Difference between revisions of "Hercules Arrow"

From Star Conflict Wiki
Jump to: navigation, search
(Created page with "{{Ship |name=Hercules Arrow |description=Full name: WOK-3 "Hercules Arrow" :Affiliation: Wardens :Developer: Martian Lab :Manufacturer: Venus Production Complex :Dimension...")
 
Line 1: Line 1:
 
{{Ship
 
{{Ship
|name=Hercules Arrow
+
<!-- Main block -->
|description=Full name: WOK-3 "Hercules Arrow"
+
|ShipName = Hercules Arrow
:Affiliation: [[Wardens]]
+
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
:Developer: Martian Lab
+
|shipClass_text = Fighter
:Manufacturer: Venus Production Complex
+
|shipClass_link = Fighter
:Dimensions (WxHxD), m: 27.1 x 8.1 x 41.6
+
|tier = 2
:Weight: 207.1
+
|rank = 4
''First mass-produced Fighter of the Wardens Order. It was based upon the Legion's GK-2 "Hercules Rage." and formed the basis of a personal fleet of the Emperor at the dawn of the Empire until it was replaced by the WOK-5 "Phobos". It was never deployed in battle and has since been removed from service.''
+
|shipRole_text = Command
 
+
|shipRole_link = Command
|class=Fighters
+
|shipRole_image = role_command.png
|role=Command
+
|raceName = EMPIRE
|tech=2
+
|race_link = EMPIRE
|faction=Empire
+
|raceNameLink = EMPIRE
|mod1=n
+
|raceImage = empire.png
|mod2=n
+
|specialAbility_text = Diffusion Shield
|mod3=n
+
|specialAbility_link = Diffusion Shield
|missile1type=medium
+
|specialAbility_icon = energyshieldcommander.png
|missile1num=5
+
|price = 350000
|missile2type=none
+
|currency = CR
|missile2num=-
+
<!-- Image block -->
|missile3type=none
+
|shipImage_Animation = R1MT1F2.gif
|missile3num=-
+
|shipImage_FrontView = R1MT1F2_2.png
|hullmod=n
+
|shipImage_SideView = R1MT1F2_3.png
|shieldmod=n
+
|shipImage_UpView = R1MT1F2_1.png
|capacitormod=n
+
<!-- Module's slots -->
|compmod=n
+
|module_active_count = 2
|enginemod=n
+
|module_engine_count = 0
|active1=y
+
|module_hull_count = 1
|active2=y
+
|module_shield_count = 0
|active3=n
+
|module_capacitor_count = 0
|active4=n
+
|module_cpu_count = 1
|passive1=y
+
<!-- Stock fit -->
|passive2=n
+
|stock_WEAPON_01 = [[File:Railgun_Basic_Icon.png|link=Assault Railgun|50px]]
|passive3=n
+
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|passive4=n
+
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|features=
+
|stock_ACTIVE_01 = [[File:CommandShieldResist_Icon.png|link=Aegis System|50px]]
* Main weapon damage increased by 15%
+
|stock_ACTIVE_02 = [[File:CommandArmorResist_Icon.png|link=Coating Polarizer|50px]]
|shieldkinetic=30
+
|stock_CPU_MOD_01 = [[File:ProtonWall_Icon.png|link=Proton Wall System|50px]]
|shieldthermal=0
+
|stock_ARMOR_MOD_01 = [[File:ArmorPlates_Icon.png|link=Reinforced Beams|50px]]
|shieldem=-30
+
<!-- Technical specifications block -->
|hullkinetic=-15
+
|module_active_count = 2
|hullthermal=15
+
|module_engine_count = 0
|hullem=45
+
|module_hull_count = 1
|energy=435
+
|module_shield_count = 0
|energyregen=84
+
|module_capacitor_count = 0
|hull=5615
+
|module_cpu_count = 1
|shield=3495
+
<!-- Damage resist subblock -->
|shieldregen=87
+
|hull_resist_thermal = 25
|lockrange=2750
+
|hull_resist_kinetic = <nowiki>-</nowiki>5
|lockspeed=1.8
+
|hull_resist_emp = 55
|forwardspeed=201
+
|shield_resist_thermal = 10
|reversespeed=77
+
|shield_resist_kinetic = 40
|strafespeed=70
+
|shield_resist_emp = <nowiki>-</nowiki>20
|acceleration=11
+
|hull_resist_thermal_calc = 25
|afterburnerspeed=302
+
|hull_resist_kinetic_calc = -5
|afterburnerenergyuse=98
+
|hull_resist_emp_calc = 55
|pitchspeed=72
+
|shield_resist_thermal_calc = 10
|rollspeed=66
+
|shield_resist_kinetic_calc = 40
|maxsynergy=4
+
|shield_resist_emp_calc = -20
|maxenergy=
+
<!-- Synergy = 1 -->
|maxenergyregen=
+
|synLevel_syn1 = 1
|maxhull=
+
|max_speed_syn1 = 224
|maxshield=
+
|max_speed_boost_syn1 = 268
|maxshieldregen=
+
|acceleration_syn1 = 90
|maxlockrange=
+
|acceleration_boost_syn1 = 180
|maxforwardspeed=
+
|boost_energy_cost_syn1 = 123
|maxreversespeed=
+
|boost_energy_min_syn1 = 110
|maxstrafespeed=
+
|strafe_speed_x_syn1 = 88
|maxacceleration=
+
|strafe_speed_y_syn1 = 88
|maxafterburnerspeed=
+
|rot_speed_x_syn1 = 72
|maxafterburnerenergyuse=
+
|rot_speed_y_syn1 = 72
|maxpitchspeed=
+
|rot_speed_z_syn1 = 66
|maxrollspeed=
+
|energy_max_syn1 = 450
 +
|energy_regen_syn1 = 100.3
 +
|hull_max_syn1 = 5565
 +
|shield_max_syn1 = 3545
 +
|shield_regen_syn1 = 103
 +
|vision_radius_syn1 = 2500
 +
|lock_time_syn1 = 2
 +
<!-- Synergy = 2 -->
 +
|synLevel_syn2 = 2
 +
|max_speed_syn2 = 224
 +
|max_speed_boost_syn2 = 268
 +
|acceleration_syn2 = 90
 +
|acceleration_boost_syn2 = 180
 +
|boost_energy_cost_syn2 = 123
 +
|boost_energy_min_syn2 = 110
 +
|strafe_speed_x_syn2 = 88
 +
|strafe_speed_y_syn2 = 88
 +
|rot_speed_x_syn2 = 72
 +
|rot_speed_y_syn2 = 72
 +
|rot_speed_z_syn2 = 66
 +
|energy_max_syn2 = 450
 +
|energy_regen_syn2 = 125.4
 +
|hull_max_syn2 = 6066
 +
|shield_max_syn2 = 3865
 +
|shield_regen_syn2 = 103
 +
|vision_radius_syn2 = 2500
 +
|lock_time_syn2 = 2
 +
<!-- Synergy = 3 -->
 +
|synLevel_syn3 = 3
 +
|max_speed_syn3 = 225
 +
|max_speed_boost_syn3 = 270
 +
|acceleration_syn3 = 93
 +
|acceleration_boost_syn3 = 185
 +
|boost_energy_cost_syn3 = 123
 +
|boost_energy_min_syn3 = 110
 +
|strafe_speed_x_syn3 = 88
 +
|strafe_speed_y_syn3 = 88
 +
|rot_speed_x_syn3 = 72
 +
|rot_speed_y_syn3 = 72
 +
|rot_speed_z_syn3 = 66
 +
|energy_max_syn3 = 450
 +
|energy_regen_syn3 = 125.4
 +
|hull_max_syn3 = 6289
 +
|shield_max_syn3 = 4006
 +
|shield_regen_syn3 = 103
 +
|vision_radius_syn3 = 2750
 +
|lock_time_syn3 = 2
 +
<!-- Synergy = 4 -->
 +
|synLevel_syn4 = 4
 +
|max_speed_syn4 = 225
 +
|max_speed_boost_syn4 = 270
 +
|acceleration_syn4 = 93
 +
|acceleration_boost_syn4 = 185
 +
|boost_energy_cost_syn4 = 123
 +
|boost_energy_min_syn4 = 110
 +
|strafe_speed_x_syn4 = 88
 +
|strafe_speed_y_syn4 = 88
 +
|rot_speed_x_syn4 = 72
 +
|rot_speed_y_syn4 = 72
 +
|rot_speed_z_syn4 = 66
 +
|energy_max_syn4 = 464
 +
|energy_regen_syn4 = 128.4
 +
|hull_max_syn4 = 6289
 +
|shield_max_syn4 = 4006
 +
|shield_regen_syn4 = 103
 +
|vision_radius_syn4 = 2750
 +
|lock_time_syn4 = 2
 +
<!-- Synergy = 5 -->
 +
|synLevel_syn5 = 5
 +
|max_speed_syn5 = 225
 +
|max_speed_boost_syn5 = 270
 +
|acceleration_syn5 = 93
 +
|acceleration_boost_syn5 = 185
 +
|boost_energy_cost_syn5 = 123
 +
|boost_energy_min_syn5 = 110
 +
|strafe_speed_x_syn5 = 88
 +
|strafe_speed_y_syn5 = 88
 +
|rot_speed_x_syn5 = 72
 +
|rot_speed_y_syn5 = 72
 +
|rot_speed_z_syn5 = 66
 +
|energy_max_syn5 = 482
 +
|energy_regen_syn5 = 132.4
 +
|hull_max_syn5 = 6456
 +
|shield_max_syn5 = 4113
 +
|shield_regen_syn5 = 103
 +
|vision_radius_syn5 = 3000
 +
|lock_time_syn5 = 2
 +
<!-- Synergy = 6 -->
 +
|synLevel_syn6 = 6
 +
|max_speed_syn6 = 227
 +
|max_speed_boost_syn6 = 272
 +
|acceleration_syn6 = 95
 +
|acceleration_boost_syn6 = 190
 +
|boost_energy_cost_syn6 = 123
 +
|boost_energy_min_syn6 = 110
 +
|strafe_speed_x_syn6 = 88
 +
|strafe_speed_y_syn6 = 88
 +
|rot_speed_x_syn6 = 72
 +
|rot_speed_y_syn6 = 72
 +
|rot_speed_z_syn6 = 66
 +
|energy_max_syn6 = 495
 +
|energy_regen_syn6 = 135.4
 +
|hull_max_syn6 = 6567
 +
|shield_max_syn6 = 4184
 +
|shield_regen_syn6 = 103
 +
|vision_radius_syn6 = 3000
 +
|lock_time_syn6 = 2
 +
<!-- Synergy = 7 -->
 +
|synLevel_syn7 = 7
 +
|max_speed_syn7 = 228
 +
|max_speed_boost_syn7 = 274
 +
|acceleration_syn7 = 98
 +
|acceleration_boost_syn7 = 195
 +
|boost_energy_cost_syn7 = 123
 +
|boost_energy_min_syn7 = 110
 +
|strafe_speed_x_syn7 = 88
 +
|strafe_speed_y_syn7 = 88
 +
|rot_speed_x_syn7 = 72
 +
|rot_speed_y_syn7 = 72
 +
|rot_speed_z_syn7 = 66
 +
|energy_max_syn7 = 495
 +
|energy_regen_syn7 = 135.4
 +
|hull_max_syn7 = 6679
 +
|shield_max_syn7 = 4219
 +
|shield_regen_syn7 = 103
 +
|vision_radius_syn7 = 3250
 +
|lock_time_syn7 = 2
 +
<!-- Default bonus block -->
 +
|damage_mul = 7%
 +
|damage_mul_synLvl = 0
 +
<!-- Synergy unlocked bonus block -->
 +
|energy_regen_mul = 25%
 +
|energy_regen_mul_synLvl = 2
 +
|spell_command_param_mul = 20%
 +
|spell_command_param_mul_synLvl = 4
 
}}
 
}}
 
<!-- The space between the blocks -->
 
{|border="0" align="center" width="100%"
 
    | height="5" |
 
|}
 
 
<!-- footnotes -->
 
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px; font-size: 75%">
 
=Footnotes=
 
<references/>
 
</div>
 

Revision as of 03:20, 24 August 2016

Hercules Arrow
Hercules Arrow.png
Accumulates 5% free experience

The maximum level of experience — 7

Survivability* 12513
Hull 6679
Shield 4219
Energy 495
Speed 228

Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Effects of "Command modules" increased by 20%.


Equipment upon purchase
Weapons
Railgun Basic Icon.png RailUp1 Icon.png SpaceMissile Standart.png
Active modules
CommandShieldResist Icon.png CommandArmorResist Icon.png
Ship modifiers
Hull ArmorPlates Icon.png
CPU ProtonWall Icon.png

Special module 50px


Buying price 350000 Currency credits.png
Selling price 87500 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (7) without equipment

General information

Faction: EMPIRE
Class: Fighter
Role: Command
Rank: 4

Description

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

Available equipment

Weapons
Singularity Cannon 4 Singularity Cannon 7 Assault Railgun 5 Gauss Cannon 6

Missiles
SpaceMissile Standart.png SpaceMissile Standart Gold Icon.png SpaceMissile EMP.png

Active Role Modules
Coating Polarizer.png Aegis System.png Penentrating beam.jpg

Active Multipurpose Modules
ShieldRestoreMedium Icon.png RepairDronesMedium Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png

Ship modifiers
Engine
Ship has no engine slots

Capacitor
Ship has no capacitor slots

Shield
Ship has no shield slots

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png Combat accelerator.jpg

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 450 123 100.3 5565 3545 103 2500 2
2 450 123 125.4 6066 3865 103 2500 2
3 450 123 125.4 6289 4006 103 2750 2
4 464 123 128.4 6289 4006 103 2750 2
5 482 123 132.4 6456 4113 103 3000 2
6 495 123 135.4 6567 4184 103 3000 2
7 495 123 135.4 6679 4219 103 3250 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 224 268 90 88 72 66
2 224 268 90 88 72 66
3 225 270 93 88 72 66
4 225 270 93 88 72 66
5 225 270 93 88 72 66
6 227 272 95 88 72 66
7 228 274 98 88 72 66



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers