Nailer Gun: Difference between revisions

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|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|colspan="5"| 5700 m/s
|colspan="5"| 7340 m/s
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
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|-align="center"
|Cost
|Cost
|Can be picked up from destroyed enemies in the zone [[Ice Belt]]
| Can be picked up from destroyed enemies in the zone [[Ice Belt]]
|225000{{CR}}
| 427500{{CR}}
|450000{{CR}}
| 855000{{CR}}
|1050000{{CR}}
| 1995000{{CR}}
|[[Workshop#Kinetic|Manufacturing]]
| [[Workshop#Kinetic|Manufacturing]]
|}
|}



Latest revision as of 08:19, 20 September 2023

'Nailer' Gun
'Nailer' Gun

Type: Kinetic weapon.

For ship: Phoenix

For ranks: 11-17.

Munitions:

Description

Rapid-fire weapon with high critical damage.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'Nailer' Gun 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 369 dmg./s. +15 dmg./s. +12 dmg./s. +12 dmg./s. +9 dmg./s.
Damage (kinetic) 123 dmg. +5 dmg. +4 dmg. +4 dmg. +3 dmg.
Rate of fire 180 rounds/min
Critical chance 7%
Critical damage bonus 125%
Projectile speed 7340 m/s
Firing range (max.) 4100 m.
Spread (from-to) 0.1-2 deg.
Overheating/cooling 6/1 s.
Cost Can be picked up from destroyed enemies in the zone Ice Belt 427500 855000 1995000 Manufacturing

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions