'Moriarty' virus: Difference between revisions

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==Description==
==Description==
:After activation the enemy starts shooting its allies.  
:After activation the enemy starts shooting its allies. Target's weapons are blocked for the duration.
:Target's weapons are blocked for the duration.
:Additionally for '''10''' s. increases main weapon damage by '''5'''% and transfers '''15''' pts./s. energy from the target. The effect stacks up to '''3''' times.
:Additionally for '''10''' s. increases main weapon damage by '''5'''% and transfers '''15''' pts./s. energy from the target. The effect stacks up to '''3''' times.
:Stacking crowd control effects within '''25''' s. has diminishing returns.


==Characteristics==
==Characteristics==

Revision as of 11:36, 26 April 2021

'Moriarty' virus
'Moriarty' virus

Type: Active module.

Group: ECM modules.

For ranks: 6-10, 13-17.

For ship type: Kris, Wakizashi AE and premium ships of the role

Description

After activation the enemy starts shooting its allies. Target's weapons are blocked for the duration.
Additionally for 10 s. increases main weapon damage by 5% and transfers 15 pts./s. energy from the target. The effect stacks up to 3 times.
Stacking crowd control effects within 25 s. has diminishing returns.

Characteristics

Parameters 'Moriarty' virus 10 'Moriarty' virus 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Active time 4,8 s. +1 s. +0,5 s. +0,5 s. 5 s. +1 s. +0,5 s. +0,5 s.
Active range 3500 m. 3500 m.
Energy consumption 75 en. 120 en.
Recharge 55 s. -5 s. -5 s. -5 s. 52 s. -5 s. -5 s. -5 s.
Cost Can be picked up from destroyed enemies in the zone Alpha-7 Complex 74300 148500 346500 Can be picked up from destroyed enemies in the zone Lava Spines 742500 1485000 3465000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions