Damage: Difference between revisions

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*Electro Magnetic (EM)
*Electro Magnetic (EM)
*Thermal
*Thermal
*White (Collision or Raw damage)
==Damage Properties==
==Damage Properties==
*Standard
*Standard

Revision as of 16:38, 14 December 2016

General

Damage Types

  • Kinetic
  • Electro Magnetic (EM)
  • Thermal
  • White (Collision or Raw damage)

Damage Properties

  • Standard
  • Explosive

Weapon damage

Calculation

Weapon Turrets

Increase in Valley damage

Increase in Fire rate

Base damage

Critical hit

Critical chance

Critical damage

Charging weapons

Damage modifiers

Damage increase

Damage reduction