Diamond Dwarf: Difference between revisions

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{{Ship
<!-- Main block -->
|ShipName = Diamond Dwarf
|ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.


Interceptor of the imperial Warden Order, created on the basis of GJF-7 "[[Dwarf 2]]". The interceptor's hull is made at the shipyards of the Legion with the prototype, but is sent for completion to the factories of the Warden Order located in the vicinity of the Solar System. Interceptors of this model form the basis of the light forces of the Earth Keeper Fleet.
|shipClass_text = Interceptor
|shipClass_link = Interceptor
|tier = 3
|rank = 7
|shipRole_text = Recon
|shipRole_link = Recon
|shipRole_image = role_scout.png
|raceName = EMPIRE
|race_link = EMPIRE
|raceNameLink = EMPIRE
|raceImage = empire.png
|specialAbility_text = Microwarp engine
|specialAbility_link = Microwarp engine
|specialAbility_icon = Recon micro warp.png
|price = 1100000
|currency = CR
<!-- Image block -->
|shipImage_Animation = R1ST2F2.gif
|shipImage_FrontView = R1ST2F2_2.png
|shipImage_SideView = R1ST2F2_3.png
|shipImage_UpView = R1ST2F2_1.png
<!-- Module's slots -->
|module_active_count = 3
|module_engine_count = 1
|module_hull_count = 2
|module_shield_count = 0
|module_capacitor_count = 1
|module_cpu_count = 1
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Bow EM laser.jpg|link=Bow EM laser|70px]]
|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]]
|stock_ACTIVE_01 = [[File:RepairDronesSmall_Icon.png        |link=Repair Kit S|70px]]
|stock_ACTIVE_02 = [[File:Micro-locator.png                  |link=Micro-locator|70px]]
|stock_ACTIVE_03 = [[File:Parasitic_Remodulator.png          |link=Parasitic Remodulator|70px]]
|stock_ACTIVE_04 = [[File:Phase_Remodulator.png              |link=Phase Modulator|70px]]
|stock_ENGINE_MOD_01 = [[File:RotationThruster Icon.png          |link=Vernier Engines|60px]]
|stock_ENGINE_MOD_02 = [[File:CollisionComp Icon.png            |link=Collision Compensator|60px]]
|stock_ENGINE_MOD_03 = [[File:EngineGenerator Icon.png          |link=Auxiliary Generator|60px]]
|stock_CAPACITOR_MOD_01 = [[File:EmergencyBarrier Icon.png          |link=Emergency Barrier|60px]]
|stock_CAPACITOR_MOD_02 = [[File:ImplsDischarger Icon.png          |link=Pulse Discharger|60px]]
|stock_SHIELD_MOD_01 = [[File:ResistShieldEMP Icon.png          |link=EM-diffuser|60px]]
|stock_ARMOR_MOD_01 = [[File:Em-insulation icon.png            |link=EM-insulation|60px]]
|stock_ARMOR_MOD_02 = [[File:ResistHullThermal Icon.png        |link=Thermal Insulator|60px]]
|stock_CPU_MOD_01 = [[File:'Turing' simulation module.jpg    |link='Turing' simulation module|60px]]
<!-- Technical specifications block -->
|module_active_count = 4
|module_engine_count = 3
|module_hull_count = 2
|module_shield_count = 1
|module_capacitor_count = 2
|module_cpu_count = 1
<!-- Damage resist subblock -->
|hull_resist_thermal = 15
|hull_resist_kinetic = <nowiki>-</nowiki>15
|hull_resist_emp = 45
|shield_resist_thermal = 0
|shield_resist_kinetic = 30
|shield_resist_emp = <nowiki>-</nowiki>30
|hull_resist_thermal_calc = 15
|hull_resist_kinetic_calc = -15
|hull_resist_emp_calc = 45
|shield_resist_thermal_calc = 0
|shield_resist_kinetic_calc = 30
|shield_resist_emp_calc = -30
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|max_speed_syn1 = 352
|max_speed_boost_syn1 = 422
|acceleration_syn1 = 177
|acceleration_boost_syn1 = 355
|boost_energy_cost_syn1 = 72
|boost_energy_min_syn1 = 65
|strafe_speed_x_syn1 = 114
|strafe_speed_y_syn1 = 114
|rot_speed_x_syn1 = 102
|rot_speed_y_syn1 = 102
|rot_speed_z_syn1 = 78
|energy_max_syn1 = 300
|energy_regen_syn1 = 58
|hull_max_syn1 = 3815
|shield_max_syn1 = 2360
|shield_regen_syn1 = 93
|vision_radius_syn1 = 4500
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|max_speed_syn2 = 352
|max_speed_boost_syn2 = 422
|acceleration_syn2 = 177
|acceleration_boost_syn2 = 355
|boost_energy_cost_syn2 = 72
|boost_energy_min_syn2 = 65
|strafe_speed_x_syn2 = 114
|strafe_speed_y_syn2 = 114
|rot_speed_x_syn2 = 102
|rot_speed_y_syn2 = 102
|rot_speed_z_syn2 = 78
|energy_max_syn2 = 300
|energy_regen_syn2 = 58
|hull_max_syn2 = 4159
|shield_max_syn2 = 2573
|shield_regen_syn2 = 93
|vision_radius_syn2 = 4500
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|max_speed_syn3 = 354
|max_speed_boost_syn3 = 425
|acceleration_syn3 = 182
|acceleration_boost_syn3 = 364
|boost_energy_cost_syn3 = 72
|boost_energy_min_syn3 = 65
|strafe_speed_x_syn3 = 114
|strafe_speed_y_syn3 = 114
|rot_speed_x_syn3 = 102
|rot_speed_y_syn3 = 102
|rot_speed_z_syn3 = 78
|energy_max_syn3 = 300
|energy_regen_syn3 = 58
|hull_max_syn3 = 4311
|shield_max_syn3 = 2667
|shield_regen_syn3 = 93
|vision_radius_syn3 = 4800
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|max_speed_syn4 = 354
|max_speed_boost_syn4 = 425
|acceleration_syn4 = 182
|acceleration_boost_syn4 = 364
|boost_energy_cost_syn4 = 72
|boost_energy_min_syn4 = 65
|strafe_speed_x_syn4 = 114
|strafe_speed_y_syn4 = 114
|rot_speed_x_syn4 = 102
|rot_speed_y_syn4 = 102
|rot_speed_z_syn4 = 78
|energy_max_syn4 = 309
|energy_regen_syn4 = 60
|hull_max_syn4 = 4311
|shield_max_syn4 = 2667
|shield_regen_syn4 = 93
|vision_radius_syn4 = 4800
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|max_speed_syn5 = 354
|max_speed_boost_syn5 = 425
|acceleration_syn5 = 182
|acceleration_boost_syn5 = 364
|boost_energy_cost_syn5 = 72
|boost_energy_min_syn5 = 65
|strafe_speed_x_syn5 = 114
|strafe_speed_y_syn5 = 114
|rot_speed_x_syn5 = 102
|rot_speed_y_syn5 = 102
|rot_speed_z_syn5 = 78
|energy_max_syn5 = 321
|energy_regen_syn5 = 62
|hull_max_syn5 = 4426
|shield_max_syn5 = 2738
|shield_regen_syn5 = 93
|vision_radius_syn5 = 5100
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|max_speed_syn6 = 356
|max_speed_boost_syn6 = 427
|acceleration_syn6 = 186
|acceleration_boost_syn6 = 373
|boost_energy_cost_syn6 = 72
|boost_energy_min_syn6 = 65
|strafe_speed_x_syn6 = 114
|strafe_speed_y_syn6 = 114
|rot_speed_x_syn6 = 102
|rot_speed_y_syn6 = 102
|rot_speed_z_syn6 = 78
|energy_max_syn6 = 330
|energy_regen_syn6 = 64
|hull_max_syn6 = 4502
|shield_max_syn6 = 2785
|shield_regen_syn6 = 93
|vision_radius_syn6 = 5100
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|max_speed_syn7 = 358
|max_speed_boost_syn7 = 430
|acceleration_syn7 = 191
|acceleration_boost_syn7 = 383
|boost_energy_cost_syn7 = 72
|boost_energy_min_syn7 = 65
|strafe_speed_x_syn7 = 114
|strafe_speed_y_syn7 = 114
|rot_speed_x_syn7 = 102
|rot_speed_y_syn7 = 102
|rot_speed_z_syn7 = 78
|energy_max_syn7 = 330
|energy_regen_syn7 = 64
|hull_max_syn7 = 4578
|shield_max_syn7 = 2809
|shield_regen_syn7 = 93
|vision_radius_syn7 = 5400
|lock_time_syn7 = 2
<!-- Synergy = 8 -->
|synLevel_syn8 = 8
|max_speed_syn8 = 360
|max_speed_boost_syn8 = 432
|acceleration_syn8 = 196
|acceleration_boost_syn8 = 392
|boost_energy_cost_syn8 = 72
|boost_energy_min_syn8 = 65
|strafe_speed_x_syn8 = 114
|strafe_speed_y_syn8 = 114
|rot_speed_x_syn8 = 102
|rot_speed_y_syn8 = 102
|rot_speed_z_syn8 = 78
|energy_max_syn8 = 330
|energy_regen_syn8 = 64
|hull_max_syn8 = 4578
|shield_max_syn8 = 2809
|shield_regen_syn8 = 93
|vision_radius_syn8 = 5700
|lock_time_syn8 = 2
<!-- Synergy = 9 -->
|synLevel_syn9 = 9
|max_speed_syn9 = 362
|max_speed_boost_syn9 = 435
|acceleration_syn9 = 201
|acceleration_boost_syn9 = 402
|boost_energy_cost_syn9 = 72
|boost_energy_min_syn9 = 65
|strafe_speed_x_syn9 = 114
|strafe_speed_y_syn9 = 114
|rot_speed_x_syn9 = 102
|rot_speed_y_syn9 = 102
|rot_speed_z_syn9 = 78
|energy_max_syn9 = 339
|energy_regen_syn9 = 66
|hull_max_syn9 = 4616
|shield_max_syn9 = 2832
|shield_regen_syn9 = 93
|vision_radius_syn9 = 5700
|lock_time_syn9 = 2
<!-- Default bonus block -->
|beacon_capture_mul = '''35%'''
|beacon_capture_mul_synLvl = 0
|damage_mul = '''7%'''
|damage_mul_synLvl = 0
|vision_radius_mul = '''50%'''
|vision_radius_mul_synLvl = 0
|max_speed_mul = '''10%'''
|max_speed_mul_synLvl = 0
<!-- Synergy unlocked bonus block -->
|crit_chance_add_1 = '''15%'''
|crit_chance_add_1_synLvl = 2
|spell_emission_range_mul = '''50%'''
|spell_emission_range_mul_synLvl = 4
|crit_chance_add = '''10%'''
|crit_chance_add_synLvl = 8
}}
[[Category:Ships]]
[[Category:Empire ships]]
[[Category:Interceptor ships]]
[[Category:Recon ships]]

Latest revision as of 05:11, 23 October 2019

Diamond Dwarf
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 7880
Hull 4616
Shield 2832
Energy 339
Speed 362

Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Sensor range increased by 50%.
Maximum speed increased by 10%.
Available at experience level 2:
Critical chance increased by 15%.
Available at experience level 4:
Effective range of "Recon modules" increased by 50%.
Available at experience level 8:
Critical chance increased by 10%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module


Buying price 1100000
Selling price 275000



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 7

Description

Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.

Interceptor of the imperial Warden Order, created on the basis of GJF-7 "Dwarf 2". The interceptor's hull is made at the shipyards of the Legion with the prototype, but is sent for completion to the factories of the Warden Order located in the vicinity of the Solar System. Interceptors of this model form the basis of the light forces of the Earth Keeper Fleet.

Available equipment

Weapons
Plasma Gun 8 Pulse Laser 7 Pulse Laser 11 Shrapnel Cannon 8 RF Blaster 9

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 300 72 58 3815 2360 93 4500 2
2 300 72 58 4159 2573 93 4500 2
3 300 72 58 4311 2667 93 4800 2
4 309 72 60 4311 2667 93 4800 2
5 321 72 62 4426 2738 93 5100 2
6 330 72 64 4502 2785 93 5100 2
7 330 72 64 4578 2809 93 5400 2
8 330 72 64 4578 2809 93 5700 2
9 339 72 66 4616 2832 93 5700 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 352 422 177 114 102 78
2 352 422 177 114 102 78
3 354 425 182 114 102 78
4 354 425 182 114 102 78
5 354 425 182 114 102 78
6 356 427 186 114 102 78
7 358 430 191 114 102 78
8 360 432 196 114 102 78
9 362 435 201 114 102 78



Ships
Interceptors Fighters Frigates Destroyers