OPEN SPACE

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Revision as of 19:43, 10 October 2015 by Beachy90 (talk | contribs)
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Overview

"Undock into open space, full of mercenaries, pirates and loot."

Station Protection

All ships enter open space under station protection.
Station protection prevents all damage from the players' ship/s or other players, including collision damage.
Station protection is switched OFF when the player warps to a PvP zone. This means other players can attack & destroy you. Warp gates will show DANGEROUS ZONE when they lead to a PvP zone. It will be re-enabled when warping back into non-PvP zones.

Karma

The player starts with +0 total karma, and may then permanently increase this value by attacking and destroying unfriendly targets (pirates, cartel ships etc.) or decrease it by attacking friendly ones.

Loot

There is no loot protection, anything dropped by any ship can be picked up by any player regardless of who damaged or destroyed the ship.
Loot may consist of a small credit reward container, fuel or medium value junk parts which must be returned to the station to earn their credit value.
Blueprints may also drop from blueprint carrying enemies. These are announced when they enter the players' zone.
Drone
Some warp gates have a drone that will return the contents of your ship cargo to the station in exchange for 10% of their value. These drones will return to their location shortly after being used.

Game modes
SECTOR CONQUEST CUSTOM BATTLE SKIRMISH(PvP) MISSIONS(PvE)