OPEN SPACE: Difference between revisions

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:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.
:Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone.  
:Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone.  
:Loot containers can be looted within a 300m radius (Default C).


;Cargo drone
;Cargo drone

Revision as of 19:57, 10 October 2015

Overview

"Undock into open space, full of mercenaries, pirates and loot."
Quests
Enemies
Player ships will appear in blue if station protection is active, or Orange if not.
Friendly ships will appear as blue.
Unfriendly non-player ships will appear in red. All other ships will turn red when they are engaging you.
Alien ships will appear in purple.
Navigation
TAB to view zone map, showing all ships in sensor range, quest objectives (!) and warp gates to adjacent zones.
M to view sector map.

Station Protection

All ships enter open space under station protection, unless disabled by the player.
Station protection prevents all damage from the players' ship/s or other players, including collision damage.
Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.
Ships NOT under station protection will appear in orange to others.

Karma

The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.

Loot

There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship.
Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.
Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone.
Loot containers can be looted within a 300m radius (Default C).
Cargo drone
Some warp gates have a cargo drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used. They are used as an aid to farming a location without having to return to the station when the players' cargo becomes full.
Game modes
SECTOR CONQUEST CUSTOM BATTLE SKIRMISH(PvP) MISSIONS(PvE)