Fast swarm: Difference between revisions

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*'''Projectile: control range:''' 6000 m.
*'''Projectile: control range:''' 6000 m.
*'''Projectile: flight speed:''' 7000 m./s.
*'''Projectile: flight speed:''' 7000 m./s.
==Gallery==
[[File:Fast swarm (boost).jpg|600px|Swarm in boost mode]]
[[File:Fast swarm (cloud).jpg|600px|Swarm in cloud mode]]


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[[Category:Special modules]]
[[Category:Special modules]]

Revision as of 08:10, 17 August 2019

Appearance of the ship with special module Fast swarm
Ze'Ta with Fast swarm
Fast swarm
Fast swarm

Type: Special module

For ship: Ze'Ta



Description

Launches a crystalline swarm, which operates in several modes:

  • Boost mode
The swarm boosts the destroyer's speed by 30% and increases its shield and hull's damage resistance by 50 pts.
  • Projectile mode
The swarm is launched in the direction of the crosshairs and switches to cloud mode on hit or after the second activation.
  • Cloud mode
The swarm forms a 400 m. cloud. The enemies inside the cloud move 30% slower, can't teleport, use micro-warp and side booster. Their radar range decreases by 75%.
The allies inside the cloud have their radar signatures reduced by 75%.
The destroyer's turn speed increases by 15%, while shield and hull damage resistance increases by 25 pts.

When the swarm is destroyed , the ship's damage resistance increases by 10 pts.


Characteristics

  • DPS (kinetic): 7500 dmg./s.
  • Flight speed: 500 m./s.
  • Swarm durability: 22000 pts.
  • Swarm repair speed: 325 pts./s.
  • Energy consumption: 120 en.
  • Recharge: 0,5 s.
  • Projectile: damage (kinetic): 3500 dmg.
  • Projectile: control range: 6000 m.
  • Projectile: flight speed: 7000 m./s.


Gallery

Swarm in boost mode

Swarm in cloud mode


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions