Hull restoration system

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Hull restoration system
Hull restoration system

Type: Active module.

Group: Multipurpose modules.

For ranks: 6-8, 8-12, 11-17.

For ship type:


Description

Regenerates ship's hull with high speed.
The effect stops if the ship fires or receives damage.


Characteristics

Parameters Hull restoration system 8 Hull restoration system 12 Hull restoration system 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Hull repair 447 pts./s. +24 pts./s. +25 pts./s. +19 pts./s. 478 pts./s. +26 pts./s. +27 pts./s. +20 pts./s. 511 pts./s. +28 pts./s. +29 pts./s. +22 pts./s.
Active time 15 s. 15 s. 15 s.
Energy consumption 240 en. 270 en. 305 en.
Recharge 22 s. -1 s. -1 s. -1 s. 21 s. -1 s. -1 s. -1 s. 20 s. -1 s. -1 s. -1 s.
Cost 22500 33800 67500 157500 90000 135000 270000 630000 270000 405000 810000 1890000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions