Difference between revisions of "Energy anomaly"

From Star Conflict Wiki
Jump to: navigation, search
(Created page with "__NOTOC__ left '''Type:''' Active module. '''Group:''' Recon modules. '''For ranks:''' 8-12. '''For ship ...")
 
 
Line 9: Line 9:
  
 
'''For ship type:''' [[Black Bomber]] and premium ships of the role {{Recon}}
 
'''For ship type:''' [[Black Bomber]] and premium ships of the role {{Recon}}
 
  
 
==Description==
 
==Description==
 
:Generates an anomaly growing to '''1000''' m. over '''5''' s.
 
:Generates an anomaly growing to '''1000''' m. over '''5''' s.
 
:Enemies inside the anomaly lose their shields.
 
:Enemies inside the anomaly lose their shields.
:Then the anomaly disintegrates, dealing EM damage (depends on the target's size).
+
:Then the anomaly disintegrates, dealing EM damage (depends on the {{Tooltip|target size|interceptor and drone - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}).
 
:If you move further than '''1000''' m. away from the anomaly, it immediately disintegrates, dealing lower damage.
 
:If you move further than '''1000''' m. away from the anomaly, it immediately disintegrates, dealing lower damage.
 
  
 
==Characteristics==
 
==Characteristics==
Line 56: Line 54:
 
|-
 
|-
 
|}
 
|}
 
  
 
{{Eqbar}}
 
{{Eqbar}}
  
 
[[Category:Modules]]
 
[[Category:Modules]]

Latest revision as of 16:32, 27 April 2022

Energy anomaly

Type: Active module.

Group: Recon modules.

For ranks: 8-12.

For ship type: Black Bomber and premium ships of the role Recon.png

Description

Generates an anomaly growing to 1000 m. over 5 s.
Enemies inside the anomaly lose their shields.
Then the anomaly disintegrates, dealing EM damage (depends on the target size).
If you move further than 1000 m. away from the anomaly, it immediately disintegrates, dealing lower damage.

Characteristics

Parameters Energy anomaly 12
Mk.1 Mk.2 Mk.3 Mk.4
Shield damage 10,5%/s. +1%/s. +0,5%/s. +0,5%/s.
Damage (EM) 7600 dmg. +400 dmg. +425 dmg. +325 dmg.
Energy consumption 120 en.
Recharge 45 s. -3 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Vanguard Outpost 135000Currency credits.png 270000Currency credits.png 630000Currency credits.png


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu