'Twin' protocol: Difference between revisions

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(Created page with "__NOTOC__ "Twin" protocol|100px|left '''Type:''' Special module '''For ship:''' Tornado {{Gunship}} ==Description== :Docks ships, providi...")
 
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==Description==
==Description==
:Docks ships, providing invulnerability for '''2''' s. Guns and modules don't lose efficiency.
:Docks ships, providing invulnerability for '''2''' s. Guns and modules don't lose efficiency.
:The following modules also become available:
:After undocking the following modules also become available:
*'''"Subsitite" protocol'''
*'''"Subsitite" protocol'''
:The module allows you to switch control between ships.
:The module allows you to switch control between ships.
*'''"Offence-Defence" protocol'''
*'''"Offence-Defence" protocol'''
:The module allows you to give a second ship orders to attack the enemy or to defend an ally.
:The module allows you to give a second ship orders to attack the enemy or to defend an ally:
:1) “Partner” mode. The ship protects the owner.
:2) “Order” mode. The ship performs the following actions:
::*“Protect”. The ship protects the ally who is in the crosshairs when the module is activated.
::*“Attack”. The ship attacks the target locked by the player.
::*“Hold position”. The ship heads to the specified position, target locking must be disabled. The ship will automatically switch to the next mode.
:3) “Defence” mode. The ship protects the specified position, the mode is activated when the module is reactivated from any mode.


==Characteristics==
==Characteristics==

Revision as of 12:27, 24 July 2020

"Twin" protocol
"Twin" protocol

Type: Special module

For ship: Tornado



Description

Docks ships, providing invulnerability for 2 s. Guns and modules don't lose efficiency.
After undocking the following modules also become available:
  • "Subsitite" protocol
The module allows you to switch control between ships.
  • "Offence-Defence" protocol
The module allows you to give a second ship orders to attack the enemy or to defend an ally:
1) “Partner” mode. The ship protects the owner.
2) “Order” mode. The ship performs the following actions:
  • “Protect”. The ship protects the ally who is in the crosshairs when the module is activated.
  • “Attack”. The ship attacks the target locked by the player.
  • “Hold position”. The ship heads to the specified position, target locking must be disabled. The ship will automatically switch to the next mode.
3) “Defence” mode. The ship protects the specified position, the mode is activated when the module is reactivated from any mode.

Characteristics

  • Energy consumption: 200 en.
  • Recharge: 60 s.


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