Black Death: Difference between revisions

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(Created page with "{{Ship <!-- Main block --> |ShipName = Black Death |ShipLOR = ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important tar...")
 
(Balance (1.7.4a))
 
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|ShipName = Black Death
|ShipName = Black Death
|ShipLOR = ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.
|ShipLOR = ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.
Preparations for the First Campaign were in full swing when the Yamato Family introduced an improved version of their [[Dagger]] interceptor in 3412. In the shortest possible time squadrons consisting entirely of the Black Death type ships were formed.
It was the improved ECM systems that effectively introduced interference into the enemy's communications systems, for which the ship received the nickname “Signal Interceptor”.
In the early years of the war, Black Death was actively used to intercept retreating ships. Many of Jericho's opponents were unable to call for reinforcements because of the Black Death pilots. Later almost all squadrons were transferred to the main units of the [[Raid]] in order to move more effectively to the central worlds of the Direktorium.
It is still popular, although it is now out of production. However, some Jericho pilots receive Black Death as a reward for successful service. It is said that some award models were created during the Third War for the Bartle Sector.
|shipClass_text = Interceptor
|shipClass_text = Interceptor
|shipClass_link = Interceptor
|shipClass_link = Interceptor
Line 16: Line 25:
|specialAbility_text = Metastable Energy Field Generator
|specialAbility_text = Metastable Energy Field Generator
|specialAbility_link = Metastable Energy Field Generator
|specialAbility_link = Metastable Energy Field Generator
|specialAbility_icon = blackoutgenerator.png
|specialAbility_icon = Ecm mefg.png
|price = 850
|price = 850
|currency = GS
|currency = GS
Line 32: Line 41:
|module_cpu_count = 0
|module_cpu_count = 0
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Plasmagun_Basic_Icon.png|link=Plasma Gun|50px]]
|stock_WEAPON_01 = [[File:Plasma Gun 5.jpg|link=Plasma Gun|Plasma Gun 5|70px]]
|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]
|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]]
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]]
|stock_SHIELD_MOD_01 = [[File:ShieldExtender_Icon.png|link=Auxiliary Shield Projector|50px]]
|stock_ACTIVE_01 = [[File:Ion_Emitter.png                    |link=Ion Diffuser|70px]]
|stock_ACTIVE_01 = [[File:IonRay_Icon.png|link=Ion DIffuser|50px]]
|stock_ACTIVE_02 = [[File:ShieldRestoreSmall_Icon.png       |link=Shield Booster S|70px]]
|stock_ACTIVE_02 = [[File:ShieldRestoreSmall_Icon.png|link=Shield Booster S|50px]]
|stock_ACTIVE_03 = [[File:RepairDronesSmall_Icon.png        |link=Repair Kit S|70px]]
|stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png            |link=Collision Compensator|60px]]
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png       |link=Voltage Regulator|60px]]
|stock_SHIELD_MOD_01 = [[File:Multipurpose shield.jpg            |link=Multipurpose shield|60px]]
|stock_SHIELD_MOD_02 = [[File:AddShldGen Icon.png               |link=Asynchronous Shield Projector|60px]]
|stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png              |link=Reinforced Beams|60px]]
<!-- Technical specifications block -->
<!-- Technical specifications block -->
|module_active_count = 2
|module_active_count = 3
|module_engine_count = 0
|module_engine_count = 1
|module_hull_count = 0
|module_hull_count = 1
|module_shield_count = 1
|module_shield_count = 2
|module_capacitor_count = 0
|module_capacitor_count = 1
|module_cpu_count = 0
|module_cpu_count = 0
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
Line 49: Line 63:
|hull_resist_kinetic = <nowiki>-</nowiki>15
|hull_resist_kinetic = <nowiki>-</nowiki>15
|hull_resist_emp = 45
|hull_resist_emp = 45
|shield_resist_thermal = 0
|shield_resist_thermal = 15
|shield_resist_kinetic = 30
|shield_resist_kinetic = 45
|shield_resist_emp = <nowiki>-</nowiki>30
|shield_resist_emp = <nowiki>-</nowiki>15
|hull_resist_thermal_calc = 15
|hull_resist_thermal_calc = 15
|hull_resist_kinetic_calc = -15
|hull_resist_kinetic_calc = -15
|hull_resist_emp_calc = 45
|hull_resist_emp_calc = 45
|shield_resist_thermal_calc = 0
|shield_resist_thermal_calc = 15
|shield_resist_kinetic_calc = 30
|shield_resist_kinetic_calc = 45
|shield_resist_emp_calc = -30
|shield_resist_emp_calc = -15
<!-- Synergy = 6 -->
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|synLevel_syn6 = 6
|max_speed_syn6 = 344
|max_speed_syn6 = 343
|max_speed_boost_syn6 = 412
|max_speed_boost_syn6 = 412
|acceleration_syn6 = 187
|acceleration_syn6 = 186
|acceleration_boost_syn6 = 373
|acceleration_boost_syn6 = 373
|boost_energy_cost_syn6 = 63
|boost_energy_cost_syn6 = 62
|boost_energy_min_syn6 = 65
|boost_energy_min_syn6 = 65
|strafe_speed_x_syn6 = 114
|strafe_speed_x_syn6 = 114
Line 72: Line 86:
|rot_speed_z_syn6 = 78
|rot_speed_z_syn6 = 78
|energy_max_syn6 = 237
|energy_max_syn6 = 237
|energy_regen_syn6 = 55.1
|energy_regen_syn6 = 55
|hull_max_syn6 = 2886
|hull_max_syn6 = 2885
|shield_max_syn6 = 5718
|shield_max_syn6 = 5717
|shield_regen_syn6 = 85
|shield_regen_syn6 = 93
|vision_radius_syn6 = 3600
|vision_radius_syn6 = 3600
|lock_time_syn6 = 1
|lock_time_syn6 = 1
<!-- Default bonus block -->
<!-- Default bonus block -->
|beacon_capture_mul = 20%
|beacon_capture_mul = '''20%'''
|beacon_capture_mul_synLvl = 0
|beacon_capture_mul_synLvl = 0
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|heat_add_mul = 50%
|heat_add_mul = '''33,3%'''
|heat_add_mul_synLvl = 2
|heat_add_mul_synLvl = 2
|damage_mul = 10%
|damage_mul = '''10%'''
|damage_mul_synLvl = 4
|damage_mul_synLvl = 4
}}
}}
[[Category:Ships]]
[[Category:Jericho ships]]
[[Category:Interceptor ships]]
[[Category:ECM ships]]

Latest revision as of 12:24, 20 November 2020

Black Death
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 6

Survivability* 9525
Hull 2885
Shield 5717
Energy 237
Speed 343

Available from the beginning:
Beacon capture speed increased by 20%.
Time to weapon heating increased by 33,3%.
Main weapon damage increased by 10%.


Equipment upon purchase
Weapons
Plasma Gun 5
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull

Special module


Buying price 850



* All specifications are shown for the ship with the maximum level of experience (6) without equipment

General information

Faction: Jericho
Class: Interceptor
Role: ECM
Rank: 3

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

ECM ships are meant to interfere with the normal operation of enemy ships. An ECM ship is always an important target for any enemy ships, so they have better defences.

Preparations for the First Campaign were in full swing when the Yamato Family introduced an improved version of their Dagger interceptor in 3412. In the shortest possible time squadrons consisting entirely of the Black Death type ships were formed.

It was the improved ECM systems that effectively introduced interference into the enemy's communications systems, for which the ship received the nickname “Signal Interceptor”.

In the early years of the war, Black Death was actively used to intercept retreating ships. Many of Jericho's opponents were unable to call for reinforcements because of the Black Death pilots. Later almost all squadrons were transferred to the main units of the Raid in order to move more effectively to the central worlds of the Direktorium.

It is still popular, although it is now out of production. However, some Jericho pilots receive Black Death as a reward for successful service. It is said that some award models were created during the Third War for the Bartle Sector.

Available equipment

Weapons
Plasma Gun 5

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU
Ship has no CPU slots

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
15 45 -15 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
6 237 62 55 2885 5717 93 3600 1

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
6 343 412 186 114 102 78



Ships
Interceptors Fighters Frigates Destroyers