Axe: Difference between revisions

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|ShipName = Axe
|ShipName = Axe
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
After the conversion of the Frontier into Jericho, which occurred in 3101, Bartle ordered the complete rearmament of the fleet.
In a short time, the [[Bosco Family]] developed a new fighter, designed using previously unused energy shield technologies. The new model quickly replaced Adion, which was used during the Religious Wars. And although the engineers did not use part of the ancient shipbuilding manuscripts, Axe nevertheless reflects the forms of the relic Jericho ark. It was the first in the new line of ships to proclaim the beginning of the era of Jericho. A few years later, the fighter was in service with all families. The fleet was ready to return. During the First War for the Bartle Sector, Axe was used as the main strike ship, due to its technical superiority over the Direktorium's fleet. Nowadays, it is used to train young pilots and as an attack ship under the control of AI.
|shipClass_text = Fighter
|shipClass_text = Fighter
|shipClass_link = Fighter
|shipClass_link = Fighter
Line 16: Line 21:
|specialAbility_text = Diffusion Shield
|specialAbility_text = Diffusion Shield
|specialAbility_link = Diffusion Shield
|specialAbility_link = Diffusion Shield
|specialAbility_icon = energyshieldcommander.png
|specialAbility_icon = Command diffusion shield.png
|price = 1
|price = 10000
|currency = CR
|currency = CR
<!-- Image block -->
<!-- Image block -->
Line 32: Line 37:
|module_cpu_count = 0
|module_cpu_count = 0
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Railgun_Basic_Icon.png|link=Assault Railgun|50px]]
|stock_WEAPON_01 = [[File:Assault Railgun 2.jpg|link=Assault Railgun|Assault Railgun 2|70px]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|stock_ACTIVE_01 = [[File:RepairDronesMedium_Icon.png|link=Repair Kit M|50px]]
|stock_ACTIVE_01 = [[File:RepairDronesMedium_Icon.png       |link=Repair Kit M|70px]]
|stock_ACTIVE_02 = [[File:ShieldRestoreMedium_Icon.png|link=Shield Booster M|50px]]
|stock_ACTIVE_02 = [[File:ShieldRestoreMedium_Icon.png       |link=Shield Booster M|70px]]
|stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png            |link=Collision Compensator|60px]]
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png      |link=Voltage Regulator|60px]]
|stock_SHIELD_MOD_01 = [[File:AddShldGen Icon.png                |link=Asynchronous Shield Projector|60px]]
<!-- Technical specifications block -->
<!-- Technical specifications block -->
|module_active_count = 2
|module_active_count = 2
|module_engine_count = 0
|module_engine_count = 1
|module_hull_count = 0
|module_hull_count = 0
|module_shield_count = 0
|module_shield_count = 1
|module_capacitor_count = 0
|module_capacitor_count = 1
|module_cpu_count = 0
|module_cpu_count = 0
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
Line 48: Line 56:
|hull_resist_kinetic = <nowiki>-</nowiki>5
|hull_resist_kinetic = <nowiki>-</nowiki>5
|hull_resist_emp = 55
|hull_resist_emp = 55
|shield_resist_thermal = 10
|shield_resist_thermal = 25
|shield_resist_kinetic = 40
|shield_resist_kinetic = 55
|shield_resist_emp = <nowiki>-</nowiki>20
|shield_resist_emp = <nowiki>-</nowiki>5
|hull_resist_thermal_calc = 25
|hull_resist_thermal_calc = 25
|hull_resist_kinetic_calc = -5
|hull_resist_kinetic_calc = -5
|hull_resist_emp_calc = 55
|hull_resist_emp_calc = 55
|shield_resist_thermal_calc = 10
|shield_resist_thermal_calc = 25
|shield_resist_kinetic_calc = 40
|shield_resist_kinetic_calc = 55
|shield_resist_emp_calc = -20
|shield_resist_emp_calc = -5
<!-- Synergy = 1 -->
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|synLevel_syn1 = 1
|max_speed_syn1 = 237
|max_speed_syn1 = 284
|max_speed_boost_syn1 = 284
|max_speed_boost_syn1 = 341
|acceleration_syn1 = 90
|acceleration_syn1 = 90
|acceleration_boost_syn1 = 180
|acceleration_boost_syn1 = 180
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|rot_speed_z_syn1 = 66
|rot_speed_z_syn1 = 66
|energy_max_syn1 = 400
|energy_max_syn1 = 400
|energy_regen_syn1 = 100.8
|energy_regen_syn1 = 101
|hull_max_syn1 = 2980
|hull_max_syn1 = 2980
|shield_max_syn1 = 6130
|shield_max_syn1 = 6130
|shield_regen_syn1 = 96
|shield_regen_syn1 = 105
|vision_radius_syn1 = 2500
|vision_radius_syn1 = 2500
|lock_time_syn1 = 2
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|synLevel_syn2 = 2
|max_speed_syn2 = 237
|max_speed_syn2 = 284
|max_speed_boost_syn2 = 284
|max_speed_boost_syn2 = 341
|acceleration_syn2 = 90
|acceleration_syn2 = 90
|acceleration_boost_syn2 = 180
|acceleration_boost_syn2 = 180
Line 94: Line 102:
|hull_max_syn2 = 3249
|hull_max_syn2 = 3249
|shield_max_syn2 = 6682
|shield_max_syn2 = 6682
|shield_regen_syn2 = 96
|shield_regen_syn2 = 105
|vision_radius_syn2 = 2500
|vision_radius_syn2 = 2500
|lock_time_syn2 = 2
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|synLevel_syn3 = 3
|max_speed_syn3 = 239
|max_speed_syn3 = 286
|max_speed_boost_syn3 = 286
|max_speed_boost_syn3 = 343
|acceleration_syn3 = 93
|acceleration_syn3 = 92
|acceleration_boost_syn3 = 185
|acceleration_boost_syn3 = 185
|boost_energy_cost_syn3 = 108
|boost_energy_cost_syn3 = 108
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|hull_max_syn3 = 3368
|hull_max_syn3 = 3368
|shield_max_syn3 = 6927
|shield_max_syn3 = 6927
|shield_regen_syn3 = 96
|shield_regen_syn3 = 105
|vision_radius_syn3 = 2750
|vision_radius_syn3 = 2750
|lock_time_syn3 = 2
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|synLevel_syn4 = 4
|max_speed_syn4 = 239
|max_speed_syn4 = 286
|max_speed_boost_syn4 = 286
|max_speed_boost_syn4 = 343
|acceleration_syn4 = 93
|acceleration_syn4 = 92
|acceleration_boost_syn4 = 185
|acceleration_boost_syn4 = 185
|boost_energy_cost_syn4 = 108
|boost_energy_cost_syn4 = 108
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|hull_max_syn4 = 3368
|hull_max_syn4 = 3368
|shield_max_syn4 = 6927
|shield_max_syn4 = 6927
|shield_regen_syn4 = 96
|shield_regen_syn4 = 105
|vision_radius_syn4 = 2750
|vision_radius_syn4 = 2750
|lock_time_syn4 = 2
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|synLevel_syn5 = 5
|max_speed_syn5 = 239
|max_speed_syn5 = 286
|max_speed_boost_syn5 = 286
|max_speed_boost_syn5 = 343
|acceleration_syn5 = 93
|acceleration_syn5 = 92
|acceleration_boost_syn5 = 185
|acceleration_boost_syn5 = 185
|boost_energy_cost_syn5 = 108
|boost_energy_cost_syn5 = 108
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|rot_speed_y_syn5 = 72
|rot_speed_y_syn5 = 72
|rot_speed_z_syn5 = 66
|rot_speed_z_syn5 = 66
|energy_max_syn5 = 429
|energy_max_syn5 = 428
|energy_regen_syn5 = 133.1
|energy_regen_syn5 = 133
|hull_max_syn5 = 3457
|hull_max_syn5 = 3457
|shield_max_syn5 = 7111
|shield_max_syn5 = 7111
|shield_regen_syn5 = 96
|shield_regen_syn5 = 105
|vision_radius_syn5 = 3000
|vision_radius_syn5 = 3000
|lock_time_syn5 = 2
|lock_time_syn5 = 2
<!-- Default bonus block -->
<!-- Default bonus block -->
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|energy_regen_mul = 25%
|energy_regen_mul = '''25%'''
|energy_regen_mul_synLvl = 2
|energy_regen_mul_synLvl = 2
|railgun_projectile_speed_mul = 35%
|railgun_projectile_speed_mul = '''35%'''
|railgun_projectile_speed_mul_synLvl = 4
|railgun_projectile_speed_mul_synLvl = 4
|railgun_dispersion_mul = 33%
|railgun_dispersion_mul = '''33,3%'''
|railgun_dispersion_mul_synLvl = 4
|railgun_dispersion_mul_synLvl = 4
}}
}}


[[Category:Ships]]
[[Category:Jericho ships]]
[[Category:Jericho ships]]
[[Category:Fighter ships]]
[[Category:Fighter ships]]
[[Category:Command ships]]
[[Category:Command ships]]

Latest revision as of 08:40, 31 December 2020

Axe
Accumulates 5% free experience

The maximum level of experience — 5

Survivability* 12706
Hull 3457
Shield 7111
Energy 428
Speed 286

Available from the beginning:
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Kinetic weapon spread reduced by 33,3%.
Kinetic weapon projectile speed increased by 35%.


Equipment upon purchase
Weapons
Assault Railgun 2
Active modules
Ship modifiers
Engine
Capacitor
Shield

Special module


Buying price 10000
Selling price 2500



* All specifications are shown for the ship with the maximum level of experience (5) without equipment

General information

Faction: JERICHO
Class: Fighter
Role: Command
Rank: 1

Description

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

After the conversion of the Frontier into Jericho, which occurred in 3101, Bartle ordered the complete rearmament of the fleet.

In a short time, the Bosco Family developed a new fighter, designed using previously unused energy shield technologies. The new model quickly replaced Adion, which was used during the Religious Wars. And although the engineers did not use part of the ancient shipbuilding manuscripts, Axe nevertheless reflects the forms of the relic Jericho ark. It was the first in the new line of ships to proclaim the beginning of the era of Jericho. A few years later, the fighter was in service with all families. The fleet was ready to return. During the First War for the Bartle Sector, Axe was used as the main strike ship, due to its technical superiority over the Direktorium's fleet. Nowadays, it is used to train young pilots and as an attack ship under the control of AI.

Available equipment

Weapons
Assault Railgun 2

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull
Ship has no hull slots

CPU
Ship has no CPU slots

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
25 55 -5 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 400 108 101 2980 6130 105 2500 2
2 400 108 126 3249 6682 105 2500 2
3 400 108 126 3368 6927 105 2750 2
4 412 108 129 3368 6927 105 2750 2
5 428 108 133 3457 7111 105 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 284 341 90 88 72 66
2 284 341 90 88 72 66
3 286 343 92 88 72 66
4 286 343 92 88 72 66
5 286 343 92 88 72 66



Ships
Interceptors Fighters Frigates Destroyers