Overheating laser: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Created page with "__NOTOC__ Overheating laser|100px|left '''Type:''' Thermal weapon. '''For ship:''' Spiral {{Engineering}} '''For ranks:''' 8-12. '''Muni...")
 
No edit summary
Line 13: Line 13:


==Description==
==Description==
:Each projectile hitting the ship increases the target's weapon heating rate by '''8,3'''% up to '''100'''%.
:Each projectile hitting the ship increases the target's weapon heating rate for '''10''' s. by '''8.3'''% up to '''100'''%.


==Characteristics==
==Characteristics==
Line 59: Line 59:
|-align="center"
|-align="center"
|Spread  
|Spread  
|colspan="5"| 0,7 deg.
|colspan="5"| 0.7 deg.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
Line 70: Line 70:
|1050000{{CR}}
|1050000{{CR}}
|[[Workshop#Thermal|Manufacturing]]
|[[Workshop#Thermal|Manufacturing]]
|}
{| border="0" align="center" width="100%"
|height="5"|
|}
|}



Revision as of 09:46, 19 February 2022

Overheating laser
Overheating laser

Type: Thermal weapon.

For ship: Spiral

For ranks: 8-12.

Munitions:

Description

Each projectile hitting the ship increases the target's weapon heating rate for 10 s. by 8.3% up to 100%.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Overheating laser 12
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (thermal) 502 dmg./s. +42 dmg./s. +42 dmg./s. +27 dmg./s. +15 dmg./s.
Damage (thermal) 241 dmg. +20 dmg. +20 dmg. +13 dmg. +7 dmg.
Rate of fire 125 rounds/min
Critical chance 7%
Critical damage bonus 50%
Projectile speed 4000 m./s.
Firing range (max.) 3200 m.
Spread 0.7 deg.
Overheating/cooling 8/1 s.
Cost Manufacturing 225000 450000 1050000 Manufacturing

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions