Garm: Difference between revisions

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(Balance 1.10.6a)
Line 87: Line 87:
|hull_max_syn1 = 14990
|hull_max_syn1 = 14990
|shield_max_syn1 = 9570
|shield_max_syn1 = 9570
|shield_regen_syn1 = 106
|shield_regen_syn1 = 143
|vision_radius_syn1 = 2000
|vision_radius_syn1 = 2000
|lock_time_syn1 = 2
|lock_time_syn1 = 2
Line 107: Line 107:
|hull_max_syn2 = 16340
|hull_max_syn2 = 16340
|shield_max_syn2 = 10432
|shield_max_syn2 = 10432
|shield_regen_syn2 = 106
|shield_regen_syn2 = 143
|vision_radius_syn2 = 2000
|vision_radius_syn2 = 2000
|lock_time_syn2 = 2
|lock_time_syn2 = 2
Line 127: Line 127:
|hull_max_syn3 = 16939
|hull_max_syn3 = 16939
|shield_max_syn3 = 10815
|shield_max_syn3 = 10815
|shield_regen_syn3 = 106
|shield_regen_syn3 = 143
|vision_radius_syn3 = 2200
|vision_radius_syn3 = 2200
|lock_time_syn3 = 2
|lock_time_syn3 = 2
Line 147: Line 147:
|hull_max_syn4 = 16939
|hull_max_syn4 = 16939
|shield_max_syn4 = 10815
|shield_max_syn4 = 10815
|shield_regen_syn4 = 106
|shield_regen_syn4 = 143
|vision_radius_syn4 = 2200
|vision_radius_syn4 = 2200
|lock_time_syn4 = 2
|lock_time_syn4 = 2
Line 167: Line 167:
|hull_max_syn5 = 17389
|hull_max_syn5 = 17389
|shield_max_syn5 = 11102
|shield_max_syn5 = 11102
|shield_regen_syn5 = 106
|shield_regen_syn5 = 143
|vision_radius_syn5 = 2400
|vision_radius_syn5 = 2400
|lock_time_syn5 = 2
|lock_time_syn5 = 2
Line 187: Line 187:
|hull_max_syn6 = 17689
|hull_max_syn6 = 17689
|shield_max_syn6 = 11293
|shield_max_syn6 = 11293
|shield_regen_syn6 = 106
|shield_regen_syn6 = 143
|vision_radius_syn6 = 2400
|vision_radius_syn6 = 2400
|lock_time_syn6 = 2
|lock_time_syn6 = 2
Line 207: Line 207:
|hull_max_syn7 = 17988
|hull_max_syn7 = 17988
|shield_max_syn7 = 11389
|shield_max_syn7 = 11389
|shield_regen_syn7 = 106
|shield_regen_syn7 = 143
|vision_radius_syn7 = 2600
|vision_radius_syn7 = 2600
|lock_time_syn7 = 2
|lock_time_syn7 = 2
Line 227: Line 227:
|hull_max_syn8 = 17988
|hull_max_syn8 = 17988
|shield_max_syn8 = 11389
|shield_max_syn8 = 11389
|shield_regen_syn8 = 106
|shield_regen_syn8 = 143
|vision_radius_syn8 = 2800
|vision_radius_syn8 = 2800
|lock_time_syn8 = 2
|lock_time_syn8 = 2
Line 247: Line 247:
|hull_max_syn9 = 18138
|hull_max_syn9 = 18138
|shield_max_syn9 = 11484
|shield_max_syn9 = 11484
|shield_regen_syn9 = 106
|shield_regen_syn9 = 143
|vision_radius_syn9 = 2800
|vision_radius_syn9 = 2800
|lock_time_syn9 = 2
|lock_time_syn9 = 2
Line 267: Line 267:
|hull_max_syn10 = 18138
|hull_max_syn10 = 18138
|shield_max_syn10 = 11580
|shield_max_syn10 = 11580
|shield_regen_syn10 = 106
|shield_regen_syn10 = 143
|vision_radius_syn10 = 3000
|vision_radius_syn10 = 3000
|lock_time_syn10 = 2
|lock_time_syn10 = 2

Revision as of 14:45, 27 May 2022

Garm
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 31404
Hull 18138
Shield 11580
Energy 965
Speed 231

Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Reloading rate of "Engineering modules" reduced by 20%.
Available at experience level 8:
Energy regeneration speed increased by 20%.


Equipment upon purchase
Weapons
Beam Cannon 12
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module


Buying price 4890000
Selling price 1222500



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 10

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

The first frigate of the Imperial Warden Order, entirely developed at the shipyards of the Order. Basically, these frigates received squadrons of the Earth Keeper Fleet. Over time, the image of this ship became one of the symbols of the Order, widely used in the advertising and propaganda materials of the Empire.

Available equipment

Weapons
Beam Cannon 12 Heavy Blaster 13 Positron Cannon 11 Positron Cannon 14 Coil Mortar 12 Mass Driver 11 Mass Driver 14 Vulcan 13 'Eclipse' Launcher 12 Waz'Dum 12

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 825 214 160 14990 9570 143 2000 2
2 825 214 160 16340 10432 143 2000 2
3 825 214 160 16939 10815 143 2200 2
4 850 214 165 16939 10815 143 2200 2
5 883 214 171 17389 11102 143 2400 2
6 908 214 176 17689 11293 143 2400 2
7 908 214 176 17988 11389 143 2600 2
8 908 214 208 17988 11389 143 2800 2
9 932 214 213 18138 11484 143 2800 2
10 965 214 219 18138 11580 143 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 203 244 55 61 30 36
2 224 269 55 61 30 36
3 225 270 56 61 30 36
4 225 270 56 61 30 36
5 225 270 56 61 30 36
6 226 272 58 61 30 36
7 228 273 59 61 30 36
8 229 275 61 61 30 36
9 231 277 62 61 30 36
10 231 277 62 61 30 36



Ships
Interceptors Fighters Frigates Destroyers