Difference between revisions of "Cluster missile"

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(Balance 1.10.6a)
 
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==Description==
 
==Description==
 
:Launches a missile controlled by the pilot.
 
:Launches a missile controlled by the pilot.
:The missile splits into '''5''' warheads with auto-guidance, looking for a target within '''2000''' m. No more than '''3''' can lock onto a single target.
 
 
:Missile damage depends on the level of the main weapon installed on the ship.
 
:Missile damage depends on the level of the main weapon installed on the ship.
 +
:The missile explosion deals additional '''20000''' dmg. to destroyers.
 +
:The missile splits into '''5''' warheads with auto-guidance, looking for a target within '''2000''' m. No more than '''3''' can lock onto a single target.
 
:Explosion damage depends on {{Tooltip|target size|interceptor and drone - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
 
:Explosion damage depends on {{Tooltip|target size|interceptor and drone - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
  

Latest revision as of 08:36, 27 May 2022

Cluster missile

Type: Special module

For ship: Executor Role sniper.png

Manufacturing: 120 special module components


Description

Launches a missile controlled by the pilot.
Missile damage depends on the level of the main weapon installed on the ship.
The missile explosion deals additional 20000 dmg. to destroyers.
The missile splits into 5 warheads with auto-guidance, looking for a target within 2000 m. No more than 3 can lock onto a single target.
Explosion damage depends on target size.

Characteristics

  • Blast (thermal): 8000 dmg.
  • Explosion radius: 185 m.
  • Flight range: 10000 m.
  • Flight speed: 650 m/s
  • Maneuvering speed: 21 deg./s.
  • Warhead: explosion (thermal): 3750 dmg.
  • Warhead: explosion radius: 150 m.
  • Warhead: flight distance: 3000 m.
  • Warhead: flight speed: 650 m/s
  • Warhead: turn speed: 60 deg./s.
  • Recharge: 16 s.


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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