Emergency repair station: Difference between revisions

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(Created page with "__NOTOC__ Emergency repair station|100px|left '''Type:''' Active module. '''Group:''' Engineer modules. '''For ranks:''' 1...")
 
(Balance 1.9.2a)
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'''For ship:''' [[Waz'Got|<span style="color: #228B22;">Waz'Got</span>]] {{Engineering}}
'''For ship:''' [[Waz'Got|<span style="color: #228B22;">Waz'Got</span>]] {{Engineering}}


==Description==
==Description==
:Resistance to damage increases for all allies in a '''2500''' m. range.
:Resistance to damage increases for all allies in a '''2500''' m. range.
:If an ally loses more than '''75'''% hull, the station disintegrates and repairs '''27'''% of the hull.
:If an ally loses more than '''75'''% hull, the station disintegrates and repairs '''27'''% of the hull. The damage has to be received within the station's range.
 


==Characteristics==
==Characteristics==
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|Energy consumption
|Energy consumption
|colspan="4" |145 en.
|colspan="4" |145 en.
|-align="center"
|Host damage
|colspan="4" |250 pts.
|-align="center"
|-align="center"
|Recharge
|Recharge
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|-
|-
|}
|}


==Gallery==
==Gallery==

Revision as of 14:14, 1 October 2021

Emergency repair station
Emergency repair station

Type: Active module.

Group: Engineer modules.

For ranks: 13-17.

For ship: Waz'Got

Description

Resistance to damage increases for all allies in a 2500 m. range.
If an ally loses more than 75% hull, the station disintegrates and repairs 27% of the hull. The damage has to be received within the station's range.

Characteristics

Parameters Emergency repair station 17
Mk.1 Mk.2 Mk.3 Mk.4
Hull damage resistance 20 pts. +3,3 pts. +3,3 pts. +1,7 pts.
Station durability 2000 pts.
Active time 30 s.
Energy consumption 145 en.
Host damage 250 pts.
Recharge 43 s. -3 s. -3 s. -3 s.
Cost Manufacturing 742500 1485000 3465000

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions