Hercules Arrow: Difference between revisions

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{{Ship
{{Ship
|name=Hercules Arrow
<!-- Main block -->
|description=Full name: WOK-3 "Hercules Arrow"
|ShipName = Hercules Arrow
:Affiliation: [[Wardens]]
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
:Developer: Martian Lab
:Manufacturer: Venus Production Complex
:Dimensions (WxHxD), m: 27.1 x 8.1 x 41.6
:Weight: 207.1
''First mass-produced Fighter of the Wardens Order. It was based upon the Legion's GK-2 "Hercules Rage." and formed the basis of a personal fleet of the Emperor at the dawn of the Empire until it was replaced by the WOK-5 "Phobos". It was never deployed in battle and has since been removed from service.''


|class=Fighters
The first serial fighter of the imperial Warden Order. It was created on the basis of the GK-2 "[[Hercules Rage]]" fighter of the Legion. It formed the basis of the Emperor's personal fleet at the dawn of the Empire. Subsequently was replaced by WOK-5 "[[Phobos]]". Participation in the wars did not take. Currently decommissioned.
|role=Command
|shipClass_text = Fighter
|tech=2
|shipClass_link = Fighter
|faction=Empire
|tier = 2
|mod1=n
|rank = 4
|mod2=n
|shipRole_text = Command
|mod3=n
|shipRole_link = Command
|missile1type=medium
|shipRole_image = role_command.png
|missile1num=5
|raceName = EMPIRE
|missile2type=none
|race_link = EMPIRE
|missile2num=-
|raceNameLink = EMPIRE
|missile3type=none
|raceImage = empire.png
|missile3num=-
|specialAbility_text = Diffusion Shield
|hullmod=n
|specialAbility_link = Diffusion Shield
|shieldmod=n
|specialAbility_icon = Command diffusion shield.png
|capacitormod=n
|price = 250000
|compmod=n
|currency = CR
|enginemod=n
<!-- Image block -->
|active1=y
|shipImage_Animation = R1MT1F2.gif
|active2=y
|shipImage_FrontView = R1MT1F2_2.png
|active3=n
|shipImage_SideView = R1MT1F2_3.png
|active4=n
|shipImage_UpView = R1MT1F2_1.png
|passive1=y
<!-- Module's slots -->
|passive2=n
|module_active_count = 2
|passive3=n
|module_engine_count = 0
|passive4=n
|module_hull_count = 1
|features=
|module_shield_count = 0
* Main weapon damage increased by 15%
|module_capacitor_count = 0
|shieldkinetic=30
|module_cpu_count = 1
|shieldthermal=0
<!-- Stock fit -->
|shieldem=-30
|stock_WEAPON_01 = [[File:Gauss Cannon 6.jpg|link=Gauss Cannon|Gauss Cannon 6|70px]]
|hullkinetic=-15
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|hullthermal=15
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|hullem=45
|stock_ACTIVE_01 = [[File:Penentrating beam.jpg              |link=Penentrating beam|70px]]
|energy=435
|stock_ACTIVE_02 = [[File:Coating_Polarizer.png              |link=Coating Polarizer|70px]]
|energyregen=84
|stock_ACTIVE_03 = [[File:AdaptiveArmorBoost_Icon.png        |link=Nanocomposite Coating|70px]]
|hull=5615
|stock_ACTIVE_04 = [[File:RepairDronesMedium_Icon.png        |link=Repair Kit M|70px]]
|shield=3495
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging Icon.png      |link=Voltage Regulator|60px]]
|shieldregen=87
|stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png              |link=Reinforced Beams|60px]]
|lockrange=2750
|stock_ARMOR_MOD_02 = [[File:Em-insulation icon.png            |link=EM-insulation|60px]]
|lockspeed=1.8
|stock_CPU_MOD_01 = [[File:Combat accelerator.jpg            |link=Combat accelerator|60px]]
|forwardspeed=201
|stock_CPU_MOD_02 = [[File:BattleScanner Icon.png            |link=Electronic Guidance|60px]]
|reversespeed=77
|stock_CPU_MOD_03 = [[File:ScoutScanner Icon.png              |link=Enhanced Scanner|60px]]
|strafespeed=70
<!-- Technical specifications block -->
|acceleration=11
|module_active_count = 4
|afterburnerspeed=302
|module_engine_count = 0
|afterburnerenergyuse=98
|module_hull_count = 2
|pitchspeed=72
|module_shield_count = 0
|rollspeed=66
|module_capacitor_count = 1
|maxsynergy=4
|module_cpu_count = 3
|maxenergy=
<!-- Damage resist subblock -->
|maxenergyregen=
|hull_resist_thermal = 25
|maxhull=
|hull_resist_kinetic = <nowiki>-</nowiki>5
|maxshield=
|hull_resist_emp = 55
|maxshieldregen=
|shield_resist_thermal = 10
|maxlockrange=
|shield_resist_kinetic = 40
|maxforwardspeed=
|shield_resist_emp = <nowiki>-</nowiki>20
|maxreversespeed=
|hull_resist_thermal_calc = 25
|maxstrafespeed=
|hull_resist_kinetic_calc = -5
|maxacceleration=
|hull_resist_emp_calc = 55
|maxafterburnerspeed=
|shield_resist_thermal_calc = 10
|maxafterburnerenergyuse=
|shield_resist_kinetic_calc = 40
|maxpitchspeed=
|shield_resist_emp_calc = -20
|maxrollspeed=
<!-- Synergy = 1 -->
|synLevel_syn1 = 1
|max_speed_syn1 = 268
|max_speed_boost_syn1 = 321
|acceleration_syn1 = 90
|acceleration_boost_syn1 = 180
|boost_energy_cost_syn1 = 122
|boost_energy_min_syn1 = 110
|strafe_speed_x_syn1 = 88
|strafe_speed_y_syn1 = 88
|rot_speed_x_syn1 = 72
|rot_speed_y_syn1 = 72
|rot_speed_z_syn1 = 66
|energy_max_syn1 = 450
|energy_regen_syn1 = 100
|hull_max_syn1 = 5565
|shield_max_syn1 = 3545
|shield_regen_syn1 = 102
|vision_radius_syn1 = 2500
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|max_speed_syn2 = 268
|max_speed_boost_syn2 = 321
|acceleration_syn2 = 90
|acceleration_boost_syn2 = 180
|boost_energy_cost_syn2 = 122
|boost_energy_min_syn2 = 110
|strafe_speed_x_syn2 = 88
|strafe_speed_y_syn2 = 88
|rot_speed_x_syn2 = 72
|rot_speed_y_syn2 = 72
|rot_speed_z_syn2 = 66
|energy_max_syn2 = 450
|energy_regen_syn2 = 125
|hull_max_syn2 = 6066
|shield_max_syn2 = 3865
|shield_regen_syn2 = 102
|vision_radius_syn2 = 2500
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|max_speed_syn3 = 270
|max_speed_boost_syn3 = 324
|acceleration_syn3 = 92
|acceleration_boost_syn3 = 185
|boost_energy_cost_syn3 = 122
|boost_energy_min_syn3 = 110
|strafe_speed_x_syn3 = 88
|strafe_speed_y_syn3 = 88
|rot_speed_x_syn3 = 72
|rot_speed_y_syn3 = 72
|rot_speed_z_syn3 = 66
|energy_max_syn3 = 450
|energy_regen_syn3 = 125
|hull_max_syn3 = 6289
|shield_max_syn3 = 4006
|shield_regen_syn3 = 102
|vision_radius_syn3 = 2750
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|max_speed_syn4 = 270
|max_speed_boost_syn4 = 324
|acceleration_syn4 = 92
|acceleration_boost_syn4 = 185
|boost_energy_cost_syn4 = 122
|boost_energy_min_syn4 = 110
|strafe_speed_x_syn4 = 88
|strafe_speed_y_syn4 = 88
|rot_speed_x_syn4 = 72
|rot_speed_y_syn4 = 72
|rot_speed_z_syn4 = 66
|energy_max_syn4 = 464
|energy_regen_syn4 = 128
|hull_max_syn4 = 6289
|shield_max_syn4 = 4006
|shield_regen_syn4 = 102
|vision_radius_syn4 = 2750
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|max_speed_syn5 = 270
|max_speed_boost_syn5 = 324
|acceleration_syn5 = 92
|acceleration_boost_syn5 = 185
|boost_energy_cost_syn5 = 122
|boost_energy_min_syn5 = 110
|strafe_speed_x_syn5 = 88
|strafe_speed_y_syn5 = 88
|rot_speed_x_syn5 = 72
|rot_speed_y_syn5 = 72
|rot_speed_z_syn5 = 66
|energy_max_syn5 = 482
|energy_regen_syn5 = 132
|hull_max_syn5 = 6456
|shield_max_syn5 = 4113
|shield_regen_syn5 = 102
|vision_radius_syn5 = 3000
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|max_speed_syn6 = 271
|max_speed_boost_syn6 = 326
|acceleration_syn6 = 95
|acceleration_boost_syn6 = 190
|boost_energy_cost_syn6 = 122
|boost_energy_min_syn6 = 110
|strafe_speed_x_syn6 = 88
|strafe_speed_y_syn6 = 88
|rot_speed_x_syn6 = 72
|rot_speed_y_syn6 = 72
|rot_speed_z_syn6 = 66
|energy_max_syn6 = 495
|energy_regen_syn6 = 135
|hull_max_syn6 = 6567
|shield_max_syn6 = 4184
|shield_regen_syn6 = 102
|vision_radius_syn6 = 3000
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|max_speed_syn7 = 273
|max_speed_boost_syn7 = 328
|acceleration_syn7 = 97
|acceleration_boost_syn7 = 195
|boost_energy_cost_syn7 = 122
|boost_energy_min_syn7 = 110
|strafe_speed_x_syn7 = 88
|strafe_speed_y_syn7 = 88
|rot_speed_x_syn7 = 72
|rot_speed_y_syn7 = 72
|rot_speed_z_syn7 = 66
|energy_max_syn7 = 495
|energy_regen_syn7 = 135
|hull_max_syn7 = 6678
|shield_max_syn7 = 4219
|shield_regen_syn7 = 102
|vision_radius_syn7 = 3250
|lock_time_syn7 = 2
<!-- Default bonus block -->
|damage_mul_1 = '''7%'''
|damage_mul_1_synLvl = 0
<!-- Synergy unlocked bonus block -->
|energy_regen_mul = '''25%'''
|energy_regen_mul_synLvl = 2
|damage_mul = '''10%'''
|damage_mul_synLvl = 4
}}
}}


<!-- The space between the blocks -->
[[Category:Ships]]
{|border="0" align="center" width="100%"
[[Category:Empire ships]]
    | height="5" |
[[Category:Fighter ships]]
|}
[[Category:Command ships]]
 
<!-- footnotes -->
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px; font-size: 75%">
=Footnotes=
<references/>
</div>

Latest revision as of 08:37, 1 May 2019

Hercules Arrow
Accumulates 5% free experience

The maximum level of experience — 7

Survivability* 12512
Hull 6678
Shield 4219
Energy 495
Speed 273

Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Main weapon damage increased by 10%.


Equipment upon purchase
Weapons
Gauss Cannon 6
Active modules
Ship modifiers
Capacitor
Hull
CPU

Special module


Buying price 250000
Selling price 62500



* All specifications are shown for the ship with the maximum level of experience (7) without equipment

General information

Faction: EMPIRE
Class: Fighter
Role: Command
Rank: 4

Description

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

The first serial fighter of the imperial Warden Order. It was created on the basis of the GK-2 "Hercules Rage" fighter of the Legion. It formed the basis of the Emperor's personal fleet at the dawn of the Empire. Subsequently was replaced by WOK-5 "Phobos". Participation in the wars did not take. Currently decommissioned.

Available equipment

Weapons
Singularity Cannon 4 Singularity Cannon 7 Assault Railgun 5 Gauss Cannon 6

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine
Ship has no engine slots

Capacitor

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 450 122 100 5565 3545 102 2500 2
2 450 122 125 6066 3865 102 2500 2
3 450 122 125 6289 4006 102 2750 2
4 464 122 128 6289 4006 102 2750 2
5 482 122 132 6456 4113 102 3000 2
6 495 122 135 6567 4184 102 3000 2
7 495 122 135 6678 4219 102 3250 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 268 321 90 88 72 66
2 268 321 90 88 72 66
3 270 324 92 88 72 66
4 270 324 92 88 72 66
5 270 324 92 88 72 66
6 271 326 95 88 72 66
7 273 328 97 88 72 66



Ships
Interceptors Fighters Frigates Destroyers