PvE mission «Operation 'Ice Belt'»: Difference between revisions
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[[File:ice_belt_1_image.jpg|right|1000px]] | |||
=Intro= | =Intro= | ||
Map: Ice Belt, Olympus system; Allowed ranks: 10-15 | Map: Ice Belt, Olympus system; Allowed ranks: 10-15 | ||
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===The first stage=== | ===The first stage=== | ||
Requires players to take down 10 Missile defense turrets, they fire missiles at high velocity dealing thermal damage, they will also be defended by numerous plasma turrets and Cartels ships. | Requires players to take down 10 Missile defense turrets, they fire missiles at high velocity dealing thermal damage, they will also be defended by numerous plasma turrets and Cartels ships. | ||
===The second stage=== | ===The second stage=== | ||
Requires players to capture 3 beacons which are defended by other Cartel ships and turrets. | Requires players to capture 3 beacons which are defended by other Cartel ships and turrets. | ||
===The third stage=== | ===The third stage=== | ||
The last stage requires players to take down the Cartel Destroyer (Jericho frigate ship model, not related to the suppressor class). It has a powerful Singularity Cannon, not as powerful as the Baron's one, but with higher firerate and projectile speed. | The last stage requires players to take down the Cartel Destroyer (Jericho frigate ship model, not related to the suppressor class). It has a powerful Singularity Cannon, not as powerful as the Baron's one, but with higher firerate and projectile speed. | ||
==Strategy== | ==Strategy== | ||
On the first stage LRFs are recommended for sniping down the turrets, the second stage, Recons are best for beacon capture, as for the last stage, Engineers are advised for their healing abilities. | On the first stage LRFs are recommended for sniping down the turrets, the second stage, Recons are best for beacon capture, as for the last stage, Engineers are advised for their healing abilities. | ||
=Sector panorama= | =Sector panorama= | ||
<html><iframe width='1280' height='720' src='https://roundme.com/embed/2239/6654' frameborder='0' webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></html> | <html><iframe width='1280' height='720' src='https://roundme.com/embed/2239/6654' frameborder='0' webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></html> | ||
=Gameplay= | |||
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;"> | |||
<embedvideo service="youtube" dimensions="500x240" alignment="center">https://www.youtube.com/</embedvideo> | |||
</div> | |||
Revision as of 05:13, 13 October 2016
Intro
Map: Ice Belt, Olympus system; Allowed ranks: 10-15
Players will have to prevent the Cartel from repairing their Dreadnought so they can't attack the Federation system anymore.
The first stage
Requires players to take down 10 Missile defense turrets, they fire missiles at high velocity dealing thermal damage, they will also be defended by numerous plasma turrets and Cartels ships.
The second stage
Requires players to capture 3 beacons which are defended by other Cartel ships and turrets.
The third stage
The last stage requires players to take down the Cartel Destroyer (Jericho frigate ship model, not related to the suppressor class). It has a powerful Singularity Cannon, not as powerful as the Baron's one, but with higher firerate and projectile speed.
Strategy
On the first stage LRFs are recommended for sniping down the turrets, the second stage, Recons are best for beacon capture, as for the last stage, Engineers are advised for their healing abilities.
Sector panorama