OPEN SPACE: Difference between revisions
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;"Undock into open space, full of mercenaries, pirates and loot." | ;"Undock into open space, full of mercenaries, pirates and loot." | ||
;Quests | |||
: | : | ||
;Enemies | |||
:Player ships will appear in blue if station protection is active, or Orange if not. | |||
:Friendly ships will appear as blue. | |||
:Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you. | |||
:Alien ships will appear in purple. | |||
;Navigation | |||
:TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones. | |||
:M to view sector map. | |||
==Station Protection== | ==Station Protection== |
Revision as of 19:50, 10 October 2015
Overview
- "Undock into open space, full of mercenaries, pirates and loot."
- Quests
- Enemies
- Player ships will appear in blue if station protection is active, or Orange if not.
- Friendly ships will appear as blue.
- Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you.
- Alien ships will appear in purple.
- Navigation
- TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones.
- M to view sector map.
Station Protection
- All ships enter open space under station protection, unless disabled by the player.
- Station protection prevents all damage from the players' ship/s or other players, including collision damage.
- Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.
- Ships NOT under station protection will appear in orange to others.
Karma
- The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.
Loot
- There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship.
- Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.
- Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone.
- Drone
- Some warp gates have a drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used.
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