'Stasis' protocol: Difference between revisions

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(Created page with "__NOTOC__ "Stasis" protocol|100px|left '''Type:''' Special module '''For ship:''' Polar Bear {{Guard}} ==Description== :Covers the ship...")
 
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*All enemies in '''2000''' m. radius forcibly mark ship as a target
*All enemies in '''2000''' m. radius forcibly mark ship as a target
*Maximum speed of a ship is reduced by '''60'''%
*Maximum speed of a ship is reduced by '''60'''%
*The maneuvering speed of ship is reduced by '''200'''%
*The maneuvering speed of ship is reduced by '''2''' times
:After the module stops working, the ship gets '''100'''% speed boost for '''10''' sec.
:After the module stops working, the ship gets '''100'''% speed boost for '''10''' sec. The acceleration bonus is reset if the frigate opens fire or activates modules.
:Passively increases shield resistance to all damage types by '''50''' pts.


==Characteristics==
==Characteristics==

Revision as of 09:57, 28 December 2020

"Stasis" protocol
"Stasis" protocol

Type: Special module

For ship: Polar Bear



Description

Covers the ship in ice for 8 s. While the module is active:
  • The ship becomes invincible
  • The ship can't use weapons and modules
  • All enemies in 2000 m. radius forcibly mark ship as a target
  • Maximum speed of a ship is reduced by 60%
  • The maneuvering speed of ship is reduced by 2 times
After the module stops working, the ship gets 100% speed boost for 10 sec. The acceleration bonus is reset if the frigate opens fire or activates modules.
Passively increases shield resistance to all damage types by 50 pts.

Characteristics

  • Energy consumption: 350 en.
  • Recharge: 45 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions