Difference between revisions of "Guided hologram"

From Star Conflict Wiki
Jump to: navigation, search
m
 
Line 11: Line 11:
 
:The ship projects a hologram, becomes invisible and invulnerable and restores '''200''' hull per a second. The pilot controls it for a limited time.  
 
:The ship projects a hologram, becomes invisible and invulnerable and restores '''200''' hull per a second. The pilot controls it for a limited time.  
 
:When approaching the enemy, the hologram disappears, blocking controls of the enemy ships in a '''450''' m. range for '''4''' seconds and deals EM damage to them.
 
:When approaching the enemy, the hologram disappears, blocking controls of the enemy ships in a '''450''' m. range for '''4''' seconds and deals EM damage to them.
:Stacking crowd control effects within '''25''' s. has diminishing returns.
+
:Stacking crowd control effects within '''30''' s. has diminishing returns.
  
 
==Characteristics==
 
==Characteristics==

Latest revision as of 16:43, 27 April 2022

Guided hologram

Type: Special module

For ship: Dyrnwyn ECM.png



Description

The ship projects a hologram, becomes invisible and invulnerable and restores 200 hull per a second. The pilot controls it for a limited time.
When approaching the enemy, the hologram disappears, blocking controls of the enemy ships in a 450 m. range for 4 seconds and deals EM damage to them.
Stacking crowd control effects within 30 s. has diminishing returns.

Characteristics

  • Active time: 12 s.
  • Energy consumption: 100 en.
  • Recharge: 35 s.


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu