Difference between revisions of "Munitions"

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(new munitions)
 
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:Ammunition is a consumable item and must be loaded into the ship before the battle.
 
:Ammunition is a consumable item and must be loaded into the ship before the battle.
 
:One ammunition is enough for one fight.
 
:One ammunition is enough for one fight.
The colour of the bar at the bottom of the ammunition icon shows how to get them: ''white'' means that ammunition is bought for {{CR}}; ''yellow'' means that ammunition can be obtained in the [[Open Space]] from containers that appear around various buildings; and ''purple'' - that ammunition can be produced in a [[workshop]].
+
The colour of the bar at the bottom of the ammunition icon shows how to get them: ''white'' means that ammunition is bought for {{CR}}; ''purple'' or ''yellow'' means that ammunition can be produced in a [[workshop]], moreover the latter increases the gain of experience by 2 times.
  
 
{| border="0"
 
{| border="0"
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<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;">
 
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; align=center; padding: 8px;">
 
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''For thermal weapons'''</div>
 
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''For thermal weapons'''</div>
 +
[[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]]
 
[[File:LaserEconom_Icon.png|50px|link=High-Frequency Oscillator]]
 
[[File:LaserEconom_Icon.png|50px|link=High-Frequency Oscillator]]
 
[[File:LaserFocus_Icon.png|50px|link=Curved Reflector]]
 
[[File:LaserFocus_Icon.png|50px|link=Curved Reflector]]
 
[[File:LaserRadio_Icon.png|50px|link=Flat Reflector]]
 
[[File:LaserRadio_Icon.png|50px|link=Flat Reflector]]
[[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]]
 
[[File:Xenon Lamp Mk.4.png|50px|link=Xenon Lamp Mk.4]]
 
 
[[File:Xenon Lamp (premium).png|50px|link=Xenon Lamp (premium)]]
 
[[File:Xenon Lamp (premium).png|50px|link=Xenon Lamp (premium)]]
 +
[[File:High-Frequency Oscillator (premium).png|50px|link=High-Frequency Oscillator (premium)]]
 +
[[File:Curved Reflector (premium).png|50px|link=Curved Reflector (premium)]]
 +
[[File:Flat Reflector (premium).png|50px|link=Flat Reflector (premium)]]
 +
[[File:Xenon Lamp Mk.4.png|50px|link=Xenon Lamp Mk.4]]
 
[[File:Focusing Lens.png|50px|link=Focusing Lens Mk.4]]
 
[[File:Focusing Lens.png|50px|link=Focusing Lens Mk.4]]
 
[[File:Resonating crystal.png|50px|link=Resonating crystal Mk.4]]
 
[[File:Resonating crystal.png|50px|link=Resonating crystal Mk.4]]
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<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''For EM weapons'''</div>
 
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''For EM weapons'''</div>
 +
[[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]
 
[[File:PlasmaFast_Icon.png|50px|link=Booster Circuit]]
 
[[File:PlasmaFast_Icon.png|50px|link=Booster Circuit]]
 
[[File:PlasmaSupernova_Icon.png|50px|link='Supernova' Deflector]]
 
[[File:PlasmaSupernova_Icon.png|50px|link='Supernova' Deflector]]
[[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]
+
[[File:Booster Circuit (premium).png|50px|link=Booster Circuit (premium)]]
[[File:Double Deflector Mk.4.png|50px|link=Double Deflector Mk.4]]
+
[[File:'Supernova' Deflector (premium).png|50px|link='Supernova' Deflector (premium)]]
 
[[File:Double Deflector (premium).png|50px|link=Double Deflector (premium)]]
 
[[File:Double Deflector (premium).png|50px|link=Double Deflector (premium)]]
 +
[[File:Double Deflector Mk.4.png|50px|link=Double Deflector Mk.4]]
 
[[File:Suprecooled Charges.png|50px|link=Supercooled Charges Mk.4]]
 
[[File:Suprecooled Charges.png|50px|link=Supercooled Charges Mk.4]]
 
[[File:Resonating charges Mk.4.png|50px|link=Resonating charges Mk.4]]
 
[[File:Resonating charges Mk.4.png|50px|link=Resonating charges Mk.4]]
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<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''For kinetic weapons'''</div>
 
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">'''For kinetic weapons'''</div>
[[File:RailCumulative_Icon.png|50px|link=Shaped Charge Shells]]
 
 
[[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
 
[[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
 +
[[File:RailCumulative_Icon.png|50px|link=Shaped Charge Shells]]
 
[[File:RailUranium_Icon.png|50px|link=Uranium Shells]]
 
[[File:RailUranium_Icon.png|50px|link=Uranium Shells]]
 
[[File:RailUranium Icon.png|50px|link=Vanadium Shells]]
 
[[File:RailUranium Icon.png|50px|link=Vanadium Shells]]
 +
[[File:Explosive Shells (premium).png|50px|link=Explosive Shells (premium)]]
 +
[[File:Shaped Charge Shells (premium).png|50px|link=Shaped Charge Shells (premium)]]
 +
[[File:U-V Shells (premium).png|50px|link=Uranium Shells (premium)]]
 +
[[File:U-V Shells (premium).png|50px|link=Vanadium Shells (premium)]]
 
[[File:Iridium Slugs.png|50px|link=Iridium Slugs Mk.4]]
 
[[File:Iridium Slugs.png|50px|link=Iridium Slugs Mk.4]]
 
[[File:Explosive Shells Mk.4.png|50px|link=Explosive Shells Mk.4]]
 
[[File:Explosive Shells Mk.4.png|50px|link=Explosive Shells Mk.4]]
[[File:Explosive Shells (premium).png|50px|link=Explosive Shells (premium)]]
 
 
[[File:Resonating slugs.png|50px|link=Resonating slugs Mk.4]]
 
[[File:Resonating slugs.png|50px|link=Resonating slugs Mk.4]]
 
[[File:Piercing charges.png|50px|link=Piercing charges Mk.4]]
 
[[File:Piercing charges.png|50px|link=Piercing charges Mk.4]]

Latest revision as of 07:48, 17 September 2022

Ammunition - special shells or other additional systems for weapons.
Ammunition can improve any characteristics of the weapon: the damage, the speed of the projectile, sometimes worsening the other.
Ammunition is a consumable item and must be loaded into the ship before the battle.
One ammunition is enough for one fight.

The colour of the bar at the bottom of the ammunition icon shows how to get them: white means that ammunition is bought for Currency credits.png; purple or yellow means that ammunition can be produced in a workshop, moreover the latter increases the gain of experience by 2 times.

For thermal weapons

LaserUp1 Icon.png LaserEconom Icon.png LaserFocus Icon.png LaserRadio Icon.png Xenon Lamp (premium).png High-Frequency Oscillator (premium).png Curved Reflector (premium).png Flat Reflector (premium).png Xenon Lamp Mk.4.png Focusing Lens.png Resonating crystal.png Lens system.png


For EM weapons

PlasmaUp1 Icon.png PlasmaFast Icon.png PlasmaSupernova Icon.png Booster Circuit (premium).png 'Supernova' Deflector (premium).png Double Deflector (premium).png Double Deflector Mk.4.png Suprecooled Charges.png Resonating charges Mk.4.png Boosted charges.png


For kinetic weapons

RailUp1 Icon.png RailCumulative Icon.png RailUranium Icon.png RailUranium Icon.png Explosive Shells (premium).png Shaped Charge Shells (premium).png U-V Shells (premium).png U-V Shells (premium).png Iridium Slugs.png Explosive Shells Mk.4.png Resonating slugs.png Piercing charges.png