Nyx

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Nyx
Nyx.png
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 9

Survivability* 8454
Hull 2645
Shield 5653
Energy 300
Speed 350

Available from the beginning:
Beacon capture speed increased by 20%.
Critical chance increased by 30%.
Reloading rate of "Covert Ops modules" reduced by 25%.


Equipment upon purchase
Weapons
Plasmagun Basic Icon.png PlasmaUp1 Icon.png SpaceMissile AAMu Icon.png
Active modules
AchillesTargetingUnit Icon.png EnergyLance Icon.png Chameleon Icon.png Suicide Icon.png
Ship modifiers
Engine CollisionComp Icon.png
Capacitor EmergencyBarrier Icon.png ExtCapacitorBattary Icon.png


CPU BattleScanner Icon.png WideScanner Icon.png

Special module Plasmaweb.png


Buying price 4070 GS.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: Jericho
Class: Interceptor
Role: Covert Ops
Rank: 9

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

Ship_Race2_S_T3_Pirate_desc_lore_MISSING

Available equipment

Weapons
Plasma Gun 12 Pulse Laser 11 Shrapnel Cannon 12 RF Blaster 9 RF Blaster 13 Phase Suppressor 12 Skrahgun.png Front blaster.jpg Railgun Heavy Icon.png

Missiles
SpaceMissile AAMu Icon.png SpaceMissile AAMEMP Icon.png SpaceMissile AAMKin Icon.png Piercing missiles Gold.png SpaceMissile Nuke Icon.png

Active Role Modules
Orion Targeting Complex.png Quantum defence.jpg Self Destruct.png Adaptive Camo.png Plasma Arc.png White Noise Jammer.png 'Supernova' torpedo.jpg Tactical warp.jpg 'Reaver' energy converter.jpg RAD-atomizer.jpg Emergency retreat.jpg Mass interference generator.jpg Projectile irradiator.jpg

Active Multipurpose Modules
ShieldRestoreSmall Icon.png RepairDronesSmall Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png A1MA module.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png BoostersOverLoader Icon.png Shared cooler icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png CptrEnrgBridge Icon.png WeaponCoolant Icon.png

Shield
Ship has no shield slots

Hull
Ship has no hull slots

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png Adaptive plugin.jpg Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
9 300 78 58.1 2645 5653 97 4200 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
9 350 420 201 114 102 78

Ship model

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