Disintegrator: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Balance 1.9.3)
No edit summary
 
Line 48: Line 48:


==Characteristics==
==Characteristics==
{| class="wikitable" width="100%" align="center"
{| class="wikitable" width="70%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="5" |Ranks
!colspan="5" |Ranks
Line 55: Line 55:
!4-6
!4-6
!7-9
!7-9
!10-12
!11-12
!13-17
!13-17
|-
|-
Line 88: Line 88:
|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|9800 m./s.
|9800 m/s
|10550 m./s.
|10550 m/s
|11600 m./s.
|11600 m/s
|11900 m./s.
|11900 m/s
|12400 m./s.
|12400 m/s
|-
|-
|-align="center"
|-align="center"

Latest revision as of 10:44, 30 April 2022

Disintegrator
Disintegrator

Type: Special module

For ship type: (Empire)



Description

Sniper gun, which additionally deals thermal damage to frigates and to destroyers.
Damage depends on the level of the main weapon installed on the ship.

Features

  • The ship can't move.
  • When activating module you need time to charge the first shot.
  • The target is highlighted by a laser sight. This can demask your position.
  • In the disintegrator mode, a fixed 4-fold zoom is activated.

Ships which Disintegrator can be installed on

Rank 2: Harpy

Rank 3: Siegfried

Rank 4: Iron Harpy

Rank 5: Steel Harpy

Rank 6: Hydra, Trooper

Rank 7: Acid Hydra

Rank 8: Cerberus

Rank 9: Sigurdr

Rank 11: Centaur, Gargoyle

Rank 12: Chiron, Atlas

Rank 13: Dragon

Rank 15: Archdragon, Black Dragon

Rank 16: Gungnir

Rank 17: Project 1011

Characteristics

Parameters Ranks
2-3 4-6 7-9 11-12 13-17
Damage (thermal) 5600 dmg. 6350 dmg. 7100 dmg. 8620 dmg. 9900 dmg.
Add. damage to frigates (thermal) 400 dmg. 650 dmg. 1000 dmg. 1250 dmg. 1500 dmg.
Add. damage to destroyers (thermal) 8400 dmg. 19050 dmg. 21300 dmg. 25860 dmg. 29700 dmg.
Rate of fire 18 rounds/min
Projectile speed 9800 m/s 10550 m/s 11600 m/s 11900 m/s 12400 m/s
Firing range (optimal) 7500 m. 8500 m. 10000 m. 10000 m. 10000 m.
Firing range (max.) 8500 m. 9500 m. 12000 m. 12000 m. 12000 m.
Energy consumption per shot 110 en. 129 en. 147 en. 166 en. 185 en.
Recharge 3 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions