Loki: Difference between revisions

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{{Ship
{{Ship
|name=Loki
<!-- Main block -->
|description=Full name: "Loki" [Model number classified].
|ShipName = Loki
:Affiliation: [[Empire]]
|ShipLOR = Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
:Developer: Imperial Design Bureau
|shipClass_text = Fighter
:Manufacturer: Military Industrial Complex №12
|shipClass_link = Fighter
:Dimensions (WxHxD), m: 33.1 x 41.2, 44.7 x
|tier = 4
:Weight: 210.1
|rank = 12
:''The Loki was created as part of a secret project by the Imperial Design Bureau. Is is an exceptionally well-balanced ship. The project was subjected to intense scrutiny by Imperial High Command, but was given full support after initial tests and simulations proved promising. Rumour has it that the designer drew inspiration from prototype fighters intended for the Emperor's personal guard.''
|shipRole_text = Command
|class=Fighters
|shipRole_link = Command
|role=Command
|shipRole_image = role_command.png
|tech=4
|raceName = EMPIRE
|faction=Empire
|race_link = EMPIRE
|mod1=n
|raceNameLink = EMPIRE
|mod2=n
|raceImage = empire.png
|mod3=n
|specialAbility_text = Diffusion Shield
|missile1type=medium
|specialAbility_link = Diffusion Shield
|missile1num=7
|specialAbility_icon = energyshieldcommander.png
|missile2type=none
|price = 8500
|missile2num=-
|currency = GS
|missile3type=none
<!-- Image block -->
|missile3num=-
|shipImage_Animation = R1MT4S.gif
|hullmod=y
|shipImage_FrontView = R1MT4S_2.png
|shieldmod=y
|shipImage_SideView = R1MT4S_3.png
|capacitormod=y
|shipImage_UpView = R1MT4S_1.png
|compmod=y
<!-- Module's slots -->
|enginemod=y
|module_active_count = 4
|active1=y
|module_engine_count = 3
|active2=y
|module_hull_count = 2
|active3=y
|module_shield_count = 0
|active4=n
|module_capacitor_count = 1
|passive1=y
|module_cpu_count = 3
|passive2=y
<!-- Stock fit -->
|passive3=y
|stock_WEAPON_01 = [[File:Railgun_Basic_Icon.png|link=Assault Railgun|50px]]
|passive4=y
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|features=
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
 
|stock_ACTIVE_01 = [[File:InfraredContermeasure_Icon.png|link=IR Flares|50px]]
|shieldkinetic=30
|stock_ACTIVE_02 = [[File:CommandArmorResist_Icon.png|link=Coating Polarizer|50px]]
|shieldthermal=0
|stock_ACTIVE_03 = [[File:CommandWeaknessAnalyzer_Icon.png|link=Valkyrie System|50px]]
|shieldem=-30
|stock_ACTIVE_04 = [[File:CommandShieldResist_Icon.png|link=Aegis System|50px]]
|hullkinetic=-15
|stock_ENGINE_MOD_01 = [[File:EngineGenerator_Icon.png|link=Auxiliary Generator|50px]]
|hullthermal=15
|stock_ENGINE_MOD_02 = [[File:KatalizatorInjector_Icon.png|link=Catalyst Injector|50px]]
|hullem=45
|stock_ENGINE_MOD_03 = [[File:InertialStabilizer_Icon.png|link=Inertial Stabilizer|50px]]
|energy=
|stock_CAPACITOR_MOD_01 = [[File:CmplxBatt_Icon.png|link=Multiphase Generator|50px]]
|energyregen=
|stock_ARMOR_MOD_01 = [[File:ResistHullKinetic_Icon.png|link=Reactive Armor|50px]]
|hull=
|stock_ARMOR_MOD_02 = [[File:PassiveArmor_Icon.png|link=Passive Armor|50px]]
|shield=
|stock_CPU_MOD_01 = [[File:ProtonWall_Icon.png|link=Proton Wall System|50px]]
|shieldregen=
|stock_CPU_MOD_02 = [[File:TurboScanner_Icon.png|link=Overclocked CPU|50px]]
|lockrange=
|stock_CPU_MOD_03 = [[File:WideScanner_Icon.png|link=Infrared Scanner|50px]]
|lockspeed=
<!-- Technical specifications block -->
|forwardspeed=
|module_active_count = 4
|reversespeed=
|module_engine_count = 3
|strafespeed=
|module_hull_count = 2
|acceleration=
|module_shield_count = 0
|afterburnerspeed=
|module_capacitor_count = 1
|afterburnerenergyuse=
|module_cpu_count = 3
|pitchspeed=
<!-- Damage resist subblock -->
|rollspeed=
|hull_resist_thermal = 25
|maxsynergy=
|hull_resist_kinetic = <nowiki>-</nowiki>5
|maxenergy=
|hull_resist_emp = 55
|maxenergyregen=
|shield_resist_thermal = 10
|maxhull=
|shield_resist_kinetic = 40
|maxshield=
|shield_resist_emp = <nowiki>-</nowiki>20
|maxshieldregen=
|hull_resist_thermal_calc = 25
|maxlockrange=
|hull_resist_kinetic_calc = -5
|maxforwardspeed=
|hull_resist_emp_calc = 55
|maxreversespeed=
|shield_resist_thermal_calc = 10
|maxstrafespeed=
|shield_resist_kinetic_calc = 40
|maxacceleration=
|shield_resist_emp_calc = -20
|maxafterburnerspeed=
<!-- Synergy = 10 -->
|maxafterburnerenergyuse=
|synLevel_syn10 = 10
|maxpitchspeed=
|max_speed_syn10 = 253
|maxrollspeed=
|max_speed_boost_syn10 = 304
|acceleration_syn10 = 102
|acceleration_boost_syn10 = 204
|boost_energy_cost_syn10 = 161
|boost_energy_min_syn10 = 110
|strafe_speed_x_syn10 = 88
|strafe_speed_y_syn10 = 88
|rot_speed_x_syn10 = 83
|rot_speed_y_syn10 = 83
|rot_speed_z_syn10 = 76
|energy_max_syn10 = 685
|energy_regen_syn10 = 161
|hull_max_syn10 = 7938
|shield_max_syn10 = 5058
|shield_regen_syn10 = 121
|vision_radius_syn10 = 3750
|lock_time_syn10 = 2
<!-- Default bonus block -->
|damage_mul = 7%
|damage_mul_synLvl = 0
|rot_speed_mul = 15%
|rot_speed_mul_synLvl = 0
<!-- Synergy unlocked bonus block -->
|energy_regen_mul = 25%
|energy_regen_mul_synLvl = 2
|crit_chance_add = 10%
|crit_chance_add_synLvl = 4
|max_speed_mul = 10%
|max_speed_mul_synLvl = 8
}}
}}
<!-- The space between the blocks -->
{|border="0" align="center" width="100%"
    | height="5" |
|}
<!-- footnotes -->
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px; font-size: 75%">
=Footnotes=
<references/>
</div>

Revision as of 03:29, 24 August 2016

Loki
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 10

Survivability* 14918
Hull 7938
Shield 5058
Energy 685
Speed 253

Available from the beginning:
Main weapon damage increased by 7%.
Rotation speed increased by 15%.
Energy regeneration speed increased by 25%.
Critical chance increased by 10%.
Maximum speed increased by 10%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine
Capacitor
Hull
CPU

Special module File:Energyshieldcommander.png


Buying price 8500



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: EMPIRE
Class: Fighter
Role: Command
Rank: 12

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.

Available equipment

Weapons
Ion Emitter 13 Ion Emitter 17 Pirate Ion Emitter 17 Singularity Cannon 14 Assault Railgun 12 Assault Railgun 17 Gauss Cannon 13 Gauss Cannon 17 Pirate Gauss Cannon 17 Flux Phaser 12 Flux Phaser 17 Phaser 14

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
10 685 161 161 7938 5058 121 3750 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
10 253 304 102 88 83 76

Ship model