Energy smite: Difference between revisions

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(Created page with "__NOTOC__ Energy smite|100px|left '''Type:''' Thermal weapon. '''For ship type:''' Magnetar, Storm Viking and premium ships of the role {{E...")
 
(1.6.5 mk5)
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{| class="wikitable" width="85%" align="center"
{| class="wikitable" width="85%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |Energy smite 12
!colspan="5" |Energy smite 12
!colspan="4" |Energy smite 17
!colspan="5" |Energy smite 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|DPS (thermal)
|DPS (thermal)
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| +35 dmg./s.
| +35 dmg./s.
| +23 dmg./s.
| +23 dmg./s.
| +18 dmg./s.
| 723 dmg./s.
| 723 dmg./s.
| +29 dmg./s.
| +29 dmg./s.
| +41 dmg./s.
| +41 dmg./s.
| +23,5 dmg./s.
| +23,5 dmg./s.
| +17 dmg./s.
|-align="center"
|-align="center"
|Damage (thermal)
|Damage (thermal)
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| +6 dmg.
| +6 dmg.
| +4 dmg.
| +4 dmg.
| +3 dmg.
| 124 dmg.
| 124 dmg.
| +5 dmg.
| +5 dmg.
| +7 dmg.
| +7 dmg.
| +4 dmg.
| +4 dmg.
| +3 dmg.
|-align="center"
|-align="center"
|Energy burning
|Energy burning
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| +1 en./s.
| +1 en./s.
| +2 en./s.
| +2 en./s.
| +1 en./s.
| +1 en./s.
| +1 en./s.
| 31 en./s.
| 31 en./s.
| +1 en./s.
| +1 en./s.
| +2 en./s.
| +2 en./s.
| +1 en./s.
| +1 en./s.
| +1 en./s.
|-align="center"
|-align="center"
|Rate of fire
|Rate of fire
|colspan="4"| 350 rounds/min
|colspan="5"| 350 rounds/min
|colspan="4"| 350 rounds/min
|colspan="5"| 350 rounds/min
|-align="center"
|-align="center"
|Critical chance
|Critical chance
|colspan="4"| 5%
|colspan="5"| 5%
|colspan="4"| 5%
|colspan="5"| 5%
|-align="center"
|-align="center"
|Critical damage bonus
|Critical damage bonus
|colspan="4"| 50%
|colspan="5"| 50%
|colspan="4"| 50%
|colspan="5"| 50%
|-align="center"
|-align="center"
|Projectile speed
|Projectile speed
|colspan="4"| 5000 m./s.
|colspan="5"| 5000 m./s.
|colspan="4"| 5000 m./s.
|colspan="5"| 5000 m./s.
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
|colspan="4"| 2800 m.
|colspan="5"| 2800 m.
|colspan="4"| 2800 m.
|colspan="5"| 2800 m.
|-align="center"
|-align="center"
|Spread (from-to)
|Spread (from-to)
|colspan="4"| 0,1-1,6 deg.
|colspan="5"| 0,1-1,6 deg.
|colspan="4"| 0,1-1,6 deg.
|colspan="5"| 0,1-1,6 deg.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
|colspan="4"| 3,5/0,8 s.
|colspan="5"| 3,5/0,8 s.
|colspan="4"| 3,5/0,8 s.
|colspan="5"| 3,5/0,8 s.
|-align="center"
|-align="center"
|Cost
|Cost
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|450000{{CR}}
|450000{{CR}}
|1050000{{CR}}
|1050000{{CR}}
|[[Workshop#Thermal|Manufacturing]]


|Can be picked up from destroyed enemies in the zone [[Mining Site]]
|Can be picked up from destroyed enemies in the zone [[Mining Site]]
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|1800000{{CR}}
|1800000{{CR}}
|4200000{{CR}}
|4200000{{CR}}
|[[Workshop#Thermal|Manufacturing]]
|}
|}



Revision as of 13:30, 26 December 2019

Energy smite
Energy smite

Type: Thermal weapon.

For ship type: Magnetar, Storm Viking and premium ships of the role

For ranks: 8-12, 12-17.

Munitions:

Description

Every successful hit from this weapon burns enemy's energy for 6 s.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Energy smite 12 Energy smite 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (thermal) 683 dmg./s. +29 dmg./s. +35 dmg./s. +23 dmg./s. +18 dmg./s. 723 dmg./s. +29 dmg./s. +41 dmg./s. +23,5 dmg./s. +17 dmg./s.
Damage (thermal) 117 dmg. +5 dmg. +6 dmg. +4 dmg. +3 dmg. 124 dmg. +5 dmg. +7 dmg. +4 dmg. +3 dmg.
Energy burning 29 en./s. +1 en./s. +2 en./s. +1 en./s. +1 en./s. 31 en./s. +1 en./s. +2 en./s. +1 en./s. +1 en./s.
Rate of fire 350 rounds/min 350 rounds/min
Critical chance 5% 5%
Critical damage bonus 50% 50%
Projectile speed 5000 m./s. 5000 m./s.
Firing range (max.) 2800 m. 2800 m.
Spread (from-to) 0,1-1,6 deg. 0,1-1,6 deg.
Overheating/cooling 3,5/0,8 s. 3,5/0,8 s.
Cost Can be picked up from destroyed enemies in the zone Colonization Hub 225000 450000 1050000 Manufacturing Can be picked up from destroyed enemies in the zone Mining Site 900000 1800000 4200000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions