Difference between revisions of "Grizzly"

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(Balance (1.7.3a))
(Balance 1.10.6a)
 
Line 92: Line 92:
 
|hull_max_syn1 = 10825
 
|hull_max_syn1 = 10825
 
|shield_max_syn1 = 10305
 
|shield_max_syn1 = 10305
|shield_regen_syn1 = 109
+
|shield_regen_syn1 = 147
 
|vision_radius_syn1 = 2000
 
|vision_radius_syn1 = 2000
 
|lock_time_syn1 = 2
 
|lock_time_syn1 = 2
Line 112: Line 112:
 
|hull_max_syn2 = 11800
 
|hull_max_syn2 = 11800
 
|shield_max_syn2 = 11233
 
|shield_max_syn2 = 11233
|shield_regen_syn2 = 109
+
|shield_regen_syn2 = 147
 
|vision_radius_syn2 = 2000
 
|vision_radius_syn2 = 2000
 
|lock_time_syn2 = 2
 
|lock_time_syn2 = 2
Line 132: Line 132:
 
|hull_max_syn3 = 12233
 
|hull_max_syn3 = 12233
 
|shield_max_syn3 = 11645
 
|shield_max_syn3 = 11645
|shield_regen_syn3 = 109
+
|shield_regen_syn3 = 147
 
|vision_radius_syn3 = 2200
 
|vision_radius_syn3 = 2200
 
|lock_time_syn3 = 2
 
|lock_time_syn3 = 2
Line 152: Line 152:
 
|hull_max_syn4 = 12233
 
|hull_max_syn4 = 12233
 
|shield_max_syn4 = 11645
 
|shield_max_syn4 = 11645
|shield_regen_syn4 = 109
+
|shield_regen_syn4 = 147
 
|vision_radius_syn4 = 2200
 
|vision_radius_syn4 = 2200
 
|lock_time_syn4 = 2
 
|lock_time_syn4 = 2
Line 172: Line 172:
 
|hull_max_syn5 = 12557
 
|hull_max_syn5 = 12557
 
|shield_max_syn5 = 11954
 
|shield_max_syn5 = 11954
|shield_regen_syn5 = 109
+
|shield_regen_syn5 = 147
 
|vision_radius_syn5 = 2400
 
|vision_radius_syn5 = 2400
 
|lock_time_syn5 = 2
 
|lock_time_syn5 = 2
Line 192: Line 192:
 
|hull_max_syn6 = 12774
 
|hull_max_syn6 = 12774
 
|shield_max_syn6 = 12160
 
|shield_max_syn6 = 12160
|shield_regen_syn6 = 109
+
|shield_regen_syn6 = 147
 
|vision_radius_syn6 = 2400
 
|vision_radius_syn6 = 2400
 
|lock_time_syn6 = 2
 
|lock_time_syn6 = 2
Line 212: Line 212:
 
|hull_max_syn7 = 12991
 
|hull_max_syn7 = 12991
 
|shield_max_syn7 = 12263
 
|shield_max_syn7 = 12263
|shield_regen_syn7 = 109
+
|shield_regen_syn7 = 147
 
|vision_radius_syn7 = 2600
 
|vision_radius_syn7 = 2600
 
|lock_time_syn7 = 2
 
|lock_time_syn7 = 2
Line 232: Line 232:
 
|hull_max_syn8 = 12991
 
|hull_max_syn8 = 12991
 
|shield_max_syn8 = 12263
 
|shield_max_syn8 = 12263
|shield_regen_syn8 = 109
+
|shield_regen_syn8 = 147
 
|vision_radius_syn8 = 2800
 
|vision_radius_syn8 = 2800
 
|lock_time_syn8 = 2
 
|lock_time_syn8 = 2
Line 252: Line 252:
 
|hull_max_syn9 = 13098
 
|hull_max_syn9 = 13098
 
|shield_max_syn9 = 12367
 
|shield_max_syn9 = 12367
|shield_regen_syn9 = 109
+
|shield_regen_syn9 = 147
 
|vision_radius_syn9 = 2800
 
|vision_radius_syn9 = 2800
 
|lock_time_syn9 = 2
 
|lock_time_syn9 = 2
Line 272: Line 272:
 
|hull_max_syn10 = 13098
 
|hull_max_syn10 = 13098
 
|shield_max_syn10 = 12469
 
|shield_max_syn10 = 12469
|shield_regen_syn10 = 109
+
|shield_regen_syn10 = 147
 
|vision_radius_syn10 = 3000
 
|vision_radius_syn10 = 3000
 
|lock_time_syn10 = 2
 
|lock_time_syn10 = 2

Latest revision as of 15:18, 27 May 2022

Grizzly
Grizzly.png
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 26692
Hull 13098
Shield 12469
Energy 1147
Speed 293

Available from the beginning:
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Reloading rate of "Engineering modules" reduced by 20%.
Available at experience level 8:
Time to weapon heating increased by 20%.


Equipment upon purchase
Weapons
Beam Cannon 12 LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
Commitment.jpg Nanodrone Cloud.png Energy Emitter.png Warp Gate.png
Ship modifiers
Engine KatalizatorInjector Icon.png BoostersOverLoader Icon.png
Capacitor Acceleration coils icon.png CptrEnrgBridge Icon.png
Shield CuttedShieldHolder Icon.png ResistShldThermal Icon.png
Hull ResistHullKinetic Icon.png ResistHullThermal Icon.png
CPU BattleScanner Icon.png

Special module Engineering combat drones.png


Buying price 6200000 Currency credits.png
Selling price 1550000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 11

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

Large transsystem corporations have long required a vessel for maintenance and repair and have joined forces to sponsor the development of a new frigate. The best engineers of the “Outpost” shipyard took part in the development. By the end of 4419, the first models of Grizzly frigates were ready and sent to the largest investors.

Despite the high cost of the frigate, which was nevertheless more than compensated by excellent technical characteristics, the production of the ship went global. Later, the Federation Government placed an order for a large batch of frigates. As soon as possible, the order was fulfilled and dozens of ships were sent to various systems to service the most important Armada stations.

Nowadays, you can often stumble upon a group of shabby and decommissioned Grizzly, run by small merchants and travellers. And even though the price of the old ship is much lower, mercenaries prefer to buy Grizzly directly from the conveyor.

Available equipment

Weapons
Beam Cannon 12 Beam Cannon 17 Heavy Blaster 13 Positron Cannon 11 Positron Cannon 14 Coil Mortar 12 Coil Mortar 17 Boarding Coil Mortar 17 Mass Driver 11 Mass Driver 14 Dagtnith gun.png Vulcan 13 'Eclipse' Launcher 12 'Eclipse' Launcher 17 Fuse Blaster.jpg Waz'Dum 12 Waz'Dum 17

Missile slot
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png Module GuidedDron Icon.png

Active Role Modules
Mass Shield Generator.png Nanodrone Cloud.png Autonomous Charging Station.png Autonomous Repair Station.png Warp Gate.png Energy Emitter.png Static Barrier.png Commitment.jpg

Active Multipurpose Modules

ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png A1MA module.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png BoostersOverLoader Icon.png Shared cooler icon.png InertialStabilizer Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png Acceleration coils icon.png CptrEnrgBridge Icon.png WeaponCoolant Icon.png CmplxBatt Icon.png CpctrPwrRelay Icon.png

Shield
AddShldGen Icon.png ShieldExtender Icon.png ResistShldThermal Icon.png ResistShieldEMP Icon.png ResistShieldKin Icon.png ExtShld Icon.png CuttedShieldHolder Icon.png Adaptive shield icon.png

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png ResistHullKinetic Icon.png HeavyArmor Icon.png Crystal Plates.png AutoRepairUnit Icon.png PassiveArmor Icon.png FastMissileRacks Icon.png CompositeArmor Icon.png LightArmor Icon.png Extended hull icon.png

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png Cooling distributor.jpg Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 980 220 190 10825 10305 147 2000 2
2 980 220 190 11800 11233 147 2000 2
3 980 220 190 12233 11645 147 2200 2
4 1009 220 196 12233 11645 147 2200 2
5 1049 220 203 12557 11954 147 2400 2
6 1078 220 209 12774 12160 147 2400 2
7 1078 220 209 12991 12263 147 2600 2
8 1078 220 209 12991 12263 147 2800 2
9 1107 220 215 13098 12367 147 2800 2
10 1147 220 222 13098 12469 147 3000 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 259 311 55 61 30 36
2 285 342 55 61 30 36
3 286 344 56 61 30 36
4 286 344 56 61 30 36
5 286 344 56 61 30 36
6 288 346 58 61 30 36
7 290 348 59 61 30 36
8 292 350 61 61 30 36
9 293 352 62 61 30 36
10 293 352 62 61 30 36



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers