Hydra 2: Difference between revisions

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{{Ship
{{Ship
|name=Hydra 2
<!-- Main block -->
|description='' 'Having learnt about the development of the "Hydra" project, the Guards have created a frigate that managed to show better results during tests.' ''
|ShipName = Hydra 2
 
|ShipLOR = Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
The Hydra is a Tier 2 [[Legion]] frigate available to the [[Empire]] faction. It is unlocked at Rank 6 and grants a +80% reward bonus.
|shipClass_text = Frigate
 
|shipClass_link = Frigate
|class=Frigates
|tier = 2
|role=Engineering
|rank = 6
|tech=2
|shipRole_text = Engineering
|faction=Empire
|shipRole_link = Engineering
|mod1=y
|shipRole_image = role_engineer.png
|mod2=y
|raceName = EMPIRE
|mod3=n
|race_link = EMPIRE
|missile1type=medium
|raceNameLink = EMPIRE
|missile1num=3
|raceImage = empire.png
|missile2type=large
|specialAbility_text = Combat drones
|missile2num=2
|specialAbility_link = Combat drones
|missile3type=none
|specialAbility_icon = frigatedrone.png
|missile3num=-
|price = 950000
|hullmod=n
|currency = CR
|shieldmod=y
<!-- Image block -->
|capacitormod=y
|shipImage_Animation = R1LT2F1.gif
|compmod=n
|shipImage_FrontView = R1LT2F1_2.png
|enginemod=n
|shipImage_SideView = R1LT2F1_3.png
|active1=y
|shipImage_UpView = R1LT2F1_1.png
|active2=y
<!-- Module's slots -->
|active3=y
|module_active_count = 3
|active4=n
|module_engine_count = 1
|passive1=y
|module_hull_count = 1
|passive2=y
|module_shield_count = 0
|passive3=n
|module_capacitor_count = 1
|passive4=n
|module_cpu_count = 1
|features=
<!-- Stock fit -->
* Energy consumption of Engineer modules reduced by 20%
|stock_WEAPON_01 = [[File:Laser_Basic_Icon.png|link=Beam Cannon|50px]]
* Main weapon damage increased by 10%
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]]
|shieldkinetic=30
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]]
|shieldthermal=0
|stock_ACTIVE_01 = [[File:ShieldEmitter_Icon.png|link=Mass Shield Generator|50px]]
|shieldem=-30
|stock_ACTIVE_02 = [[File:RemoteRepairDrones_Icon.png|link=Nanodrone Cloud|50px]]
|hullkinetic=-15
|stock_ACTIVE_03 = [[File:WarpGate_Icon.png|link=Warp Gate|50px]]
|hullthermal=15
|stock_ENGINE_MOD_01 = [[File:EngineGenerator_Icon.png|link=Auxiliary Generator|50px]]
|hullem=45
|stock_CPU_MOD_01 = [[File:ProtonWall_Icon.png|link=Proton Wall System|50px]]
|energy=725
|stock_CAPACITOR_MOD_01 = [[File:CapacitorRecharging_Icon.png|link=Voltage Regulator|50px]]
|energyregen=141
|stock_ARMOR_MOD_01 = [[File:HeavyArmor_Icon.png|link=Armor-Plated Hull|50px]]
|hull=13685
<!-- Technical specifications block -->
|shield=7780
|module_active_count = 3
|shieldregen=84
|module_engine_count = 1
|lockrange=2500
|module_hull_count = 1
|lockspeed=2.5
|module_shield_count = 0
|forwardspeed=153
|module_capacitor_count = 1
|reversespeed=44
|module_cpu_count = 1
|strafespeed=49
<!-- Damage resist subblock -->
|acceleration=6.6
|hull_resist_thermal = 15
|afterburnerspeed=229
|hull_resist_kinetic = <nowiki>-</nowiki>15
|afterburnerenergyuse=157
|hull_resist_emp = 45
|pitchspeed=30
|shield_resist_thermal = 0
|rollspeed=36
|shield_resist_kinetic = 30
|maxsynergy=7
|shield_resist_emp = <nowiki>-</nowiki>30
|maxenergy=819
|hull_resist_thermal_calc = 15
|maxenergyregen=177
|hull_resist_kinetic_calc = -15
|maxhull=14917
|hull_resist_emp_calc = 45
|maxshield=10270
|shield_resist_thermal_calc = 0
|maxshieldregen=84
|shield_resist_kinetic_calc = 30
|maxlockrange=5125
|shield_resist_emp_calc = -30
|maxforwardspeed=156
<!-- Synergy = 1 -->
|maxreversespeed=45
|synLevel_syn1 = 1
|maxstrafespeed=49
|max_speed_syn1 = 170
|maxacceleration=6.9
|max_speed_boost_syn1 = 204
|maxafterburnerspeed=233
|acceleration_syn1 = 55
|maxafterburnerenergyuse=157
|acceleration_boost_syn1 = 110
|maxpitchspeed=39
|boost_energy_cost_syn1 = 188
|maxrollspeed=47
|boost_energy_min_syn1 = 130
|strafe_speed_x_syn1 = 62
|strafe_speed_y_syn1 = 62
|rot_speed_x_syn1 = 30
|rot_speed_y_syn1 = 30
|rot_speed_z_syn1 = 36
|energy_max_syn1 = 725
|energy_regen_syn1 = 147.6
|hull_max_syn1 = 13345
|shield_max_syn1 = 8520
|shield_regen_syn1 = 95
|vision_radius_syn1 = 2000
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|max_speed_syn2 = 187
|max_speed_boost_syn2 = 224
|acceleration_syn2 = 55
|acceleration_boost_syn2 = 110
|boost_energy_cost_syn2 = 188
|boost_energy_min_syn2 = 130
|strafe_speed_x_syn2 = 62
|strafe_speed_y_syn2 = 62
|rot_speed_x_syn2 = 30
|rot_speed_y_syn2 = 30
|rot_speed_z_syn2 = 36
|energy_max_syn2 = 725
|energy_regen_syn2 = 147.6
|hull_max_syn2 = 14547
|shield_max_syn2 = 9287
|shield_regen_syn2 = 95
|vision_radius_syn2 = 2000
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|max_speed_syn3 = 188
|max_speed_boost_syn3 = 226
|acceleration_syn3 = 57
|acceleration_boost_syn3 = 113
|boost_energy_cost_syn3 = 188
|boost_energy_min_syn3 = 130
|strafe_speed_x_syn3 = 62
|strafe_speed_y_syn3 = 62
|rot_speed_x_syn3 = 30
|rot_speed_y_syn3 = 30
|rot_speed_z_syn3 = 36
|energy_max_syn3 = 725
|energy_regen_syn3 = 147.6
|hull_max_syn3 = 15080
|shield_max_syn3 = 9628
|shield_regen_syn3 = 95
|vision_radius_syn3 = 2200
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|max_speed_syn4 = 188
|max_speed_boost_syn4 = 226
|acceleration_syn4 = 57
|acceleration_boost_syn4 = 113
|boost_energy_cost_syn4 = 188
|boost_energy_min_syn4 = 130
|strafe_speed_x_syn4 = 62
|strafe_speed_y_syn4 = 62
|rot_speed_x_syn4 = 30
|rot_speed_y_syn4 = 30
|rot_speed_z_syn4 = 36
|energy_max_syn4 = 747
|energy_regen_syn4 = 152
|hull_max_syn4 = 15080
|shield_max_syn4 = 9628
|shield_regen_syn4 = 95
|vision_radius_syn4 = 2200
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|max_speed_syn5 = 188
|max_speed_boost_syn5 = 226
|acceleration_syn5 = 57
|acceleration_boost_syn5 = 113
|boost_energy_cost_syn5 = 188
|boost_energy_min_syn5 = 130
|strafe_speed_x_syn5 = 62
|strafe_speed_y_syn5 = 62
|rot_speed_x_syn5 = 30
|rot_speed_y_syn5 = 30
|rot_speed_z_syn5 = 36
|energy_max_syn5 = 776
|energy_regen_syn5 = 157.9
|hull_max_syn5 = 15481
|shield_max_syn5 = 9884
|shield_regen_syn5 = 95
|vision_radius_syn5 = 2401
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|max_speed_syn6 = 189
|max_speed_boost_syn6 = 227
|acceleration_syn6 = 58
|acceleration_boost_syn6 = 116
|boost_energy_cost_syn6 = 188
|boost_energy_min_syn6 = 130
|strafe_speed_x_syn6 = 62
|strafe_speed_y_syn6 = 62
|rot_speed_x_syn6 = 30
|rot_speed_y_syn6 = 30
|rot_speed_z_syn6 = 36
|energy_max_syn6 = 798
|energy_regen_syn6 = 162.3
|hull_max_syn6 = 15748
|shield_max_syn6 = 10054
|shield_regen_syn6 = 95
|vision_radius_syn6 = 2401
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|max_speed_syn7 = 190
|max_speed_boost_syn7 = 228
|acceleration_syn7 = 60
|acceleration_boost_syn7 = 119
|boost_energy_cost_syn7 = 188
|boost_energy_min_syn7 = 130
|strafe_speed_x_syn7 = 62
|strafe_speed_y_syn7 = 62
|rot_speed_x_syn7 = 30
|rot_speed_y_syn7 = 30
|rot_speed_z_syn7 = 36
|energy_max_syn7 = 798
|energy_regen_syn7 = 162.3
|hull_max_syn7 = 16015
|shield_max_syn7 = 10139
|shield_regen_syn7 = 95
|vision_radius_syn7 = 2600
|lock_time_syn7 = 2
<!-- Synergy = 8 -->
|synLevel_syn8 = 8
|max_speed_syn8 = 192
|max_speed_boost_syn8 = 230
|acceleration_syn8 = 61
|acceleration_boost_syn8 = 122
|boost_energy_cost_syn8 = 188
|boost_energy_min_syn8 = 130
|strafe_speed_x_syn8 = 62
|strafe_speed_y_syn8 = 62
|rot_speed_x_syn8 = 30
|rot_speed_y_syn8 = 30
|rot_speed_z_syn8 = 36
|energy_max_syn8 = 798
|energy_regen_syn8 = 162.3
|hull_max_syn8 = 16015
|shield_max_syn8 = 10139
|shield_regen_syn8 = 95
|vision_radius_syn8 = 2800
|lock_time_syn8 = 2
<!-- Default bonus block -->
|damage_mul = 7%
|damage_mul_synLvl = 0
<!-- Synergy unlocked bonus block -->
|max_speed_mul = 10%
|max_speed_mul_synLvl = 2
|module_deploy_energy_cost_mul = 25%
|module_deploy_energy_cost_mul_synLvl = 4
}}
}}
<!-- The space between the blocks -->
{|border="0" align="center" width="100%"
    | height="5" |
|}
<!-- footnotes -->
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px; font-size: 75%">
=Footnotes=
<references/>
</div>

Revision as of 04:27, 24 August 2016

Hydra 2
Accumulates 5% free experience

The maximum level of experience — 8

Survivability* 27644
Hull 16015
Shield 10139
Energy 798
Speed 192

Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Energy consumption of "Engineering modules" reduced by 25%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine
Capacitor
Hull
CPU

Special module File:Frigatedrone.png


Buying price 950000
Selling price 237500



* All specifications are shown for the ship with the maximum level of experience (8) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 6

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

Available equipment

Weapons
Beam Cannon 8 Heavy Blaster 9 Positron Cannon 7 Coil Mortar 8 Vulcan 6 Waz'Dum 8

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 725 188 147.6 13345 8520 95 2000 2
2 725 188 147.6 14547 9287 95 2000 2
3 725 188 147.6 15080 9628 95 2200 2
4 747 188 152 15080 9628 95 2200 2
5 776 188 157.9 15481 9884 95 2401 2
6 798 188 162.3 15748 10054 95 2401 2
7 798 188 162.3 16015 10139 95 2600 2
8 798 188 162.3 16015 10139 95 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 170 204 55 62 30 36
2 187 224 55 62 30 36
3 188 226 57 62 30 36
4 188 226 57 62 30 36
5 188 226 57 62 30 36
6 189 227 58 62 30 36
7 190 228 60 62 30 36
8 192 230 61 62 30 36

Ship model