Crystal predator: Difference between revisions

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==Description==
==Description==
:Launches a missile with crystal bots, capable of dealing damage to the target.  
:Launches a missile with crystal bots, capable of dealing damage to the target. The effect is removed by the collision.
:The damage value depends on the size of the target.
:If the target dies before the end of the effect, the bots return to the ship and restore hull.
:If the target dies before the end of the effect, the bots return to the ship and restore hull.


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|-align="center"
|-align="center"
|Maneuvering speed
|Maneuvering speed
|colspan="2"| 180 deg/s
|colspan="2"| 180 deg./s.
|-
|-
|-align="center"
|-align="center"
|Host damage
|Host damage
| 1100 dmg.
| 725 dmg.
| 1215 dmg.
| 800 dmg.
|-
|-
|-align="center"
|-align="center"
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|-
|}
|}
==Cost==
:To learn a special module in the ship tree, you need:
*6 Alien fighter structure
*3 Entangled shards
*3 Unstable crystal
*8'985'000{{CR}}
*522'300 {{SYN}}


{{Eqbar}}
{{Eqbar}}


[[Category:Special modules]]
[[Category:Special modules]]

Latest revision as of 11:46, 3 January 2024

Appearance of the ship with special module Crystal predator
Thar'Ga with Crystal predator
Crystal predator
Crystal predator

Type: Special module

For ship: Thar'Ga



Description

Launches a missile with crystal bots, capable of dealing damage to the target. The effect is removed by the collision.
The damage value depends on the size of the target.
If the target dies before the end of the effect, the bots return to the ship and restore hull.

Characteristics

Parameters Ranks
13-14 15
Total damage (thermal) 18810 dmg. 20250 dmg.
Total hull repairs 9990 pts.
DPS (thermal) 2090 dmg./s. 2250 dmg./s.
Hull repair speed 1110 pts./s.
Flight range 5000 m.
Flight speed 1000 m/s
Maneuvering speed 180 deg./s.
Host damage 725 dmg. 800 dmg.
Energy consumption 58 en. 64 en.
Recharge 30 s.

Cost

To learn a special module in the ship tree, you need:
  • 6 Alien fighter structure
  • 3 Entangled shards
  • 3 Unstable crystal
  • 8'985'000
  • 522'300


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions