Difference between revisions of "'White Noise' Jammer"

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==Description==
 
==Description==
 
:Temporarily blocks a locked enemy ship from locking and following targets.
 
:Temporarily blocks a locked enemy ship from locking and following targets.
:Stacking crowd control effects within '''25''' s. has diminishing returns.
+
:Stacking crowd control effects within '''30''' s. has diminishing returns.
  
 
==Characteristics==
 
==Characteristics==

Latest revision as of 16:36, 27 April 2022

'White Noise' Jammer

Type: Active combat module.

Group: Covert Ops modules.

For ranks: 8-12, 11-17.

For ship type: Covert Ops.png

Description

Temporarily blocks a locked enemy ship from locking and following targets.
Stacking crowd control effects within 30 s. has diminishing returns.

Characteristics

Parameters 'White Noise' Jammer 12 'White Noise' Jammer 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Active time 9 s. +2 s. +2 s. +1,3 s. 9 s. +2 s. +2 s. +1,3 s.
Active range 4300 m. 4500 m.
Energy consumption 147 en. 164 en.
Recharge 50 s. 48 s.
Cost 67500Currency credits.png 101300Currency credits.png 202500Currency credits.png 472500Currency credits.png 202500Currency credits.png 303800Currency credits.png 607500Currency credits.png 1417500Currency credits.png


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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