Disintegrator: Difference between revisions

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(Created page with "__NOTOC__ Disintegrator|100px|left '''Type:''' Special module '''For ship type:''' {{Long Range}} (Empire) ==Description== :Sniper gun...")
 
(Balance (1.6.3a))
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|Projectile speed  
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|8100 m./s.
|9800 m./s.
|8750 m./s.
|10550 m./s.
|9600 m./s.
|11600 m./s.
|9900 m./s.
|11900 m./s.
|10400 m./s.
|12400 m./s.
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Revision as of 08:35, 27 June 2019

Disintegrator
Disintegrator

Type: Special module

For ship type: (Empire)



Description

Sniper gun, which additionally deals thermal damage to frigates and to destroyers.
Damage depends on the level of the main weapon installed on the ship.


Features

  • The ship can't move.
  • When activating module you need time to charge the first shot.
  • The target is highlighted by a laser sight. This can demask your position.
  • In the disintegrator mode, a fixed 4-fold zoom is activated.


Ships on which Disintegrator can be installed

Rank 2: Harpy

Rank 3: Siegfried

Rank 4: Iron Harpy

Rank 5: Steel Harpy

Rank 6: Hydra, Trooper

Rank 7: Acid Hydra

Rank 8: Cerberus

Rank 9: Sigurdr

Rank 11: Centaur, Gargoyle

Rank 12: Chiron, Atlas

Rank 13: Dragon

Rank 15: Archdragon, Black Dragon

Rank 17: Project 1011


Characteristics

Parameters Ranks
2-3 4-6 7-9 10-12 13-17
Damage (thermal) 5600 dmg. 6350 dmg. 7100 dmg. 8620 dmg. 9900 dmg.
Add. damage to frigates (thermal) 400 dmg. 650 dmg. 1000 dmg. 1250 dmg. 1500 dmg.
Add. damage to destroyers (thermal) 8400 dmg. 9525 dmg. 10650 dmg. 12930 dmg. 14850 dmg.
Rate of fire 18 rounds/min
Projectile speed 9800 m./s. 10550 m./s. 11600 m./s. 11900 m./s. 12400 m./s.
Firing range (optimal) 7500 m. 8500 m. 10000 m. 10000 m. 10000 m.
Firing range (max.) 8500 m. 9500 m. 12000 m. 12000 m. 12000 m.
Energy consumption per shot 110 en. 129 en. 147 en. 166 en. 185 en.
Recharge 3 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions