Artillery beam disintegrator: Difference between revisions

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(Created page with "__NOTOC__ Artillery beam disintegrator|100px|left '''Type:''' Special module '''For ship:''' Gungnir {{Long Range}} ==Descri...")
 
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==Description==
==Description==
:The ship lands down on the surface, the distance to which should be no more than '''350''' m. The landing angle - no more than '''45''' degrees.  
:The ship lands down on the surface, the distance to which should be no more than '''350''' m. The landing angle - no more than '''45''' degrees.  
:If the module is activated far from the surface, landing waiting mode [[File:Landing waiting.png|50px|link=]] is activated: when the ship is near surface, it will land immediately.
:Landing increases hull resistance to all types of damage by '''45''' pts.  
:Landing increases hull resistance to all types of damage by '''45''' pts.  
:After landing a high-precision beam disintegrator is activated, each shot of which, in addition to the main shot, deals additional thermal damage: '''1500''' pts. to frigates and '''15000''' pts. to destroyers.  
:After landing a high-precision beam disintegrator is activated, each shot of which, in addition to the main shot, deals additional thermal damage: '''1500''' pts. to frigates and '''15000''' pts. to destroyers.  

Revision as of 15:12, 20 May 2020

Artillery beam disintegrator
Artillery beam disintegrator

Type: Special module

For ship: Gungnir



Description

The ship lands down on the surface, the distance to which should be no more than 350 m. The landing angle - no more than 45 degrees.
If the module is activated far from the surface, landing waiting mode is activated: when the ship is near surface, it will land immediately.
Landing increases hull resistance to all types of damage by 45 pts.
After landing a high-precision beam disintegrator is activated, each shot of which, in addition to the main shot, deals additional thermal damage: 1500 pts. to frigates and 15000 pts. to destroyers.
Damage depends on the level of the main weapon installed on the ship.
Take-off makes you invulnerable for 1,5 s.

Characteristics

  • Damage (thermal): 4500 dmg.
  • Firing range (max.): 12000 m.
  • Energy consumption: 150 en.
  • Recharge: 10 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions