Ion Emitter: Difference between revisions

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(pirate version)
(Balance 1.9.2a)
Line 19: Line 19:
:Resistance reducing works only for your ship and only for main weapon.
:Resistance reducing works only for your ship and only for main weapon.


:'''Pirate Ion Emitter:''' ion radiation gradually reduces target's hull and shield resistances for '''1,6''' s. by up to '''64''' pts. In addition, the radiation burns the energy of the enemy ship at a rate of '''48''' unit/sec for '''1''' sec., the effect stacks up to '''5''' times.
:'''Pirate Ion Emitter:''' ion radiation gradually reduces target's hull and shield resistances for '''1,6''' s. by up to '''50''' pts. In addition, the radiation burns the energy of the enemy ship at a rate of '''48''' unit/sec for '''1''' sec., the effect stacks up to '''5''' times.


==Characteristics==
==Characteristics==

Revision as of 13:11, 1 October 2021

Ion Emitter 9 Ion Emitter 13 Ion Emitter 17 Pirate Ion Emitter 17

Type: Medium range thermal weapon.

For ship type: Fighter

For ranks: 7-9, 9-13, 12-17.

Munitions:

Description

Extremely powerful at medium range. Ion radiation gradually reduces target's hull and shield resistances for 1,6 s. by up to 80 pts.
Resistance reducing works only for your ship and only for main weapon.
Pirate Ion Emitter: ion radiation gradually reduces target's hull and shield resistances for 1,6 s. by up to 50 pts. In addition, the radiation burns the energy of the enemy ship at a rate of 48 unit/sec for 1 sec., the effect stacks up to 5 times.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Ion Emitter 9 Ion Emitter 13 Ion Emitter 17 Pirate Ion Emitter 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.4
DPS (thermal) 416 dmg./s. +16,5 dmg./s. +16,75 dmg./s. +13,5 dmg./s. +11,75 dmg./s. 441 dmg./s. +16,75 dmg./s. +16,75 dmg./s. +13,25 dmg./s. +11,75 dmg./s. 458 dmg./s. +16,5 dmg./s. +16,75 dmg./s. +13,5 dmg./s. +11,75 dmg./s. 454 dmg./s.
Damage (thermal) 416 dmg. +16,5 dmg. +16,75 dmg. +13,5 dmg. +11,75 dmg. 441 dmg. +16,75 dmg. +16,75 dmg. +13,25 dmg. +11,75 dmg. 458 dmg. +16,5 dmg. +16,75 dmg. +13,5 dmg. +11,75 dmg. 454 dmg.
Rate of fire 60 rounds/min 60 rounds/min 60 rounds/min 60 rounds/min
Critical chance 5% 5% 5% 5%
Critical damage bonus 50% 50% 50% 50%
Firing range (max.) 2700 m. 2850 m. 3000 m. 3000 m.
Overheating/cooling 11/2 s. 11/2 s. 11/2 s. 11/2 s.
Cost Can be picked up from destroyed enemies in the zone 'Northstar' Crash Site 123800 247500 577500 Manufacturing Can be picked up from destroyed enemies in the zone Ice Pits 270000 540000 1260000 Manufacturing Can be picked up from destroyed enemies in the zone Iridium Strand 900000 1800000 4200000 Manufacturing It was possible to get it in the 'Pirate Chronicles' event

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions