Emergency retreat

From Star Conflict Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Emergency retreat
Emergency retreat

Type: Active module.

Group: Covert Ops modules.

For ranks: 7-11.

For ship type: Kite and premium ships of the role


Description

The ship jumps to the closest ally in module range and regenerates hull.
Repairing is done once a second in small portions.


Characteristics

Parameters Emergency retreat 11
Mk.1 Mk.2 Mk.3 Mk.4
Hull repair 2640 pts. +110 pts. +165 pts. +110 pts.
Active range 7500 m.
Energy consumption 100 en.
Recharge 40 s. -5 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Smugglers Hideout 94500 189000 441000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions