'Squall' launcher

From Star Conflict Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
'Squall' launcher
'Squall' launcher

Type: Active module.

Group: Gunship modules.

For ranks: 6-10, 12-17.

For ship type: Wolf, Piranha-B2 and premium ships of the role

Description

Launches homing missiles, capturing targets in a cone with a deflection angle of 25 deg.
No more than 2 missiles can lock a single target.

Characteristics

Parameters 'Squall' launcher 10 'Squall' launcher 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Blast (EM) 4129 dmg. +225 dmg. +226 dmg. +180 dmg. 4870 dmg. +270 dmg. +265 dmg. +210 dmg.
Trigger radius 30 m. 30 m.
Explosion radius 100 m. 100 m.
Flight range 3750 m. 3750 m.
Flight speed 1200 m/s 1200 m/s
Maneuvering speed 90 deg./s. 90 deg./s.
Missiles in cassette 4 pts. 4 pts.
Launcher rotation speed 1000 deg./s. 1000 deg./s.
Energy consumption 206 en. 285 en.
Recharge 30 s. 30 s.
Cost Can be picked up from destroyed enemies in the zone Devil's Jaw 74300 148500 346500 Can be picked up from destroyed enemies in the zone Ruined Station 256500 513000 1197000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions