Object NY18: Difference between revisions

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'''Object NY18'''
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[[File:Object NY18 (art).jpg|900px|center]]


==General information==
'''Faction:''' [[UMC]]
'''Class:''' [[Frigate]]
'''Role:''' [[Guard]]
'''Ranks:''' 5 - 15. Depending on the rank chosen by the player, the number of available modules varies with the ship.
==Description==
For the first time a ship of this type was discovered on one of the satellites of the gas giant MOA-2011-BLG-322. The titanic ancient ship was abandoned for millennia. By pure chance, it was discovered by treasure hunters. A working mini-shipyard was found on board, which enabled Ellydium Corporation to quickly launch mass production of similar vessels, but much smaller. These ships were transferred to the UMC for testing.
==Cost==
{{DLC}}
==Nodes==
*The pilot can activate and deactivate nodes in the tree of the Object NY18. Wherein:
**Changes ship's rank.
**Changes ship's technical characteristics.
**Changes the set of modules, modifiers and available weapons.
*The pilot must first learn the node he needs, and then activate him or the group of nodes studied. Only after clicking the “Apply” button will the selected changes appear in your ship. The study will require [[credits]], [[Advancement#Ships and Synergy|experience]] and [[enriched monocrystal]]s.
*Each node can be deactivated, to change the configuration and capabilities of the ship for specific tasks facing the pilot.
===List of nodes===
<spoiler>
5 rank: capacitor socket, second (100 points). The first is given immediately
6 rank: shield socket, second (100 points). The first is given immediately
7 rank: increasing of ship parameters (100 points)
8 rank: increasing of ship parameters (100 points)
9 rank: shield resistance to all damage +15 pts. (100 points)
10 rank: increasing of ship parameters (100 points)
11 rank: increasing of ship parameters (100 points)
12 rank: increasing of ship parameters (100 points)
13 rank: reloading rate of "[[Guard modules]]" -20% (100 points)
14 ранг: increasing of ship parameters (100 points)
</spoiler>
==Special module==
'''[[Tactical shielding]]'''
You and all allies within special module range receive additional shields. In addition, your ship's shield is restored for every ally that came under the influence of the special module.
==Unique active modules==
'''[[Redeployment mechanism]]'''
The ship changes positions with the enemy visible on the radar.
Available only for the frigate “Object NY18”.
'''[['Dome' MDS]]'''
When activated, hacks enemy missiles flying to your ship. At the same time, some of them are redirected to the current locked target.
Available only for the frigate “Object NY18”.
'''[[Energy systems destabilizer]]'''
All opponents in range lose the ability to restore energy.
Available only for the frigate “Object NY18”.
==Ship model==
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<div align="center">
<html><left><div class="sketchfab-embed-wrapper"><iframe width="100%" height="600" src="https://sketchfab.com/models/2524c845f41a478a83cec6072a8cd166/embed" frameborder="0" allowfullscreen mozallowfullscreen="true" webkitallowfullscreen="true" onmousewheel=""></iframe></iframe></center></html>
</div>
</div>
[[Category:Ships]]
[[Category:Unique ships]]
[[Category:Unique ships]]
[[Category:Frigate ships]]
[[Category:Frigate ships]]
[[Category:Guard ships]]
[[Category:Guard ships]]

Revision as of 20:53, 23 March 2019

General information

Faction: UMC

Class: Frigate

Role: Guard

Ranks: 5 - 15. Depending on the rank chosen by the player, the number of available modules varies with the ship.

Description

For the first time a ship of this type was discovered on one of the satellites of the gas giant MOA-2011-BLG-322. The titanic ancient ship was abandoned for millennia. By pure chance, it was discovered by treasure hunters. A working mini-shipyard was found on board, which enabled Ellydium Corporation to quickly launch mass production of similar vessels, but much smaller. These ships were transferred to the UMC for testing.

Cost

DLC

Nodes

  • The pilot can activate and deactivate nodes in the tree of the Object NY18. Wherein:
    • Changes ship's rank.
    • Changes ship's technical characteristics.
    • Changes the set of modules, modifiers and available weapons.
  • The pilot must first learn the node he needs, and then activate him or the group of nodes studied. Only after clicking the “Apply” button will the selected changes appear in your ship. The study will require credits, experience and enriched monocrystals.
  • Each node can be deactivated, to change the configuration and capabilities of the ship for specific tasks facing the pilot.

List of nodes

Special module

Tactical shielding

You and all allies within special module range receive additional shields. In addition, your ship's shield is restored for every ally that came under the influence of the special module.

Unique active modules

Redeployment mechanism

The ship changes positions with the enemy visible on the radar.

Available only for the frigate “Object NY18”.

'Dome' MDS

When activated, hacks enemy missiles flying to your ship. At the same time, some of them are redirected to the current locked target.

Available only for the frigate “Object NY18”.

Energy systems destabilizer

All opponents in range lose the ability to restore energy.

Available only for the frigate “Object NY18”.

Ship model