Combat Drones: Difference between revisions

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==Description==
==Description==
:Every '''31,5''' s. produces drones, no more than '''2''' at a time. The drone attacks the enemy at a distance of up to '''1950''' m.  
:Every '''31.5''' s. produces drones, no more than '''2''' at a time. The drone attacks the enemy at a distance of up to '''1950''' m.  
:Drone damage depends on the level of the main weapon installed on the ship.
:Drone damage depends on the level of the main weapon installed on the ship.
:Spends energy on one activation (repairing or self-destructing a drone).  
:Spends energy on one activation (repairing or self-destructing a drone).  
:If the player’s shield volume is less than '''50%''', then the drone, instead of firing, will restore the shield to it.  
:If the player’s shield volume is less than '''50%''', then the drone, instead of firing, will restore the shield to it.  
:When the module is activated, one of the drones restores the shield to the allied ships within a radius of '''1000''' meters and turns off.  
:When the module is activated, one of the drones restores the shield to the allied ships within a radius of '''1000''' meters and turns off.  
:The amount of restored shield depends on target size: interceptor - '''*0,5'''; fighter - '''*0,75'''; frigate - '''*1'''; destroyer - '''*1,25'''.
:The amount of restored shield depends on target size: interceptor - '''*0.5'''; fighter - '''*0.75'''; frigate - '''*1'''; destroyer - '''*1.25'''.


==Ships which Combat Drones can be installed on==
==Ships which Combat Drones can be installed on==
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|-align="center"
|-align="center"
|Drone durability
|Drone durability
| 2169 pts.
| 2820 pts.
| 2681 pts.
| 3486 pts.
| 2974 pts.
| 3866 pts.
| 3193 pts.
| 4151 pts.
| 3339 pts.
| 4341 pts.
|-
|-
|-align="center"
|-align="center"

Revision as of 12:01, 19 November 2021

Combat drones
Combat drones

Type: Special module

For ship type:



Description

Every 31.5 s. produces drones, no more than 2 at a time. The drone attacks the enemy at a distance of up to 1950 m.
Drone damage depends on the level of the main weapon installed on the ship.
Spends energy on one activation (repairing or self-destructing a drone).
If the player’s shield volume is less than 50%, then the drone, instead of firing, will restore the shield to it.
When the module is activated, one of the drones restores the shield to the allied ships within a radius of 1000 meters and turns off.
The amount of restored shield depends on target size: interceptor - *0.5; fighter - *0.75; frigate - *1; destroyer - *1.25.

Ships which Combat Drones can be installed on

Rank 2: Raptor

Rank 3: Raptor-M, Raptor-M-2

Rank 4: Raptor Mk II

Rank 6: Hydra 2, Honor, Alligator-M

Rank 7: Alligator Mk II

Rank 8: Phoenix, Anaconda

Rank 9: Styx, Valor

Rank 10: Garm

Rank 11: Minotaur, Grizzly

Rank 12: Grizzly-M, Polus

Rank 13: Osprey, Papa Crab

Rank 14: Naga

Rank 15: T-Rex, Mammoth, Octopus

Rank 16: Scylla, Mole

Rank 17: Hammerhead

Characteristics

Parameters Ranks
2-3 4-6 7-9 10-12 13-15
DPS (thermal) 492 dmg./s. 565 dmg./s. 624 dmg./s. 668 dmg./s. 697 dmg./s.
Damage (thermal) 295 dmg. 339 dmg. 374 dmg. 401 dmg. 418 dmg.
Rate of fire 100 rounds/min
Firing range (max.) 1950 m.
Drone durability 2820 pts. 3486 pts. 3866 pts. 4151 pts. 4341 pts.
Shield regeneration upon activation 3283 pts. 3770 pts. 4160 pts. 4453 pts. 4648 pts.
Shield repairs (passive) 125 pts./s. 145 pts./s. 165 pts./s. 185 pts./s. 205 pts./s.
Energy consumption 250 en. 290 en. 330 en. 370 en. 410 en.
Recharge 3 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions