Focusing Laser

From Star Conflict Wiki
Jump to navigation Jump to search
Focusing Laser
Focusing Laser

Type: Variable range laser

For ship type: Ghost (Focusing Laser 6); Argonaut and premium ships of the role (Focusing Laser 14)

For ranks: 2-6, 10-14.

Munitions:

Description

Laser weapon with range growing over time at 1750 m./sec.

Weapon history

Focusing laser was received by several mercenaries as payment for a secret contract. The squad was hired by the Holy Empire. Almost immediately, the mercenaries brought new weapons to UMC for research, testing them on pirates in the meantime. The main feature of the focusing laser was the special lenses, which increased the range of laser operation during prolonged shooting. A thorough examination of the weapons revealed their affinity with Warden technology, as evidenced by the seals on some internal parts. Fortunately, the design was clear and soon the UMC established the production of this laser for all mercenaries.

From the report of UMC scientists

We conducted a detailed study of the new weapon. The laser lens system resembles an ion emitter, but it has been significantly improved. Our task is to replicate the part of the design that increases the range of fire. We also found the Warden Order stamp on some parts. The laser was probably developed in the laboratories of Mars. Soon we will be able to produce these weapons.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Focusing Laser 6 Focusing Laser 14
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (thermal) 547 dmg./s. +24 dmg./s. +24 dmg./s. +19 dmg./s. +17 dmg./s. 655 dmg./s. +24 dmg./s. +23 dmg./s. +20 dmg./s. +16 dmg./s.
Damage (thermal) 547 dmg. +24 dmg. +24 dmg. +19 dmg. +17 dmg. 655 dmg. +24 dmg. +23 dmg. +20 dmg. +16 dmg.
Rate of fire 60 rounds/min 60 rounds/min
Critical chance 5% 5%
Critical damage bonus 75% 75%
Firing range (max., from-to) 500-4000 m. 500-4000 m.
Overheating/cooling 8,5/1,3 s. 8,5/1,3 s.
Cost Can be picked up from destroyed enemies in the zone Ontregos Drift 22500 45000 105000 Manufacturing Can be picked up from destroyed enemies in the zone Ice Belt 225000 450000 1050000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions