Difference between revisions of "Active module"
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The active modules are divided into two parts: the role and the multipurpose ones. Role modules are divided into groups corresponding to the roles of ships, and are designed to be installed on ships of the corresponding role. Multipurpose modules are designed to survive in battle and can be installed on any ship, regardless of its class or role, with the exception of [[destroyers]]. | The active modules are divided into two parts: the role and the multipurpose ones. Role modules are divided into groups corresponding to the roles of ships, and are designed to be installed on ships of the corresponding role. Multipurpose modules are designed to survive in battle and can be installed on any ship, regardless of its class or role, with the exception of [[destroyers]]. | ||
− | '''Common''' modules are available for installation on all ships of a suitable role. | + | '''Common''' modules are available for installation on all ships of a suitable role. |
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Modules being '''unique and for premium ships of the same role (experimental)''' can only be installed on certain ships purchased for {{CR}}, and on all premium ships same role of a suitable rank. | Modules being '''unique and for premium ships of the same role (experimental)''' can only be installed on certain ships purchased for {{CR}}, and on all premium ships same role of a suitable rank. | ||
− | '''Unique''' modules can only be installed on the ship | + | '''Unique''' modules can only be installed on the ship which they were created for. |
Modules by ''''[[Ellydium]]'''' technologies can be installed on alien ships, and some - on human ships of suitable role. | Modules by ''''[[Ellydium]]'''' technologies can be installed on alien ships, and some - on human ships of suitable role. | ||
− | The | + | The colour of the active module icon indicates its type of impact: ''red'' means that the module deals thermal damage, ''yellow'' - kinetic, ''blue'' - EM damage, ''purple'' - other negative effects, ''green'' - effect on the hull, ''blue'' - on the shield, ''orange'' - on the weapons, ''gray'' - other effects (acceleration, invulnerability, etc.). |
− | The | + | The colour of the bar at the bottom of the module icon (in [[Atlas]] - the frame around the module and the number) indicates its level: from {{Mk.1}} (white) to {{Mk.5}} (orange). |
− | |||
− | =Types of modules= | + | ==Types of modules== |
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;"> | <div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;"> | ||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | <div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | ||
Line 360: | Line 41: | ||
[[File:Blaster turret icon.png |link=Blaster Turret|70px]] | [[File:Blaster turret icon.png |link=Blaster Turret|70px]] | ||
[[File:Multiphase shield icon.png |link=Multiphase shield|70px]] | [[File:Multiphase shield icon.png |link=Multiphase shield|70px]] | ||
+ | [[File:repelling_beam_icon.png |link=Repelling Beam|70px]] | ||
'''- for destroyers''' | '''- for destroyers''' | ||
Line 389: | Line 71: | ||
[[File:Masking station.png |link=Masking station|70px]] | [[File:Masking station.png |link=Masking station|70px]] | ||
+ | [[File:Comms decoder.jpg |link=Comms decoder|70px]] | ||
'''- unique''' | '''- unique''' | ||
Line 418: | Line 101: | ||
[[File:Sensor DDoS.jpg |link=Sensor DDoS|70px]] | [[File:Sensor DDoS.jpg |link=Sensor DDoS|70px]] | ||
[[File:Remote ammo detonatio.jpg |link=Remote ammo detonation|70px]] | [[File:Remote ammo detonatio.jpg |link=Remote ammo detonation|70px]] | ||
− | [[File:Internal network dampenet.jpg |link=Internal network | + | [[File:Internal network dampenet.jpg |link=Internal network dampener|70px]] |
'''- unique and for premium ships of the same role''' | '''- unique and for premium ships of the same role''' | ||
[[File:Shield seal module.png |link=Shield Seal|70px]] | [[File:Shield seal module.png |link=Shield Seal|70px]] | ||
− | [[File:Engine Controller Hack.jpg |link=Engine | + | [[File:Engine Controller Hack.jpg |link=Engine controller hack|70px]] |
[[File:Infobarrier.jpg |link=Infobarrier|70px]] | [[File:Infobarrier.jpg |link=Infobarrier|70px]] | ||
'''- unique''' | '''- unique''' | ||
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'''- common''' | '''- common''' | ||
− | [[File:Thermal repulsor.jpg |link=Thermal repulsor|70px]] | + | [[File:Thermal repulsor.jpg |Thermal repulsor 8|link=Thermal repulsor|70px]] |
[[File:'Deimos' engine.jpg |link='Deimos' engine|70px]] | [[File:'Deimos' engine.jpg |link='Deimos' engine|70px]] | ||
[[File:Shrapnel cone.jpg |link=Shrapnel cone|70px]] | [[File:Shrapnel cone.jpg |link=Shrapnel cone|70px]] | ||
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[[File:Entropy_generator_module.png |link=Entropy Generator|70px]] | [[File:Entropy_generator_module.png |link=Entropy Generator|70px]] | ||
[[File:Weakness detector.jpg |link=Weakness detector|70px]] | [[File:Weakness detector.jpg |link=Weakness detector|70px]] | ||
+ | [[File:Tornado system overcharge.jpg |link=Tornado system overcharge|70px]] | ||
+ | [[File:Thermal repulsor.jpg |Thermal repulsor 17|link=Thermal repulsor|70px]] | ||
'''- unique''' | '''- unique''' | ||
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[[File:Harmonic Drive.jpg |link=Harmonic Drive|70px]] | [[File:Harmonic Drive.jpg |link=Harmonic Drive|70px]] | ||
− | [[File:Anti-Sabotage 2.1.jpg |link= | + | [[File:Anti-Sabotage 2.1.jpg |link=Antisabotage 2.1|70px]] |
[[File:Camouflage shroud.jpg |link=Camouflage shroud|70px]] | [[File:Camouflage shroud.jpg |link=Camouflage shroud|70px]] | ||
+ | [[File:Massive energy absorber.jpg |link=Massive energy absorber|70px]] | ||
'''- unique''' | '''- unique''' | ||
− | |||
<hr> | <hr> | ||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | <div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | ||
− | === | + | |
+ | ===[[Tackler]] modules=== | ||
</div> | </div> | ||
− | [[File: | + | [[File:Target_Painter.png |link=Target Painter|70px]] |
− | [[File: | + | [[File:Sentry_Drone_module.png |link=Sentry Drone|70px]] |
− | [[File: | + | [[File:Heavy_Guard_Drone_module.png |link=Heavy Guard Drone|70px]] |
− | [[File: | + | [[File:Engine_Suppressor.png |link=Engine Suppressor|70px]] |
− | [[File: | + | [[File:Inhibitor_Beam.png |link=Inhibitor Beam|70px]] |
− | '''- | + | '''- common''' |
− | [[ | + | [[File:'Dawn' locator.jpg |link='Dawn' locator|70px]] |
− | [[ | + | [[File:Inhibitor drone.jpg |link=Inhibitor drone|70px]] |
− | [[ | + | [[File:Beam disintegrator.jpg |link=Beam disintegrator|70px]] |
− | [[ | + | [[File:Realignment.jpg |link=Realignment|70px]] |
− | [[ | + | [[File:Mine network.jpg |link=Mine network|70px]] |
− | [[ | + | [[File:Slowing projector.jpg |link=Slowing projector|70px]] |
− | [[ | + | [[File:'Hunter' tactical system.jpg |link='Hunter' tactical system|70px]] |
− | [[ | + | [[File:'Stretto' gun system.jpg |link='Stretto' gun system|70px]] |
− | '''- | + | '''- unique and for premium ships of the same role''' |
− | [[File: | + | [[File:Trap mine.jpg |link=Trap mine|70px]] |
− | '''- | + | '''- unique''' |
<hr> | <hr> | ||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | <div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | ||
− | === | + | |
+ | ===[[Engineering]] modules=== | ||
</div> | </div> | ||
− | [[File: | + | [[File:Mass_Shield_Generator.png |link=Mass Shield Generator|70px]] |
− | [[File: | + | [[File:Nanodrone_Cloud.png |link=Nanodrone Cloud|70px]] |
− | [[File: | + | [[File:Energy_Emitter.png |link=Energy Emitter|70px]] |
− | [[File: | + | [[File:Warp_Gate.png |link=Warp Gate|70px]] |
− | [[File: | + | [[File:Autonomous_Charging_Station.png |link=Autonomous Charging Station|70px]] |
− | [[File: | + | [[File:Autonomous_Repair_Station.png |link=Autonomous Repair Station|70px]] |
− | [[File: | + | [[File:Static_Barrier.png |link=Static Barrier|70px]] |
− | '''- | + | '''- common''' |
− | [[ | + | [[File:Commitment.jpg |link=Commitment|70px]] |
− | [[ | + | [[File:'Protector' torpedo.jpg |link='Protector' torpedo|70px]] |
− | [[ | + | [[File:Repair projector.jpg |link=Repair projector|70px]] |
− | [[ | + | [[File:Explosive restoration.jpg |link=Explosive restoration|70px]] |
− | [[ | + | [[File:'Twins' barrier.jpg |link='Twins' barrier|70px]] |
− | [[ | + | [[File:'Pendulum' module.jpg |link='Pendulum' module|70px]] |
− | [[ | + | [[File:Energy-compensating projectile.jpg |link=Energy-compensating projectile|70px]] |
− | [[ | + | [[File:Med Evac.jpg |link=Med Evac|70px]] |
− | [[ | + | [[File:Nano-devourers.jpg |link=Nano-devourers|70px]] |
− | '''- | + | '''- unique and for premium ships of the same role''' |
− | [[File: | + | [[File:Amplifying_shields_module.png |link=Amplifying Shields|70px]] |
− | [[File: | + | [[File:Shield_sync_module.png |link=Shield Sync|70px]] |
− | [[ | + | [[File:Invulnerability projector.png |link=Invulnerability projector|70px]] |
− | '''- | + | [[File:Mobile barrier.jpg |link=Mobile barrier|70px]] |
+ | [[File:Mobile portal.jpg |link=Mobile portal|70px]] | ||
+ | [[File:Farstation.jpg |link=Farstation|70px]] | ||
+ | [[File:Delivery drone.jpg |link=Delivery drone|70px]] | ||
+ | [[File:Mail drone beacon.jpg |link=Mail drone beacon|70px]] | ||
+ | '''- unique''' | ||
− | [[File: | + | [[File:Protective sphere.jpg |link=Protective sphere|70px]] |
− | [[File: | + | [[File:'Patron' active defence.jpg |link='Patron' active defence|70px]] |
− | [[File: | + | [[File:Gravi-wave.jpg |link=Gravi-wave|70px]] |
− | [[File: | + | [[File:Hull converter.jpg |link=Hull converter|70px]] |
− | [[File: | + | [[File:Emergency repair station.jpg |link=Emergency repair station|70px]] |
− | [[File: | + | [[File:Waz'Got battle station.jpg |link=Waz'Got battle station|70px]] |
− | '''- | + | '''- Ellydium''' |
<hr> | <hr> | ||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | <div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | ||
− | === | + | ===[[Guard]] modules=== |
</div> | </div> | ||
− | [[File: | + | [[File:Missile_Shield.png |link=Missile Shield|70px]] |
− | [[File: | + | [[File:Pulsar.png |link=Pulsar|70px]] |
− | [[File: | + | [[File:Liquid_Metal_Injector.png |link=Liquid Metal Injector|70px]] |
− | [[File: | + | [[File:Emergency_Shield_Boost.png |link=Emergency Shield Boost|70px]] |
− | [[File: | + | [[File:Mass_Propulsion_Inhibitor.png |link=Mass Propulsion Inhibitor|70px]] |
− | [[File: | + | [[File:Signature_Masking.png |link=Signature Masking|70px]] |
− | [[File: | + | [[File:Spectre_Field_module.png |link='Spectre' Field|70px]] |
− | '''- | + | '''- common''' |
− | [[ | + | [[File:Gravilasso.jpg |link=Gravilasso|70px]] |
− | [[ | + | [[File:Graviton projectile exciter.jpg |link=Graviton projectile exciter|70px]] |
− | [[ | + | [[File:Boarding charger.jpg |link=Boarding charger|70px]] |
− | [[ | + | [[File:Active missile shield.jpg |link=Active missile shield|70px]] |
− | [[ | + | [[File:Ballistic codebreaker.jpg |link=Ballistic codebreaker|70px]] |
− | [[ | + | [[File:Missile swarm.jpg |link=Missile swarm|70px]] |
− | [[ | + | [[File:'Phantom' stealth system.jpg |link='Phantom' stealth system|70px]] |
− | [[ | + | [[File:Ram attack.jpg |link=Ram attack|70px]] |
− | '''- | + | '''- unique and for premium ships of the same role''' |
− | [[File: | + | [[File:Radiation_converter_module.png |link=Radiation converter|70px]] |
− | [[File: | + | [[File:Regenrationg_shield_module.png |link=Regenerating Shield|70px]] |
− | [[File: | + | [[File:Tractor_beam_module.png |link=Tractor Beam|70px]] |
− | [[ | + | [[File:Phase demodulator.jpg |link=Phase demodulator|70px]] |
− | [[File: | + | [[File:Redeployment mechanism.jpg |link=Redeployment mechanism|70px]] |
− | [[File: | + | [[File:'Dome' MDS.jpg |link='Dome' MDS|70px]] |
− | [[File: | + | [[File:Energy systems destabilizer.jpg |link=Energy systems destabilizer|70px]] |
− | [[File: | + | [[File:Magnetic charge.jpg |link=Magnetic charge|70px]] |
− | '''- | + | [[File:Defence algorithm.jpg |link=Defence algorithm|70px]] |
+ | [[File:Pursuit algorithm.jpg |link=Pursuit algorithm|70px]] | ||
+ | [[File:Harpoon M1.jpg |link=Harpoon M1|70px]] | ||
+ | [[File:Defence system Brotherhood.jpg |link=Defence system Brotherhood|70px]] | ||
+ | '''- unique''' | ||
<hr> | <hr> | ||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | <div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | ||
− | === | + | ===[[Long Range]] modules=== |
</div> | </div> | ||
− | [[File: | + | [[File:Weapon_Overcharge.png |link=Weapon Overcharge|70px]] |
− | [[File: | + | [[File:Tachyon_Charge.png |link=Tachyon Charge|70px]] |
− | [[File: | + | [[File:IR_Pulsar.png |link=IR Pulsar|70px]] |
− | [[File: | + | [[File:EM_Scattering_Field.png |link=EM Scattering Field|70px]] |
− | [[File: | + | [[File:Reverse_Thruster_module.png |link=Reverse Thruster|70px]] |
− | '''- | + | '''- common''' |
− | [[ | + | [[File:Radioactive cloud.jpg |link=Radioactive cloud|70px]] |
− | [[ | + | [[File:'Sinobi' jump.jpg |link='Sinobi' jump|70px]] |
− | [[ | + | [[File:Sniper drone 'Partner'.jpg |link=Sniper drone 'Partner'|70px]] |
− | [[ | + | [[File:Energy sharing.jpg |link=Energy sharing|70px]] |
− | [[ | + | [[File:Target highlight mode.jpg |link=Target highlight mode|70px]] |
− | [[ | + | [[File:'Surkov' ballistic processor.jpg |link='Surkov' ballistic processor|70px]] |
− | [[ | + | [[File:'Hindenburg' supercharge.jpg |link='Hindenburg' supercharge|70px]] |
− | '' | + | '''- unique and for premium ships of the same role''' |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | '''- | + | |
+ | [[File:Disintegrator modifier.jpg |link=Disintegrator modifier|70px]] | ||
+ | [[File:'Sharpshooter' mode.jpg |link='Sharpshooter' mode|70px]] | ||
+ | [[File:Ammunition stabilizer.jpg |link=Ammunition stabilizer|70px]] | ||
+ | [[File:Disrupting shot.jpg |link=Disrupting shot|70px]] | ||
+ | [[File:Barrier blast.jpg |link=Barrier blast|70px]] | ||
+ | [[File:Redirection of energy flows.jpg |link=Redirection of energy flows|70px]] | ||
+ | '''- unique''' | ||
<hr> | <hr> | ||
<div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | <div style="border-bottom: 1px solid #8E8E8E; padding: 0 0 5px; margin: 0px 0px 8px;"> | ||
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===[[Suppressor]] modules=== | ===[[Suppressor]] modules=== | ||
</div> | </div> | ||
− | [[File:pyro_emitter_icon.png|link=Pyro Emitter|70px]] | + | [[File:pyro_emitter_icon.png |link=Pyro Emitter|70px]] |
− | [[File:wormhole_projector_icon.png|link=Wormhole projector|70px]] | + | [[File:wormhole_projector_icon.png |link=Wormhole projector|70px]] |
− | [[File:gravitational_lens_icon.png|link=Gravitational Lens|70px]] | + | [[File:gravitational_lens_icon.png |link=Gravitational Lens|70px]] |
− | [[File:tempest_launcher_icon.png|link='Tempest' Launcher|70px]] | + | [[File:tempest_launcher_icon.png |link='Tempest' Launcher|70px]] |
− | [[File: | + | [[File:photon_emitter_icon.png |link=Photon Emitter|70px]] |
− | [[File: | + | [[File:hybrid_missile_icon.png |link=Hybrid missile|70px]] |
− | [[File: | + | [[File:Main caliber.jpg |link=Main caliber|70px]] |
'''- common''' | '''- common''' | ||
− | [[File:destabilizing_field_icon.png|link=Destabilizing Field|70px]] | + | [[File:destabilizing_field_icon.png |link=Destabilizing Field|70px]] |
− | [[File:Isotope Harvester.png|link=Isotope Harvester|70px]] | + | [[File:Isotope Harvester.png |link=Isotope Harvester|70px]] |
− | [[File:Remote minelayer.png|link=Remote minelayer|70px]] | + | [[File:Remote minelayer.png |link=Remote minelayer|70px]] |
+ | [[File:Cluster torpedo.jpg |link=Cluster torpedo|70px]] | ||
+ | [[File:Gyges microwave emitter.jpg |link=Gyges microwave emitter|70px]] | ||
+ | [[File:Autonomous barrier torpedo.jpg |link=Autonomous barrier torpedo|70px]] | ||
'''- unique''' | '''- unique''' | ||
− | [[File:Landing platform.jpg|link=Landing platform|70px]] | + | [[File:Landing platform.jpg |link=Landing platform|70px]] |
− | [[File:Swarm control.jpg|link=Swarm control|70px]] | + | [[File:Swarm control.jpg |link=Swarm control|70px]] |
− | [[File:Devastator beam.jpg|link=Devastator beam|70px]] | + | [[File:Devastator beam.jpg |link=Devastator beam|70px]] |
− | [[File:Jump system "Kapkan".jpg|link=Jump system "Kapkan"|70px]] | + | [[File:Jump system "Kapkan".jpg |link=Jump system "Kapkan"|70px]] |
− | [[File:Crystalline suppressor.jpg|link=Crystalline suppressor|70px]] | + | [[File:Crystalline suppressor.jpg |link=Crystalline suppressor|70px]] |
'''- Ellydium''' | '''- Ellydium''' | ||
</div> | </div> | ||
− | [[Category:Modules]] | + | [[Category:Main]][[Category:Modules]] |
Revision as of 15:35, 27 April 2022
Active modules are such modules that the player must activate manually at his chosen point in time. After activation, the module works for some time. Switching off a module can occur manually or automatically, it depends on the mechanics of a particular module.
Active modules consume energy for their work. With a lack of energy, both blocking the active module and its premature shutdown are possible.
The active modules are divided into two parts: the role and the multipurpose ones. Role modules are divided into groups corresponding to the roles of ships, and are designed to be installed on ships of the corresponding role. Multipurpose modules are designed to survive in battle and can be installed on any ship, regardless of its class or role, with the exception of destroyers.
Common modules are available for installation on all ships of a suitable role.
Modules being unique and for premium ships of the same role (experimental) can only be installed on certain ships purchased for , and on all premium ships same role of a suitable rank.
Unique modules can only be installed on the ship which they were created for.
Modules by 'Ellydium' technologies can be installed on alien ships, and some - on human ships of suitable role.
The colour of the active module icon indicates its type of impact: red means that the module deals thermal damage, yellow - kinetic, blue - EM damage, purple - other negative effects, green - effect on the hull, blue - on the shield, orange - on the weapons, gray - other effects (acceleration, invulnerability, etc.).
The colour of the bar at the bottom of the module icon (in Atlas - the frame around the module and the number) indicates its level: from Mk.1 (white) to Mk.5 (orange).
Types of modules
Multipurpose modules
Recon modules
- unique and for premium ships of the same role
ECM modules
- unique and for premium ships of the same role
Covert Ops modules
- unique and for premium ships of the same role
Gunship modules
- unique and for premium ships of the same role
Command modules
- unique and for premium ships of the same role
Tackler modules
- unique and for premium ships of the same role
Engineering modules
- unique and for premium ships of the same role
Guard modules
- unique and for premium ships of the same role
Long Range modules
- unique and for premium ships of the same role