Charging Mechanism

From Star Conflict Wiki
Revision as of 23:04, 14 December 2017 by Niripas (talk | contribs) (Created page with " Report post File:Example.jpg Posted December 29, 2014 Gene right, in a sense. Here is an example: Hide contents ziAmOPC.png Currently you can only have 2 charges, bu...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Report post File:Example.jpg Posted December 29, 2014 Gene right, in a sense. Here is an example:

 Hide contents

ziAmOPC.png

Currently you can only have 2 charges, but keep in mind that your "not charged" shot is 1 charge, so your fully charged shot is 2 charges (it use to be 3 loong time ago), since we have 2 stages of charge - each stage gives you 0.5 of a charge.

And crit dmg calculated form base dmg (1 charge) not from 2 charges.

So if you put it in numbers (not taking enemy resistances into account, and taking optimal range, no dmg debuffs, and etc):


- No charge:

2486 dmg

47% crit chance

5046.58 critical dmg


- 1st charge stage (1.5 charge)

3729 dmg

70.5% crit chance

6289.58 crit dmg


File:Example.jpg - 2d charge stage (2 charge)

- 4972 dmg

- 94% crit

- 7532.58 crit