Palom

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Palom
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 6

Survivability* 26540
Hull 11364
Shield 18143
Energy 845
Speed 164

Available from the beginning:
Main weapon damage increased by 10%.
Maximum capacitor volume increased by 20%.
Critical chance increased by 10%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Shield

Special module File:Phaseshield.png


Buying price 40



* All specifications are shown for the ship with the maximum level of experience (6) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Guard
Rank: 3

Description

Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.

Available equipment

Weapons
Beam Cannon 5 Positron Cannon 7

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine
Ship has no engine slots

Capacitor
Ship has no capacitor slots

Shield

Hull
Ship has no hull slots

CPU
Ship has no CPU slots

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
-30 0 -60 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
6 845 169 166.3 11364 18143 86 2401 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
6 164 197 58 62 30 36



Ships
Interceptors Fighters Frigates Destroyers