Difference between revisions of "Missions"

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*Missions for ranks 1-17 have multiple dynamic difficulty levels from 1 to infinity. Players initially have access only to the first difficulty level. Subsequent levels will become available as you progress through the previous ones. Enemies in the missions become stronger with each level. Mission level is selected by players on the ship selection screen. Players are also able to get stronger as part of the PvE missions, by buying their own special bonuses that only work in PvE.
 
*Missions for ranks 1-17 have multiple dynamic difficulty levels from 1 to infinity. Players initially have access only to the first difficulty level. Subsequent levels will become available as you progress through the previous ones. Enemies in the missions become stronger with each level. Mission level is selected by players on the ship selection screen. Players are also able to get stronger as part of the PvE missions, by buying their own special bonuses that only work in PvE.
 
 
*'''A certain mission can only be selected by a commander of squad of 4 pilots. Single pilots can go to one of 2 current random missions.'''
 
*'''A certain mission can only be selected by a commander of squad of 4 pilots. Single pilots can go to one of 2 current random missions.'''
 
+
*Each mission is conventionally divided into several conditional stages and is passed by a team consisting of 4 pilots.
 +
*If your ally's ship is unfortunately destroyed, you can recover it, assuming he/she hasn't initiated the "Reconstruction" of his/her ship. To respawn him/her manually, you will need to approach the wreck of his ship and interact with it. If you are destroyed, you can also recover your ship, but no more than 5 times [Tip: Premium ships can respawn once for free]. In the worst-case scenario, all players' ships will be destroyed. At this point, the screen will flash red, saying "WARNING: No live players. The mission will end.". After the timer runs out, the mission will result in a failure.
 
*All pilots completing PvE missions get a special valuable resource “Insignia”.
 
*All pilots completing PvE missions get a special valuable resource “Insignia”.
 
**The earned Insignia can be used to enhance your defences and power in PvE missions.  
 
**The earned Insignia can be used to enhance your defences and power in PvE missions.  
+
**Enhancing is available from 4 [[Advancement|clearance level]].
 
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==Characteristic features==
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===Team Size===
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By default, a team of 4 pilots are selected, using ship ranks as the Matchmaking factor. The number of pilots required to start a Mission may differ in certain cases, such as during high matchmaking times, the Matchmaker will select 3 or even only 2 pilots are required to start a Mission, the absent pilots compensated by allied AI-controlled ships (no change in difficulty).
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===Stages===
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Each mission is typically broken into several phases. Usually, the mission is divided into 3 phases, but can vary from each Mission. Some missions do not offer stages and is replaced by varying waves of enemies.
+
 
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===Respawning upon Destruction===
+
If your ally's ship is unfortunately destroyed, you can recover it, assuming he/she hasn't initiated the "Reconstruction" of his/her ship. To respawn him/her manually, you will need to approach the wreck of his ship and interact with it. If you are destroyed, you can also recover your ship, but no more than 5 times [Tip: Premium ships can respawn once for free]. In the worst-case scenario, all players' ships will be destroyed. At this point, the screen will flash red, saying "WARNING: No live players. The mission will end.". After the timer runs out, the mission will result in a failure.
+
  
 
==Mission List==
 
==Mission List==
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![[PvE mission «'Blackwood' Shipyard»|'Blackwood' Shipyard]]
 
![[PvE mission «'Blackwood' Shipyard»|'Blackwood' Shipyard]]
 
|1
 
|1
|Reflect the enemy's attack on the shipyard with a dreadnought built on it.
+
|Repel an attack by Ironside's fighters on a shipyard with a dreadnought.
 
|Opponents in the first stages have low strength, but attack in large quantities. "Boss" appears in the final.
 
|Opponents in the first stages have low strength, but attack in large quantities. "Boss" appears in the final.
 
|-
 
|-
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![[PvE mission «Fire support»|Fire support]]
 
![[PvE mission «Fire support»|Fire support]]
 
|1
 
|1
|Destroy the enemy forces in the complex "Naberia-392".
+
|Destroy the raider forces in the complex "Naberia-392".
|Difficult mission. A cruiser appears at the end.
+
|A cruiser appears at the end.
 
|-
 
|-
 
|[[File:Hidden maintenance shop — loadscreen.png|100px|link=PvE mission «Captured Dreadnought»|Captured Dreadnought]]
 
|[[File:Hidden maintenance shop — loadscreen.png|100px|link=PvE mission «Captured Dreadnought»|Captured Dreadnought]]
 
![[PvE mission «Captured Dreadnought»|Captured Dreadnought]]
 
![[PvE mission «Captured Dreadnought»|Captured Dreadnought]]
 
|1
 
|1
|Disrupt the repair of a damaged enemy dreadnought.
+
|Disrupt pirate repairs to a damaged imperial dreadnought.
|Considered as a simple mission. In all stages, opponents appear endlessly.
+
|In all stages, opponents appear endlessly.
 
|-
 
|-
 
|[[File:Defense_contract.jpg|100px|link=PvE mission «Defence Contract»|Defence Contract]]
 
|[[File:Defense_contract.jpg|100px|link=PvE mission «Defence Contract»|Defence Contract]]
 
![[PvE mission «Defence Contract»|Defence Contract]]
 
![[PvE mission «Defence Contract»|Defence Contract]]
 
|4
 
|4
|Protect the sector, destroy the attacking enemy forces.
+
|Protect the sector, destroy the attacking raider forces.
|Difficult mission. Analogue of the mission 'Fire support', passing on a more open location.
+
|Analogue of the mission 'Fire support', passing on a more open location.
 
|-
 
|-
 
|[[File:Processing_rig_—_loadscreen.png|100px|link=PvE mission «Processing rig»|Processing rig]]
 
|[[File:Processing_rig_—_loadscreen.png|100px|link=PvE mission «Processing rig»|Processing rig]]
 
![[PvE mission «Processing rig»|Processing rig]]
 
![[PvE mission «Processing rig»|Processing rig]]
 
|5
 
|5
|To raid the mining station, rob it and take out the loot.
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|Raid a mining station captured by the Cartel and remove resources from it.
|In the last stage you need to accompany allied transport ships.
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|In the final you need to accompany allied transport ships.
 
|-
 
|-
 
|[[File:Pve-Temple of Last Hope.jpg|100px|link=PvE mission «Temple of Last hope»|Temple of Last hope]]
 
|[[File:Pve-Temple of Last Hope.jpg|100px|link=PvE mission «Temple of Last hope»|Temple of Last hope]]
 
![[PvE mission «Temple of Last hope»|Temple of Last hope]]
 
![[PvE mission «Temple of Last hope»|Temple of Last hope]]
 
|5
 
|5
|To protect the generator, which is attacked by the constantly arriving waves of enemies.
+
|Protect the generator, which is attacked by the constantly arriving waves of enemies.
 
|The mission is almost endless. Enemies are getting stronger with each wave.  
 
|The mission is almost endless. Enemies are getting stronger with each wave.  
 
|-
 
|-
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![[PvE mission «'Ellydium' plant raid»|'Ellydium' plant raid]]
 
![[PvE mission «'Ellydium' plant raid»|'Ellydium' plant raid]]
 
|6
 
|6
|Pick up the iridium stocks from the Cartel.
+
|Help Ellydium regain access to the old factory taken over by the Cartel.
|At the last stage there is a attack of [[biomorphs]].
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|There is an attack of [[biomorphs]] in the final.
 
|-
 
|-
 
|[[File:800px-Operation_Crimson_Haze_—_loadscreen-2.png|100px|link=PvE mission 'Operation «Crimson Haze»'|Operation «Crimson Haze»]]
 
|[[File:800px-Operation_Crimson_Haze_—_loadscreen-2.png|100px|link=PvE mission 'Operation «Crimson Haze»'|Operation «Crimson Haze»]]
 
![[PvE mission 'Operation «Crimson Haze»'|Operation «Crimson Haze»]]
 
![[PvE mission 'Operation «Crimson Haze»'|Operation «Crimson Haze»]]
 
|6
 
|6
|To raid the secret Cyber station.
+
|Raid the Cyber radar station.
|In the last stage you need to build heavy turrets.
+
|You need to build heavy turrets in the final .
 
|-
 
|-
 
|[[File:800px-Secret_shipyard_raid_—_loadscreen.png|100px|link=PvE mission «Operation 'Ice Belt'»|Operation 'Ice Belt']]
 
|[[File:800px-Secret_shipyard_raid_—_loadscreen.png|100px|link=PvE mission «Operation 'Ice Belt'»|Operation 'Ice Belt']]
 
![[PvE mission «Operation 'Ice Belt'»|Operation 'Ice Belt']]
 
![[PvE mission «Operation 'Ice Belt'»|Operation 'Ice Belt']]
 
|7
 
|7
|Break the construction of the Cartel's dreadnought.
+
|Disrupt the Cartel's repair of the damaged Federation dreadnought.
 
|"Boss" appears in the final.
 
|"Boss" appears in the final.
 
|-
 
|-
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![[PvE mission 'Pirate Fort Raid'|Pirate Fort Raid]]
 
![[PvE mission 'Pirate Fort Raid'|Pirate Fort Raid]]
 
|12
 
|12
|To raid the pirate base.
+
|Raid the pirate base.
|A difficult mission for which a special [[Achievements|achievement]] is awarded. For the passage requires coordinated action team.  
+
|A very powerful pirate boss appears in the final.
 
|-
 
|-
 
|}
 
|}

Latest revision as of 08:39, 30 March 2021

Wiki pve.jpg

Intro

As the name suggests, PvE is an acronym for 'Player versus Environment'. This class of gameplay involves human players (also known as 'Mercenaries' by in-game NPC officiers) battling against AI-controlled ships, turrets, accompanied with some other objectives in-game, such as cargo escorting and (to boost rewards) bonus sub-missions including destroying a specified target or retrieving multiple objects in an environment.

  • Missions for ranks 1-17 have multiple dynamic difficulty levels from 1 to infinity. Players initially have access only to the first difficulty level. Subsequent levels will become available as you progress through the previous ones. Enemies in the missions become stronger with each level. Mission level is selected by players on the ship selection screen. Players are also able to get stronger as part of the PvE missions, by buying their own special bonuses that only work in PvE.
  • A certain mission can only be selected by a commander of squad of 4 pilots. Single pilots can go to one of 2 current random missions.
  • Each mission is conventionally divided into several conditional stages and is passed by a team consisting of 4 pilots.
  • If your ally's ship is unfortunately destroyed, you can recover it, assuming he/she hasn't initiated the "Reconstruction" of his/her ship. To respawn him/her manually, you will need to approach the wreck of his ship and interact with it. If you are destroyed, you can also recover your ship, but no more than 5 times [Tip: Premium ships can respawn once for free]. In the worst-case scenario, all players' ships will be destroyed. At this point, the screen will flash red, saying "WARNING: No live players. The mission will end.". After the timer runs out, the mission will result in a failure.
  • All pilots completing PvE missions get a special valuable resource “Insignia”.
    • The earned Insignia can be used to enhance your defences and power in PvE missions.
    • Enhancing is available from 4 clearance level.

Mission List

Mission Min. clearance level Task Features
'Blackwood' Shipyard 'Blackwood' Shipyard 1 Repel an attack by Ironside's fighters on a shipyard with a dreadnought. Opponents in the first stages have low strength, but attack in large quantities. "Boss" appears in the final.
Fire support Fire support 1 Destroy the raider forces in the complex "Naberia-392". A cruiser appears at the end.
Captured Dreadnought Captured Dreadnought 1 Disrupt pirate repairs to a damaged imperial dreadnought. In all stages, opponents appear endlessly.
Defence Contract Defence Contract 4 Protect the sector, destroy the attacking raider forces. Analogue of the mission 'Fire support', passing on a more open location.
Processing rig Processing rig 5 Raid a mining station captured by the Cartel and remove resources from it. In the final you need to accompany allied transport ships.
Temple of Last hope Temple of Last hope 5 Protect the generator, which is attacked by the constantly arriving waves of enemies. The mission is almost endless. Enemies are getting stronger with each wave.
'Ellydium' plant raid 'Ellydium' plant raid 6 Help Ellydium regain access to the old factory taken over by the Cartel. There is an attack of biomorphs in the final.
Operation «Crimson Haze» Operation «Crimson Haze» 6 Raid the Cyber radar station. You need to build heavy turrets in the final .
Operation 'Ice Belt' Operation 'Ice Belt' 7 Disrupt the Cartel's repair of the damaged Federation dreadnought. "Boss" appears in the final.
Ariadne's Thread Ariadne's Thread 7 Protect the shipyard from Cyber attacks. The choice of enemies occurs randomly. Additional targets appear. Passes on the same location as the 'Blackwood' Shipyard.
Operation 'Monolith' Operation 'Monolith' 8 Maintain fire penetration into the Monolith to prevent capture of valuable artifacts by Cybers. The choice of enemies occurs randomly. Tasks depend on your actions. Additional tasks appear.
The price of trust The price of trust 8 Protect the Ellydium dreadnought "Defiant" by repelling the pirates' attack on him. The choice of enemies occurs randomly. Tasks depend on your actions.
Pirate Fort Raid Pirate Fort Raid 12 Raid the pirate base. A very powerful pirate boss appears in the final.
Specops button icon.png Leagues button icon.png Pvp button icon.png Coop button icon.png Open Space button icon.png Sector Conquest