AGGRESSION SYSTEM: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Aggression System)
 
(Blanked the page)
Line 1: Line 1:
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px;" >
;"Understand the mechanics of the aggression system will save you."
__TOC__


Note : <u>This mechanics only works when you have the 'Station Protection' removed (<span style='color:red;text-weight:bold'>OFF</span>)</u>
== Status & Timers ==
=== Aggression ===
'''Timer''' : 30 seconds
:The aggressor status will temporary revoke you to jump on a stargate or dock in a station.
:It will reset to 30 seconds every times you take the aggression to someone / something.
'''Important Note''' : The aggression timer will continue to cool down when you have a permanent module on someone like the 'Engine Inhibitor' it will only gives you the aggression timer once.
=== Criminal ===
'''Timer''' : 300 seconds
:The criminal status will temporary revoke you the right to dock in a station, players with the 'Station Protection' removed (<span style='color:red;text-weight:bold'>OFF</span>) will be able to shoot and kill you and the local faction police and turrets will also shoot and destroy you on sight.
:It will reset to 300 seconds every times you kill someone
'''Important Note''' : Any wing mans with buffer group modules like 'Aegis' will take the criminal flag if someone in the group got buffed by this player.
== Positive Karma ==
Considered as a citizen you are in good terms with the law. But you will also be juicy target for the outlaws as you removed the protection. Some corporations like the well known FrogSwarm are for example a dedicated corporation of French thugs who seek for miss-chiefs in the Open Space, so be careful  if you don't want to end up in their [http://kb.frogswarm.fr/ killboard] as a trophy.
==Negative Karma==
Considered as an outlaw, having your lower karma will have some impacts.
;Police faction turrets will shoot and destroy you on sight.
== Shooting a positive karma ==
* <span style='color:red;'>Will gives you</span> the aggressor status.
* <span style='color:red;'>Will gives you</span> the criminal status if you kill him.
=== He is an aggressor ===
* <span style='color:red;'>Will gives you</span> the aggressor status.
* <span style='color:green;'>Will not gives you</span> the criminal status if you kill him.
=== He is a criminal ===
* <span style='color:green;'>Will not gives you</span> the aggressor status.
* <span style='color:green;'>Will not gives you</span> the criminal status if you kill him.
== Shooting a negative karma ==
* <span style='color:red;'>Will gives you</span> the aggressor status.
* <span style='color:green;'>Will not gives you</span> the criminal status if you kill him.
=== He is an aggressor ===
* <span style='color:red;'>Will gives you</span> the aggressor status.
* <span style='color:green;'>Will not gives you</span> the criminal status if you kill him.
=== He is a criminal ===
* <span style='color:green;'>Will not gives you</span> the aggressor status.
* <span style='color:green;'>Will not gives you</span> the criminal status if you kill him.
</div>
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 1px;" >
{| border="0" align="center" width="100%"
|
{| border="0" align="center"  style="font-size:110%" cellpadding="0" width="100%"
|colspan="5" style="font-size:200%" align="center" valign="center" height="30" bgcolor="#dddddd"|Game modes
|-
|align="center" width="20" height=60 |<span style="font-size:150%;">[[Sector Conquest|SECTOR CONQUEST]]</span>
|align="center" width="20"|<span style="font-size:150%;">[[CUSTOM BATTLE]]</span>
|align="center" width="20"|<span style="font-size:150%;">[[SKIRMISH(PvP)]]</span>
|align="center" width="20"|<span style="font-size:150%;">[[MISSIONS(PvE)]]</span>
|}
|}
</div>

Revision as of 03:07, 23 October 2019