'Dome' MDS: Difference between revisions

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(Created page with "__NOTOC__ 'Dome' MDS|100px|left '''Type:''' Active module. '''Group:''' Guard modules. '''For ranks:''' 4-8, 7-11, 10-14, 13-17...")
 
(Balance (1.6.3c))
 
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Latest revision as of 13:34, 5 September 2019

'Dome' MDS
'Dome' MDS

Type: Active module.

Group: Guard modules.

For ranks: 4-8, 7-11, 10-14, 13-17.

For ship: Object NY18


Description

On activation hacks enemy missiles targeting your ship.
Some of them (not more than 2) are redirected to your current locked target.
Some of the rest are sent to random nearby targets and some explode.


Characteristics

Parameters 'Dome' MDS 8 'Dome' MDS 11
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Active range 3000 m. 3000 m.
Energy consumption 100 en. 115 en.
Recharge 38 s. -3,5 s. -3,5 s. -3,5 s. 35,5 s. -3,5 s. -3,5 s. -3,5 s.
Cost Can be picked up from destroyed enemies in the zone 'Blackwood' Shipyard 23000 45900 107100 Can be picked up from destroyed enemies in the zone Processing rig 94500 189000 441000
Parameters 'Dome' MDS 14 'Dome' MDS 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Active range 3000 m. 3000 m.
Energy consumption 130 en. 145 en.
Recharge 33 s. -3,5 s. -3,5 s. -3,5 s. 30,5 s. -3,5 s. -3,5 s. -3,5 s.
Cost Can be picked up from destroyed enemies in the zone Terramorphing Station 256500 513000 1197000 Can be picked up from destroyed enemies in the zone Sanctuary 742500 1485000 3465000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions