Phase Modulator: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Balance 1.11.1)
No edit summary
Line 16: Line 16:
:Effect and energy consumption stop when activating module again.
:Effect and energy consumption stop when activating module again.
:Effect wiil be cancelled if ship is out of energy.
:Effect wiil be cancelled if ship is out of energy.
:Recharging the module blocks other invisibility modules (Crystal-hologram).
:Recharging the module blocks other invisibility modules.


==Characteristics==
==Characteristics==

Revision as of 15:51, 16 February 2023

Phase Modulator
Phase Modulator

Type: Active combat module.

Group: Recon modules.

For ranks: 5-7, 7-11, 10-14, 13-17.

For ship type:

Description

Removes your ship from the visible spectrum for 5 s.
Firing weapons, using modules and launching missiles cancels the effect.
Incoming damage cancels effect, but not earlier than 1.5 s. after activation.
Effect and energy consumption stop when activating module again.
Effect wiil be cancelled if ship is out of energy.
Recharging the module blocks other invisibility modules.

Characteristics

Parameters Phase Modulator 7 Phase Modulator 11
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Energy consumption per second 42 en./s. 48 en./s.
Recharge 45 s. -5 s. -5 s. -3 s. 44 s. -5 s. -5 s. -3 s.
Cost 17700 26600 53200 124200 73100 109600 219200 511600
Parameters Phase Modulator 14 Phase Modulator 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Energy consumption per second 54 en./s. 60 en./s.
Recharge 43 s. -5 s. -5 s. -3 s. -2 s. 42 s. -5 s. -5 s. -3 s. -2 s.
Cost 198400 297500 595100 1388500 Manufacturing 574200 861300 1722600 4019400 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions