Difference between revisions of "Nightingale"

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{{Ship
 
<!-- Main block -->
 
|prem = yes
 
|craft = yes
 
|ShipName = Nightingale
 
|shipName_text = Nightingale
 
|ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.
 
  
This ship is a direct reflection of the ideology of the Federation: graceful shape of the hull, expensive materials, high speed and ease of controls. Interceptor design has been specifically chosen to ensure maximum effect of unique stealth vehicle systems.  The modified reactor of grade ‘LI -12.5’ allows to develop very high speed and efficient redirection of excess energy in comparison with its analogues.  From its technological generation, Nightingale is the best choice for experienced pilots who are accustomed to act quickly and without fanfare. 
 
 
==Unique ship equipment==
 
===Weapon===
 
'''[[Drone Marker]]'''
 
:Fires projectiles carrying scout drones. Upon hitting the target the drones show its position to all allies and prevent it from going invisible for '''5''' seconds. 
 
 
===Active module===
 
'''[[Masking station]]'''
 
:The module produces a special station, which creates a field, masking allied ships within a radius of '''1000''' meters. If an allied ship shoots, launches missiles or uses modules, it becomes visible. The station is visible to everyone.
 
 
===Engine modifier===
 
'''[[MHD Generator]]'''
 
:At '''90%''' of maximum ship speed, each installed module increases weapon damage. Only one modifier of this type can be active
 
 
|shipClass_text = Interceptor
 
|shipClass_link = Interceptor
 
|tier = 3
 
|rank = 8
 
|shipRole_text = Recon
 
|shipRole_link = Recon
 
|shipRole_image = role_scout.png
 
|raceName = Federation
 
|race_link = Federation
 
|raceNameLink = Federation
 
|raceImage = federation.png
 
|stock_SpecialAbility = [[File:Recon micro warp.png|link=Microwarp engine|50px]]
 
|stock_SpecialAbility2 = [[File:Phase Jump.png|link=Phase Jump|40px]]
 
|price = 400
 
|currency = [[File:ShipPart_Nightingale.png|link=Ship parts]]
 
<!-- Image block -->
 
|shipImage_Animation = Nightingale1.png
 
|shipImage_FrontView =
 
|shipImage_SideView =
 
|shipImage_UpView =
 
<!-- Module's slots -->
 
|module_active_count = 4
 
|module_engine_count = 2
 
|module_hull_count = 1
 
|module_shield_count = 2
 
|module_capacitor_count = 2
 
|module_cpu_count = 2
 
<!-- Stock fit -->
 
|stock_WEAPON_01 = [[File:Plasma Gun 8.jpg|link=Plasma Gun|Plasma Gun 8|70px]]
 
|stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]
 
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]]
 
|stock_ACTIVE_01 = [[File:Spy_Drones.png                    |link=Spy Drones Container|70px]]
 
|stock_ACTIVE_02 = [[File:Micro-locator.png                  |link=Micro-locator|70px]]
 
|stock_ACTIVE_03 = [[File:Parasitic_Remodulator.png          |link=Parasitic Remodulator|70px]]
 
|stock_ACTIVE_04 = [[File:Phase_Remodulator.png              |link=Phase Modulator|70px]]
 
|stock_ENGINE_MOD_01 = [[File:CollisionComp Icon.png            |link=Collision Compensator|60px]]
 
|stock_ENGINE_MOD_02 = [[File:EngineGenerator Icon.png          |link=Auxiliary Generator|60px]]
 
|stock_CAPACITOR_MOD_01 = [[File:EmergencyBarrier Icon.png          |link=Emergency Barrier|60px]]
 
|stock_CAPACITOR_MOD_02 = [[File:CapacitorRecharging Icon.png      |link=Voltage Regulator|60px]]
 
|stock_SHIELD_MOD_01 = [[File:ShieldExtender Icon.png            |link=Auxiliary Shield Projector|60px]]
 
|stock_SHIELD_MOD_02 = [[File:CuttedShieldHolder Icon.png        |link=Compact Shield Generator|60px]]
 
|stock_ARMOR_MOD_01 = [[File:ResistHullKinetic Icon.png        |link=Reactive Armor|60px]]
 
|stock_CPU_MOD_01 = [[File:ScoutScanner Icon.png              |link=Enhanced Scanner|60px]]
 
|stock_CPU_MOD_02 = [[File:RangeMasterUnit Icon.png          |link='Horizon' Module|60px]]
 
<!-- Technical specifications block -->
 
|module_active_count = 4
 
|module_engine_count = 2
 
|module_hull_count = 1
 
|module_shield_count = 2
 
|module_capacitor_count = 2
 
|module_cpu_count = 2
 
<!-- Damage resist subblock -->
 
|hull_resist_thermal = 15
 
|hull_resist_kinetic = <nowiki>-</nowiki>15
 
|hull_resist_emp = 45
 
|shield_resist_thermal = 0
 
|shield_resist_kinetic = 30
 
|shield_resist_emp = <nowiki>-</nowiki>30
 
|hull_resist_thermal_calc = 15
 
|hull_resist_kinetic_calc = -15
 
|hull_resist_emp_calc = 45
 
|shield_resist_thermal_calc = 0
 
|shield_resist_kinetic_calc = 30
 
|shield_resist_emp_calc = -30
 
<!-- Synergy = 9 -->
 
|synLevel_syn9 = 9
 
|max_speed_syn9 = 396
 
|max_speed_boost_syn9 = 475
 
|acceleration_syn9 = 201
 
|acceleration_boost_syn9 = 402
 
|boost_energy_cost_syn9 = 56
 
|boost_energy_min_syn9 = 65
 
|strafe_speed_x_syn9 = 114
 
|strafe_speed_y_syn9 = 114
 
|rot_speed_x_syn9 = 102
 
|rot_speed_y_syn9 = 102
 
|rot_speed_z_syn9 = 78
 
|energy_max_syn9 = 333
 
|energy_regen_syn9 = 65
 
|hull_max_syn9 = 3061
 
|shield_max_syn9 = 3516
 
|shield_regen_syn9 = 95
 
|vision_radius_syn9 = 5700
 
|lock_time_syn9 = 2
 
<!-- Default bonus block -->
 
|beacon_capture_mul = '''35%'''
 
|beacon_capture_mul_synLvl = 0
 
|vision_radius_mul = '''50%'''
 
|vision_radius_mul_synLvl = 0
 
<!-- Synergy unlocked bonus block -->
 
|crit_chance_add = '''15%'''
 
|crit_chance_add_synLvl = 2
 
|module_emission_cooldown_mul = '''20%'''
 
|module_emission_cooldown_mul_synLvl = 4
 
|boost_energy_cost_per_second_mul = '''25%'''
 
|boost_energy_cost_per_second_mul_synLvl = 8
 
}}
 
 
[[Category:Ships]]
 
[[Category:Federation ships]]
 
[[Category:Interceptor ships]]
 
[[Category:Recon ships]]
 

Revision as of 00:46, 23 October 2019