Ion-beam warhead missiles: Difference between revisions

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active modules and weapons for '''4''' s.
active modules and weapons for '''4''' s.


Stacking crowd control effects within '''25''' s. has diminishing returns.
Stacking crowd control effects within '''30''' s. has diminishing returns.
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'''Cost:''' 5260/7115/8665 {{CR}}
'''Cost:''' 5260/7115/8665 {{CR}}

Latest revision as of 16:34, 27 April 2022

Ion-beam warhead missiles

Ion-beam warhead missiles

Type: Homing missile

Available ranks: 7 - 17.

Stops the enemy ships in 150 m. explosion radius from using

active modules and weapons for 4 s.

Stacking crowd control effects within 30 s. has diminishing returns.

Cost: 5260/7115/8665

Damage dealt
to small objects/interceptors/fighters/frigates/destroyers
7-9 ranks: 294 / 1293.6 / 1960 / 2450 / 3430 dmg.
10-12 ranks: 313.65 / 1380.06 / 2091 / 2613.75 / 3659.25 dmg.
13-17 ranks: 326.85 / 1438.14 / 2179 / 2723.75 / 3813.25 dmg.

For ship type

Flight speed:
7-9 ranks: 899 m/s
10-12 ranks: 924 m/s
13-17 ranks: 966 m/s
Maneuvering speed: 50 deg./s.

Deals EM damage
Explosion radius: 75 m.
Flight range: 5280 m.
Trigger radius: 20 m.
Recharge: 6 s.
Charges in cartridge: 5 pcs.
Cartridge reloading time: 120 s.

Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions