Iron Harpy: Difference between revisions

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<!-- stats are out of date -->
{{Ship
{{Ship
|name=Iron Harpy
<!-- Main block -->
|description='' As an exception, "Harpy" was adopted by the Guards with minor alterations under the designation GF-7B "Iron Harpy". ''
|ShipName = Iron Harpy
|ShipLOR = These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.


The GF-7B Iron Harpy is a Tier 2 [[Legion]] frigate available to the Empire faction. It is unlocked at Rank 4 and grants a +45% reward bonus.
After the formation of the Invincible Legion, his command faced the problem of recruiting combat units. On the one hand, the Legion Headquarters wanted to use the best warships, and on the other hand, the Legion leadership categorically did not want to use army models. The best frigate was "[[Harpy]]", and he was already in service with the army. It was not possible to quickly create a better ship, therefore, as an exception, the Harpy was adopted by the Legion with minimal modifications under the designation GF-7B Iron Harpy.
 
|shipClass_text = Frigate
|class=Frigates
|shipClass_link = Frigate
|role=Long Range
|tier = 2
|tech=2
|rank = 4
|faction=Empire
|shipRole_text = Long Range
|mod1=y
|shipRole_link = Long Range
|mod2=y
|shipRole_image = role_sniper.png
|mod3=n
|raceName = EMPIRE
|missile1type=large
|race_link = EMPIRE
|missile1num=2
|raceNameLink = EMPIRE
|missile2type=none
|raceImage = empire.png
|missile2num=-
|specialAbility_text = Disintegrator
|missile3type=none
|specialAbility_link = Disintegrator
|missile3num=-
|specialAbility_icon = Lrfe desintegrator.png
|hullmod=n
|price = 250000
|shieldmod=n
|currency = CR
|capacitormod=n
<!-- Image block -->
|compmod=n
|shipImage_Animation = R1LT1F1.gif
|enginemod=n
|shipImage_FrontView = R1LT1F1_2.png
|active1=y
|shipImage_SideView = R1LT1F1_3.png
|active2=y
|shipImage_UpView = R1LT1F1_1.png
|active3=n
<!-- Module's slots -->
|active4=n
|module_active_count = 2
|passive1=y
|module_engine_count = 0
|passive2=n
|module_hull_count = 1
|passive3=n
|module_shield_count = 0
|passive4=n
|module_capacitor_count = 1
|features=
|module_cpu_count = 0
* Main weapon damage increased by 10%
<!-- Stock fit -->
|shieldkinetic=30
|stock_WEAPON_01 = [[File:Positron Cannon 7.jpg|link=Positron Cannon|Positron Cannon 7|70px]]
|shieldthermal=0
|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]
|shieldem=-30
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]]
|hullkinetic=-15
|stock_ACTIVE_01 = [[File:Radioactive cloud.jpg              |link=Radioactive cloud|70px]]
|hullthermal=15
|stock_ACTIVE_02 = [[File:ShieldRestoreLarge_Icon.png        |link=Shield Booster L|70px]]
|hullem=45
|stock_ACTIVE_03 = [[File:Weapon_Overcharge.png              |link=Weapon Overcharge|70px]]
|energy=675
|stock_ACTIVE_04 = [[File:InfraredContermeasure_Icon.png    |link=IR Flares|70px]]
|energyregen=131
|stock_CAPACITOR_MOD_01 = [[File:'Master Sinobi' auto-jump.jpg      |link='Master Sinobi' auto-jump|60px]]
|hull=8465
|stock_CAPACITOR_MOD_02 = [[File:ExtCapacitorBattary Icon.png      |link=Leak Stabilizer|60px]]
|shield=3180
|stock_ARMOR_MOD_01 = [[File:Em-insulation icon.png            |link=EM-insulation|60px]]
|shieldregen=80
|stock_ARMOR_MOD_02 = [[File:ArmorPlates Icon.png              |link=Reinforced Beams|60px]]
|lockrange=2500
|stock_ARMOR_MOD_03 = [[File:ResistHullThermal Icon.png        |link=Thermal Insulator|60px]]
|lockspeed=2.5
|stock_CPU_MOD_01 = [[File:ScoutScanner Icon.png              |link=Enhanced Scanner|60px]]
|forwardspeed=139
<!-- Technical specifications block -->
|reversespeed=40
|module_active_count = 4
|strafespeed=49
|module_engine_count = 0
|acceleration=6.6
|module_hull_count = 3
|afterburnerspeed=208
|module_shield_count = 0
|afterburnerenergyuse=146
|module_capacitor_count = 2
|pitchspeed=37
|module_cpu_count = 1
|rollspeed=45
<!-- Damage resist subblock -->
|maxsynergy=5
|hull_resist_thermal = 15
|maxenergy=
|hull_resist_kinetic = <nowiki>-</nowiki>15
|maxenergyregen=
|hull_resist_emp = 45
|maxhull=
|shield_resist_thermal = 0
|maxshield=
|shield_resist_kinetic = 30
|maxshieldregen=
|shield_resist_emp = <nowiki>-</nowiki>30
|maxlockrange=
|hull_resist_thermal_calc = 15
|maxforwardspeed=
|hull_resist_kinetic_calc = -15
|maxreversespeed=
|hull_resist_emp_calc = 45
|maxstrafespeed=
|shield_resist_thermal_calc = 0
|maxacceleration=
|shield_resist_kinetic_calc = 30
|maxafterburnerspeed=
|shield_resist_emp_calc = -30
|maxafterburnerenergyuse=
<!-- Synergy = 1 -->
|maxpitchspeed=
|synLevel_syn1 = 1
|maxrollspeed=
|max_speed_syn1 = 203
|max_speed_boost_syn1 = 244
|acceleration_syn1 = 55
|acceleration_boost_syn1 = 110
|boost_energy_cost_syn1 = 175
|boost_energy_min_syn1 = 130
|strafe_speed_x_syn1 = 61
|strafe_speed_y_syn1 = 61
|rot_speed_x_syn1 = 30
|rot_speed_y_syn1 = 30
|rot_speed_z_syn1 = 36
|energy_max_syn1 = 675
|energy_regen_syn1 = 150
|hull_max_syn1 = 8260
|shield_max_syn1 = 3735
|shield_regen_syn1 = 119
|vision_radius_syn1 = 2000
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|max_speed_syn2 = 203
|max_speed_boost_syn2 = 244
|acceleration_syn2 = 55
|acceleration_boost_syn2 = 110
|boost_energy_cost_syn2 = 175
|boost_energy_min_syn2 = 130
|strafe_speed_x_syn2 = 61
|strafe_speed_y_syn2 = 61
|rot_speed_x_syn2 = 30
|rot_speed_y_syn2 = 30
|rot_speed_z_syn2 = 36
|energy_max_syn2 = 675
|energy_regen_syn2 = 150
|hull_max_syn2 = 9004
|shield_max_syn2 = 4072
|shield_regen_syn2 = 119
|vision_radius_syn2 = 2000
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|max_speed_syn3 = 205
|max_speed_boost_syn3 = 246
|acceleration_syn3 = 56
|acceleration_boost_syn3 = 113
|boost_energy_cost_syn3 = 175
|boost_energy_min_syn3 = 130
|strafe_speed_x_syn3 = 61
|strafe_speed_y_syn3 = 61
|rot_speed_x_syn3 = 30
|rot_speed_y_syn3 = 30
|rot_speed_z_syn3 = 36
|energy_max_syn3 = 675
|energy_regen_syn3 = 150
|hull_max_syn3 = 9334
|shield_max_syn3 = 4221
|shield_regen_syn3 = 119
|vision_radius_syn3 = 2200
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|max_speed_syn4 = 205
|max_speed_boost_syn4 = 246
|acceleration_syn4 = 56
|acceleration_boost_syn4 = 113
|boost_energy_cost_syn4 = 175
|boost_energy_min_syn4 = 130
|strafe_speed_x_syn4 = 61
|strafe_speed_y_syn4 = 61
|rot_speed_x_syn4 = 37,5
|rot_speed_y_syn4 = 37,5
|rot_speed_z_syn4 = 45
|energy_max_syn4 = 695
|energy_regen_syn4 = 155
|hull_max_syn4 = 9334
|shield_max_syn4 = 4221
|shield_regen_syn4 = 119
|vision_radius_syn4 = 2200
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|max_speed_syn5 = 205
|max_speed_boost_syn5 = 246
|acceleration_syn5 = 56
|acceleration_boost_syn5 = 113
|boost_energy_cost_syn5 = 175
|boost_energy_min_syn5 = 130
|strafe_speed_x_syn5 = 61
|strafe_speed_y_syn5 = 61
|rot_speed_x_syn5 = 37,5
|rot_speed_y_syn5 = 37,5
|rot_speed_z_syn5 = 45
|energy_max_syn5 = 722
|energy_regen_syn5 = 161
|hull_max_syn5 = 9582
|shield_max_syn5 = 4333
|shield_regen_syn5 = 119
|vision_radius_syn5 = 2400
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|max_speed_syn6 = 206
|max_speed_boost_syn6 = 247
|acceleration_syn6 = 58
|acceleration_boost_syn6 = 116
|boost_energy_cost_syn6 = 175
|boost_energy_min_syn6 = 130
|strafe_speed_x_syn6 = 61
|strafe_speed_y_syn6 = 61
|rot_speed_x_syn6 = 37,5
|rot_speed_y_syn6 = 37,5
|rot_speed_z_syn6 = 45
|energy_max_syn6 = 743
|energy_regen_syn6 = 165
|hull_max_syn6 = 9747
|shield_max_syn6 = 4408
|shield_regen_syn6 = 119
|vision_radius_syn6 = 2400
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|max_speed_syn7 = 208
|max_speed_boost_syn7 = 249
|acceleration_syn7 = 59
|acceleration_boost_syn7 = 119
|boost_energy_cost_syn7 = 175
|boost_energy_min_syn7 = 130
|strafe_speed_x_syn7 = 61
|strafe_speed_y_syn7 = 61
|rot_speed_x_syn7 = 37,5
|rot_speed_y_syn7 = 37,5
|rot_speed_z_syn7 = 45
|energy_max_syn7 = 743
|energy_regen_syn7 = 165
|hull_max_syn7 = 9912
|shield_max_syn7 = 4445
|shield_regen_syn7 = 119
|vision_radius_syn7 = 2600
|lock_time_syn7 = 2
<!-- Default bonus block -->
|damage_mul = '''7%'''
|damage_mul_synLvl = 0
<!-- Synergy unlocked bonus block -->
|crit_chance_add = '''5%'''
|crit_chance_add_synLvl = 2
|rot_speed_mul = '''25%'''
|rot_speed_mul_synLvl = 4
}}
}}


<!-- The space between the blocks -->
[[Category:Ships]]
{|border="0" align="center" width="100%"
[[Category:Empire ships]]
    | height="5" |
[[Category:Frigate ships]]
|}
[[Category:Long Range ships]]
 
<!-- footnotes -->
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px; font-size: 75%">
=Footnotes=
<references/>
</div>

Latest revision as of 14:40, 27 May 2022

Iron Harpy
Accumulates 5% free experience

The maximum level of experience — 7

Survivability* 15321
Hull 9912
Shield 4445
Energy 743
Speed 208

Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
Rotation speed increased by 25%.


Equipment upon purchase
Weapons
Positron Cannon 7
Active modules
Ship modifiers
Capacitor
Hull
CPU

Special module


Buying price 250000
Selling price 62500



* All specifications are shown for the ship with the maximum level of experience (7) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Long Range
Rank: 4

Description

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.

After the formation of the Invincible Legion, his command faced the problem of recruiting combat units. On the one hand, the Legion Headquarters wanted to use the best warships, and on the other hand, the Legion leadership categorically did not want to use army models. The best frigate was "Harpy", and he was already in service with the army. It was not possible to quickly create a better ship, therefore, as an exception, the Harpy was adopted by the Legion with minimal modifications under the designation GF-7B Iron Harpy.

Available equipment

Weapons
Beam Cannon 5 Positron Cannon 7 Vulcan 6

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine
Ship has no engine slots

Capacitor

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 675 175 150 8260 3735 119 2000 2
2 675 175 150 9004 4072 119 2000 2
3 675 175 150 9334 4221 119 2200 2
4 695 175 155 9334 4221 119 2200 2
5 722 175 161 9582 4333 119 2400 2
6 743 175 165 9747 4408 119 2400 2
7 743 175 165 9912 4445 119 2600 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 203 244 55 61 30 36
2 203 244 55 61 30 36
3 205 246 56 61 30 36
4 205 246 56 61 37,5 45
5 205 246 56 61 37,5 45
6 206 247 58 61 37,5 45
7 208 249 59 61 37,5 45



Ships
Interceptors Fighters Frigates Destroyers