'Kai' fission launcher: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(1.6.5 mk5)
No edit summary
Line 11: Line 11:


{{AVALIABLE MODIFIERS RAIL GUNS}}
{{AVALIABLE MODIFIERS RAIL GUNS}}


==Description==
==Description==
:Launches a cloud of shards dealing damage.
:Launches a cloud of shards dealing damage.
:Quickly activating the module sends one small shard.
:Quickly activating the module sends one small shard.
:The cloud restores '''1500''' durability pts. to nearby swarms on hit.
:The cloud restores up to '''4500''' pts. durability to nearby swarms in a '''600''' m. radius on hit.
 


==Characteristics==
==Characteristics==
Line 59: Line 57:
| 308 dmg./s.
| 308 dmg./s.
| +11 dmg./s.
| +11 dmg./s.
| +11,5 dmg./s.
| +11.5 dmg./s.
| +9 dmg./s.
| +9 dmg./s.
| +9 dmg./s.
| +9 dmg./s.
Line 71: Line 69:
| 171 dmg.
| 171 dmg.
| +6 dmg.
| +6 dmg.
| +6,5 dmg.
| +6.5 dmg.
| +5 dmg.
| +5 dmg.
| +4 dmg.
| +4 dmg.

Revision as of 09:37, 19 February 2022

"Kai" fission launcher
"Kai" fission launcher

Type: "Ellydium" destroyer weapon.

For ship: Ze'Ta

For ranks: 8-12, 11-17.

Munitions:

Description

Launches a cloud of shards dealing damage.
Quickly activating the module sends one small shard.
The cloud restores up to 4500 pts. durability to nearby swarms in a 600 m. radius on hit.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters "Kai" fission launcher 12 "Kai" fission launcher 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Shard DPS (kinetic) 247 dmg./s. +10 dmg./s. +9 dmg./s. +7 dmg./s. +7 dmg./s. 257 dmg./s. +9 dmg./s. +10 dmg./s. +7 dmg./s. +7 dmg./s.
Cloud DPS (kinetic) 296 dmg./s. +12 dmg./s. +11 dmg./s. +9 dmg./s. +8 dmg./s. 308 dmg./s. +11 dmg./s. +11.5 dmg./s. +9 dmg./s. +9 dmg./s.
Shard damage (kinetic) 165 dmg. +6 dmg. +6 dmg. +5 dmg. +5 dmg. 171 dmg. +6 dmg. +6.5 dmg. +5 dmg. +4 dmg.
Cloud damage (kinetic) 329 dmg. +13 dmg. +12 dmg. +10 dmg. +9 dmg. 342 dmg. +12 dmg. +13 dmg. +10 dmg. +9 dmg.
Rate of fire (shard/cloud) 90/54 rounds/min 90/54 rounds/min
Critical chance 7% 7%
Critical damage bonus 50% 50%
Projectile speed (shard/cloud) 16500/1500 m./s. 16500/1500 m./s.
Firing range (max.) 4500 m. 4500 m.
Overheating/cooling 10/2 s. 10/2 s.
Cost Manufacturing 225000 450000 1050000 Manufacturing Manufacturing 675000 1350000 3150000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions